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Director Flight Simulation Jobs (NOW HIRING)

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Director Flight Simulation information

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$11K

$67.6K

$121.5K

How much do director flight simulation jobs pay per year?

As of Jul 21, 2026, the average yearly pay for director flight simulation in the United States is $67,601.00, according to ZipRecruiter salary data. Most workers in this role earn between $44,000.00 and $79,500.00 per year, depending on experience, location, and employer.

What are some typical challenges faced by a Director of Flight Simulation, and how can they be addressed?

A Director of Flight Simulation often faces challenges such as keeping simulation technology up to date, ensuring regulatory compliance, and managing a diverse team of instructors, engineers, and support staff. Balancing the needs of pilots in training with operational constraints, such as simulator availability and maintenance downtime, is also common. These challenges can be addressed by fostering strong communication with stakeholders, staying informed about technological advancements, and implementing structured processes for scheduling and maintenance. Additionally, ongoing professional development and collaboration with aviation authorities help maintain high training standards.

What is the difference between Director Flight Simulation vs Flight Simulator Technician?

AspectDirector Flight SimulationFlight Simulator Technician
CredentialsBachelor's or higher in aviation, engineering, or related field; industry certificationsTechnical diploma or associate degree; specialized certifications
Work EnvironmentManagement of simulation programs, overseeing teams, strategic planningHands-on maintenance, troubleshooting, and repair of flight simulators
Employer & Industry UsageAirlines, military, simulation centers, training organizationsSimulation centers, maintenance providers, aviation training facilities

The main difference is that the Director Flight Simulation oversees the entire simulation program and manages teams, while the Flight Simulator Technician focuses on the technical maintenance and repair of simulators. Both roles are essential in aviation training but differ in responsibilities and required credentials.

What does a Director of Flight Simulation do?

A Director of Flight Simulation oversees the development, implementation, and management of flight simulation programs within an airline, training center, or aviation organization. They are responsible for ensuring that simulators meet regulatory standards, managing simulator maintenance and upgrades, and coordinating training schedules for pilots and crew. This role often involves leadership of technical teams, budgeting for simulation resources, and staying updated with the latest advancements in simulation technology. They play a critical role in ensuring flight crews are thoroughly trained and prepared for real-world scenarios.

What are the key skills and qualifications needed to thrive as a Director Flight Simulation, and why are they important?

To thrive as a Director Flight Simulation, you need expertise in aviation training, simulation technology, and leadership, often supported by an advanced degree in aviation or engineering and significant experience in flight operations or simulator management. Familiarity with flight simulator hardware/software, regulatory compliance systems (such as FAA/EASA standards), and project management tools is typically required. Exceptional communication, problem-solving, and organizational skills help ensure effective coordination among teams and stakeholders. These qualifications are crucial for delivering high-quality, compliant training programs and maintaining operational excellence within aviation organizations.
What cities are hiring for Director Flight Simulation jobs? Cities with the most Director Flight Simulation job openings:
What are the most commonly searched types of Flight Simulation jobs? The most popular types of Flight Simulation jobs are:
What states have the most Director Flight Simulation jobs? States with the most job openings for Director Flight Simulation jobs include:
Infographic showing various Director Flight Simulation job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 83% Full Time, 14% Part Time, 1% Temporary, and 1% Contract. Highlights an 93% Physical, 2% Hybrid, and 5% Remote job distribution, with an average salary of $67,601 per year, or $32.5 per hour.
Systems Engineer (Modeling/Simulation)

Systems Engineer (Modeling/Simulation)

Systems Planning and Analysis

Ogden, UT โ€ข On-site

Full-time

Posted 20 days ago


Job description

Overview
Systems Planning and Analysis, Inc. (SPA) delivers high-impact, technical solutions to complex national security issues. With over 50 years of business expertise and consistent growth, we are known for continuous innovation for our government customers, in both the US and abroad. Our exceptionally talented team is highly collaborative in spirit and practice, producing Results that Matter. Come work with the best! We offer opportunity, unique challenges, and clear-sighted commitment to the mission. SPA: Objective. Responsive. Trusted.
The Strategic Division (SD) supports high-reliability organizations including Navy Strategic Systems Programs (SSP), Air Force Nuclear Weapons Center, and the Department of Energy (DOE), among others. Our support across our client base is expanding rapidly and encompasses important services, such as data analytics and visualization, threat analysis, risk management, modeling and simulation, cost estimating, earned value management, program management, system engineering, independent evaluation, and High Consequence Event prevention.
The Sentinel Intercontinental Ballistic Missile Group (SIG) supports the Air Force Nuclear Weapons Center in the acquisition of the LGM-35A Sentinel (GBSD) ICBM weapon system. SIG delivers program management, systems engineering, and subject matter expertise to ensure on-time delivery of a safe, secure, and reliable strategic nuclear weapon system. SIG is conducting an immediate hire for a Modeling and Simulation engineer supporting the MMIII program.
Responsibilities
The Engineer will work within the Weapon System Assessment and Reference Models (WSARM) team supporting the Minuteman III Intercontinental Ballistic Missile (ICBM) weapon system program. The successful candidate will be an integral part of a talented and highly-skilled team that supports Air Force Nuclear Weapons Center (AFNWC) and Air Force Global Strike Command (AFGSC) with software modeling and simulation efforts, reference model updates and Integration with flight software. Responsibilities include:
  • Provide improvements to the Government Flight Simulator - Minuteman III (GFS-M).
  • Update a highly complex 6-Degree of Freedom simulation software tool.
  • Develop, maintain, and modify software tools to evaluate vehicle performance.
  • Provide engineering support to investigate off-nominal vehicle performance through Monte Carlo analysis.
  • Perform mass properties evaluations in support of design change assessments.
  • Perform Missile System, Missile Vehicle Body Dynamics, and performance analyses.
  • Maintain physics-based engineering models and perform statistical analyses.
  • Publish various briefing materials and reports.

Qualifications
Required Qualifications:
  • Ability to work full-time at Hill AFB in Utah.
  • Active SECRET clearance with ability to obtain TS/SCI.
  • Bachelor of Science in an Engineering field from an ABET accredited program or Computer Science.
  • 4+ years of direct related experience, including experience in developing and maintaining 6 Degree of Freedom software tools.
  • Experience with analysis and software programing experience.
  • Background in structural, thermal, fluids, dynamics analyses.
  • Technical writing and presentation skills.

Preferred Qualifications:
  • Bachelor of Science in Aerospace or Mechanical Engineering.
  • Matlab, C, C++, Python, Fortran, and/or Ada programming languages are desired.
  • NASTRAN experience is desired.