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Director Computational Geometry Developer Jobs in Manchester, NH

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... directed, and completed. If it affects successful production release, it falls within this role ... Provide actionable feedback on part geometry, tolerances, material selection, and risk * Define ...

This is a direct-hire position. What you will be doing as a CMM Programmer (Newington, Rochester or ... and computational errors. Conduct Gauge Repeatability & Reproducibility (GR&R) studies and ...

Highway Project Engineer

Manchester, NH · Hybrid

$115K - $145K/yr

Responsible for carrying out all design tasks of a project including roadway geometry and plans ... Direct contact with Clients, supporting the Project Manager with response to correspondence and ...

Area Coordinator

North Andover, MA · On-site

$44K - $45K/yr

... Resident Director(s) and student Resident Advisor staff, and provide support to the resident ... The College has five schools: arts and sciences, engineering and computational sciences, nursing ...

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Director Computational Geometry Developer information

See Manchester, NH salary details

$46.8K

$135.7K

$308.7K

How much do director computational geometry developer jobs pay per year?

As of Jul 26, 2026, the average yearly pay for director computational geometry developer in Manchester, NH is $135,668.00, according to ZipRecruiter salary data. Most workers in this role earn between $74,700.00 and $154,300.00 per year, depending on experience, location, and employer.

What are some common challenges faced by a Director Computational Geometry Developer, and how can they be effectively addressed?

A Director Computational Geometry Developer often contends with complex algorithmic problems, ensuring scalability and efficiency while balancing project timelines. Collaboration across multidisciplinary teams—such as software engineers, mathematicians, and product managers—can also present communication challenges, especially when translating technical concepts into actionable plans. Staying updated with the latest research and integrating new developments into existing workflows is essential for maintaining a competitive edge. Proactively fostering a culture of knowledge-sharing and using agile methodologies can help streamline problem-solving and innovation in this role.

What are the key skills and qualifications needed to thrive as a Director Computational Geometry Developer, and why are they important?

To thrive as a Director Computational Geometry Developer, you need advanced knowledge of computational geometry, strong programming skills (often in C++, Python, or Java), and experience leading software development teams, typically supported by a relevant advanced degree. Familiarity with geometric modeling libraries, CAD systems, and version control tools is commonly required, along with project management methodologies. Exceptional problem-solving, leadership, and communication skills help drive innovation and coordinate complex projects across multidisciplinary teams. These skills and qualities are critical to ensure the successful delivery of robust geometry solutions, effective team management, and alignment with organizational goals.

What is the difference between Director Computational Geometry Developer vs Computational Geometry Developer?

AspectDirector Computational Geometry DeveloperComputational Geometry Developer
CredentialsBachelor's or Master's in Computer Science, often with leadership experienceBachelor's or Master's in Computer Science or related field
Work EnvironmentLeads teams, manages projects, collaborates with stakeholdersFocuses on coding, algorithm development, and technical problem-solving
Industry UsageUsed in companies requiring strategic oversight of geometry algorithmsCommon in R&D, software development, and research roles
Search & Comparison IntentUnderstanding leadership roles in computational geometryTechnical development and algorithm implementation

The main difference is that the Director Computational Geometry Developer oversees teams and projects, focusing on strategic management, while the Computational Geometry Developer concentrates on technical algorithm development and coding. Both roles require strong expertise in computational geometry, but their responsibilities and focus areas differ significantly.

What does a Director Computational Geometry Developer do?

A Director Computational Geometry Developer leads teams that design and implement algorithms to solve problems involving geometric data, such as 3D modeling, computer graphics, and CAD systems. They oversee the development of software tools and frameworks that process, analyze, and visualize complex geometric structures. Their responsibilities often include project management, architectural decisions, and ensuring that solutions are efficient and accurate. Additionally, they collaborate with other departments and stakeholders to align computational geometry applications with organizational goals.

Software Engineer, Design Automation (Senior / Staff+)

Reframe Systems

Andover, MA • On-site

$160K - $210K/yr

Full-time

Posted 12 days ago


Job description

ABOUT US
Reframe Systems is a Physical AI and robotics company on a mission to make high-performance housing attainable and abundant in the communities where people want to live. Through our vertically integrated delivery model and highly automated microfactories, we deliver climate resilient homes and buildings with greater speed and predictability than traditional construction.
Our volumetric modular buildings are produced in our Andover, MA microfactory, with a growing pipeline across North America and a new microfactory on the way. We are building a system that balances repeatability with site-responsive design, enabling homes that are adaptable to each site, community, and customer need. Our cross-disciplinary team brings together architecture, robotics, design engineering, software, factory operations, and field delivery to change how housing gets delivered.
We're reimagining the future of housing through a smarter and more sustainable system that empowers people to live better. Come build it with us.
WHAT WE'RE LOOKING FOR
We're looking for a Staff Software Engineer to own the hardest parts of our design automation platform: the system that takes a high-level design and, with minimal intervention, produces a manufacturable model and production plan (think: every stud, nail, HVAC register, and duct placed). Think of it as a compiler for a building. Take a design in high-level abstractions and make it executable on our microfactory.
This is a senior, hands-on technical leadership role. You take a messy domain, decompose it, and find clean solutions. You have built something structurally similar before, whether that's a geometry engine, a fabrication toolchain, or a physics simulation engine. You use coding agents daily and have developed a strong intuition on how to what frontier models excel at and what they don't.
KEY RESPONSIBILITIES
  • Help architect and build the core of our design automation platform: the pipeline that lowers a building design into manufacturing-ready outputs.
  • Turn a messy, ambiguous domain into clean, durable abstractions. Decompose large problems, prove solutions in the real world, and cut scope judiciously.
  • Design the pipeline's stages, intermediate representation, and the verification gates that catch problems early.
  • Set technical direction for design automation and raise the engineering bar through review, standards, and mentorship.
  • Leverage AI to both build this system and utilize it within the system itself.
  • Collaborate with highly interdisciplinary teams to build towards a highly automated system while progressively augmenting our existing workflows.

QUALIFICATIONS
Prior knowledge or experience in architecture or construction is not required. We'll get you up to speed.
Must Have
  • Bachelor's in computer science or electrical engineering; or equivalent experience.
  • 5+ years of experience building production software.
  • Strong software engineering experience, ideally in Go, Python or C#, including automated testing, CI/CD, monitoring and alerting, debugging and root cause analysis.
  • Experience with cloud-native architecture, especially data-centric applications. Experience managing infrastructure and deployments in containerized/cloud services (EC2, Lambda, etc.).
  • Demonstrated technical leadership. Have a track record of turning a messy domain into clean abstractions and demonstrated the ability to deliver reliable code at scale under tight timelines.
  • Experience using coding agents to build prototypes, get to a solution rapidly, and augment day-to-day development.
  • Comfortable picking up new programming languages quickly and becoming productive in them.
Nice to Have
Having any of these would be a huge bonus but none are required to be a strong candidate:
  • Depth in one or more of these domains:
    • Geometric engines and CAD: you've helped build an integrated CAD system or some of the engine behind a tool like that. Some specific examples:
      • Parametric/feature-based CAD, such as Onshape, Open CASCADE, build123d/CadQuery, Zoo, Solidworks, Autodesk Fusion/Inventor.
      • Computational geometry engines. B-rep kernels, meshes, and geometric constraint solvers mean something to you.
      • Procedural and generative design
    • or, Design automation in other industries: you've worked on systems for automated design in domains other than architecture and mechanical design. Electronic Design Automation (EDA) has a lot of conceptual overlap with what we're building and believe there's a lot to learn from that world. Some specific examples:
      • Software for HDL synthesis and ASIC design
      • Circuit through PCB design software
      • CAM and G-code generators/post-processors
    • or, Game/physics engine: you've worked on the nuts and bolts of some pieces of a physics and/or rendering game engine.
    • or, Compilers and program transformation: contributed to a compiler, interpreter, query planner, or high-level synthesis engine.
  • Experience with Onshape and writing FeatureScript.
  • Production applied AI work: tool-use orchestration, structured generation, eval harnesses.
  • Experience with architecture, construction, or mechanical design software
  • Have utilized GPU-accelerated compute.

EQUAL OPPORTUNITY EMPLOYER
Reframe Systems is proud to be an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, disability, protected veteran status, or any other characteristic protected by law.
If you believe you have the skills to thrive in this role, we encourage you to apply-even if you don't meet 100% of the listed requirements. At this time, we are only considering candidates who are authorized to work in the U.S. without the need for current or future visa sponsorship.