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Director Film Sound Design Jobs (NOW HIRING)

About the Role The Senior Director, Sound leads the creative, technical, and strategic vision for ... Creative Design & Implementation * Drive Audio best practices across all PlayStation Studios titles.

About the Role The Senior Director, Sound leads the creative, technical, and strategic vision for ... Creative Design & Implementation * Drive Audio best practices across all PlayStation Studios titles.

This role reports to the Director of Sound Design and partners directly with Audio Leadership, Technical Sound Design, production, and cross-discipline teams to help define, execute, and maintain the ...

Handle basic temp sound design, music editing, and supporting audio work during editorial process ... Self-directed with strong attention to detail and follow-through Exceptional portfolios and ...

Handle temp sound design, music editing, and supporting audio work during the editorial process ... Self-directed, dependable, and comfortable managing priorities across multiple projects Exceptional ...

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Director Film Sound Design information

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$37K

$135.8K

$243K

How much do director film sound design jobs pay per year?

As of Jun 11, 2026, the average yearly pay for director film sound design in the United States is $135,763.00, according to ZipRecruiter salary data. Most workers in this role earn between $109,500.00 and $163,000.00 per year, depending on experience, location, and employer.

What is the difference between Director Film Sound Design vs Sound Editor?

AspectDirector Film Sound DesignSound Editor
CredentialsExperience in sound design, film production, and often a background in audio engineering or film studiesAudio engineering or editing certifications, experience with sound editing software
Work EnvironmentCollaborates closely with directors, producers, and post-production teams on film sets and in studiosWorks primarily in post-production, editing and assembling sound elements
Industry UsageCommonly used in film and television production for overseeing sound designUsed in post-production to refine and assemble sound elements

The main difference is that the Director Film Sound Design oversees the entire sound design process, shaping the auditory experience of a film, while the Sound Editor focuses on editing and assembling sound elements during post-production. Both roles require strong audio skills, but their responsibilities and scope differ significantly.

How to get into sound design in film?

To become a film sound designer, develop a strong understanding of audio editing, mixing, and sound recording through formal education or self-study. Gain experience by working on independent projects, building a portfolio, and learning industry-standard tools like Pro Tools or Logic Pro. Networking within the film industry and staying updated on new techniques and equipment are also important steps.

How much do film sound designers make?

Film sound designers typically earn between $50,000 and $100,000 annually, depending on experience, project scope, and industry location. Senior sound designers or those working on major productions can earn higher salaries, especially with specialized skills in audio editing and mixing tools.

What is the hardest job on a film set?

The director of film sound design faces significant challenges, as they must creatively and technically craft the film's audio environment, often working under tight deadlines and coordinating with multiple departments. The role requires a deep understanding of acoustics, sound editing, and mixing, along with the ability to solve complex problems quickly in a high-pressure environment.

What is the salary of a sound designer?

The salary of a film sound designer typically ranges from $50,000 to $120,000 annually, depending on experience, project scope, and location. Senior sound designers or those working on major productions can earn higher salaries, often supplemented by freelance work or additional skills in audio editing and mixing tools.
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Sr Director, Sound Design

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Job description

About the Role

The Senior Director, Sound leads the creative, technical, and strategic vision for sound, dialogue and talent casting across PlayStation Studios globally. This leader sets the standard for world-class audio experiences, guiding teams and collaborating with internal studios and external partners to deliver groundbreaking, emotionally resonant sound for PlayStation's portfolio of AAA titles.

As the global head of the sound function, the Senior Director partners with studio leadership, technology groups, and executive management to drive innovation, quality, and alignment with PlayStation Studios' creative and strategic goals.

Why Join Us

At PlayStation Studios, you'll help define the future of sound in interactive entertainment. Collaborating with award-winning teams across the globe, you will influence the sonic identity of world-class titles while shaping the next generation of immersive PlayStation audio experiences.

Key Responsibilities

Leadership & Direction

  • Establish and drive global sound direction and creative vision that aligns with PlayStation Studios.

  • Partner directly with executive and senior leadership to align sound strategy with overall PlayStation Studios goals.

  • Partner with Studio and Audio Directors to ensure the quality of sound across studios, ensuring world-class consistency.

  • Define and champion long-term initiatives that enhance creative and technical excellence globally.

Creative Design & Implementation

  • Drive Audio best practices across all PlayStation Studios titles.

  • Lead research and development initiatives with internal teams, hardware partners, and external vendors.

  • Oversee implementation pipelines and raise overall sound quality and performance standards.

  • Present innovation and technology recommendations to executive leadership.

Tools, Technology & Asset Management

  • Partner with various technology groups to define and guide PlayStation Studios' global sound technical roadmap.

  • Direct investment in new tools and technologies impacting audio creation and delivery.

  • Develop new approaches to tracking, analyzing, and improving audio production workflows.

  • Ensure all sound content meets or exceeds the PlayStation Studios quality bar.

Recording & Audio Capture

  • Maintain strong global relationships with external recording and production partners.

  • Own PlayStation Studios standards and processes for audio acquisition and recording.

Communication & Collaboration

  • Lead global communication efforts for the sound department.

  • Represent PlayStation Studios' sound innovations through conferences, PR, and industry forums.

  • Partner with leadership to maintain consistent and transparent communication across regions.

  • Cultivate collaboration and knowledge sharing across all sound teams and development partners.

Process & Strategic Planning

  • Monitor and forecast global sound team resources, staffing, and budgets to ensure the organization is both sustainable and future ready.

  • Translate executive decisions into regional or studio-level action plans.

  • Collaborate to enhance production processes, improve efficiency, and strengthen cross-studio coordination.

  • Oversee budgeting, scheduling, and headcount allocation globally to maintain a responsive and efficient organization.

Innovation

  • Lead global sound innovation initiatives and foster creative experimentation.

  • Regularly benchmark and research emerging industry practices and technologies.

  • Encourage risk-taking and creative excellence within the sound and technology teams.

Talent Acquisition & Performance Management

  • Oversee headcount planning and talent strategy for the global sound department.

  • Participate in senior recruiting and key leadership interviews.

  • Define global workforce and succession plans for the sound function.

  • Build a culture of performance, development, and mentorship across the organization.

  • Serve as a model for coaching, feedback, and professional growth.

Qualifications
  • 15+ years of audio leadership experience within AAA game development.

  • Minimum of 6 shipped AAA games in a senior sound leadership role.

  • Proven record of managing, mentoring, and inspiring high-performing sound teams.

  • Deep expertise in interactive audio, post-production, and advanced authoring tools (Wwise, FMOD, or proprietary engines).

  • Strong understanding of multidisciplinary development workflows (animation, level design, AI, physics, mechanics).

  • Exceptional executive communication, presentation, and organizational leadership skills.

  • History of delivering innovative, high-quality sound experiences under tight time constraints.

  • Collaborative, visionary leader with a passion for pushing audio boundaries in gaming.