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Director Computational Geometry Developer Jobs in Ashburn, VA

Your work will enable engineers to receive real-time manufacturability feedback and pricing the ... Domain Expertise: Experience in CAD/PLM software, computational geometry, or industrial ...

Staff Data Scientist

North Bethesda, MD · On-site

$163K - $190K/yr

Your work will enable engineers to receive real-time manufacturability feedback and pricing the ... Domain Expertise: Experience in CAD/PLM software, computational geometry, or industrial ...

... Computational Geometry Service, and other data products powering the Xometry marketplace. This will be a high visibility role working hands-on to deliver a core aspect of the Xometry ecosystem. You ...

... ® , the Computational Geometry Service, and other data products powering the Xometry marketplace. This will be a high visibility role working hands-on to deliver a core aspect of the Xometry ...

... Computational Software Developer, Performance Tuning Specialist, GPU Computing Engineer, Numerical ... With direct access to company leadership, a laid-back and inclusive atmosphere, and exceptional ...

... Computational Software Developer, Performance Tuning Specialist, GPU Computing Engineer, Numerical ... With direct access to company leadership, a laid-back and inclusive atmosphere, and exceptional ...

HPC Software Engineer

Chantilly, VA · On-site

$120 - $150/hr

... Computational Software Developer, Performance Tuning Specialist, GPU Computing Engineer, Numerical ... With direct access to company leadership, a laid-back and inclusive atmosphere, and exceptional ...

HPC Software Engineer

Reston, VA · On-site

$120 - $180/hr

... Computational Software Developer, Performance Tuning Specialist, GPU Computing Engineer, Numerical ... With direct access to company leadership, a laid-back and inclusive atmosphere, and exceptional ...

... Computational Software Developer, Performance Tuning Specialist, GPU Computing Engineer, Numerical ... With direct access to company leadership, a laid-back and inclusive atmosphere, and exceptional ...

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Director Computational Geometry Developer information

See Ashburn, VA salary details

$48.1K

$139.3K

$317K

How much do director computational geometry developer jobs pay per year?

As of Aug 29, 2026, the average yearly pay for director computational geometry developer in Ashburn, VA is $139,337.00, according to ZipRecruiter salary data. Most workers in this role earn between $76,700.00 and $158,500.00 per year, depending on experience, location, and employer.

What does a director computational geometry developer do?

A Director Computational Geometry Developer leads teams that design and implement algorithms to solve problems involving geometric data, such as 3D modeling, computer graphics, and CAD systems. They oversee the development of software tools and frameworks that process, analyze, and visualize complex geometric structures. Their responsibilities often include project management, architectural decisions, and ensuring that solutions are efficient and accurate. Additionally, they collaborate with other departments and stakeholders to align computational geometry applications with organizational goals.

What are some common challenges faced by a director computational geometry developer, and how can they be effectively addressed?

A Director Computational Geometry Developer often contends with complex algorithmic problems, ensuring scalability and efficiency while balancing project timelines. Collaboration across multidisciplinary teams—such as software engineers, mathematicians, and product managers—can also present communication challenges, especially when translating technical concepts into actionable plans. Staying updated with the latest research and integrating new developments into existing workflows is essential for maintaining a competitive edge. Proactively fostering a culture of knowledge-sharing and using agile methodologies can help streamline problem-solving and innovation in this role.

What are the key skills and qualifications needed to thrive as a director computational geometry developer, and why are they important?

To thrive as a Director Computational Geometry Developer, you need advanced knowledge of computational geometry, strong programming skills (often in C++, Python, or Java), and experience leading software development teams, typically supported by a relevant advanced degree. Familiarity with geometric modeling libraries, CAD systems, and version control tools is commonly required, along with project management methodologies. Exceptional problem-solving, leadership, and communication skills help drive innovation and coordinate complex projects across multidisciplinary teams. These skills and qualities are critical to ensure the successful delivery of robust geometry solutions, effective team management, and alignment with organizational goals.

What is the difference between Director Computational Geometry Developer vs Computational Geometry Developer?

AspectDirector Computational Geometry DeveloperComputational Geometry Developer
CredentialsBachelor's or Master's in Computer Science, often with leadership experienceBachelor's or Master's in Computer Science or related field
Work EnvironmentLeads teams, manages projects, collaborates with stakeholdersFocuses on coding, algorithm development, and technical problem-solving
Industry UsageUsed in companies requiring strategic oversight of geometry algorithmsCommon in R&D, software development, and research roles
Search & Comparison IntentUnderstanding leadership roles in computational geometryTechnical development and algorithm implementation

The main difference is that the Director Computational Geometry Developer oversees teams and projects, focusing on strategic management, while the Computational Geometry Developer concentrates on technical algorithm development and coding. Both roles require strong expertise in computational geometry, but their responsibilities and focus areas differ significantly.

What are the most commonly searched types of Computational Geometry Developer jobs in Ashburn, VA?

The most popular types of Computational Geometry Developer jobs in Ashburn, VA are:

Synthesis/Computational Design Engineer

Sterling, VA • On-site

Full-time

Re-posted 12 hours ago


Job description

ABOUT US

Hey! We’re Molg We’re building robotic systems that make electronics manufacturing circular. We work with hyperscalers and leading electronics manufacturers to automate how hardware is designed, manufactured, disassembled, repaired, reused, and recovered. Using robotics, computational design, and AI, our systems turn today’s e-waste into resilient, data-driven supply chains—and change how electronics are made in the first place.

A core part of what makes Molg's systems work is spatial intelligence: the ability to understand, model, and reason about complex physical environments—down to the geometry, tolerances, and dynamics of individual components. Our synthesis and computational design platform sits at the intersection of geometry, algorithms, and physical reasoning, and is central to how we automate the design and execution of manufacturing and disassembly processes at scale.

IN THIS ROLE YOU WILL:

Join a talented cross-functional team of robotics, software, mechanical, and electrical engineers to develop Molg's computational design and spatial intelligence platform. As a Synthesis / Computational Design Engineer, you will:

  • Design and implement algorithms for geometric reasoning, spatial analysis, and computational synthesis—enabling Molg's systems to automatically understand and operate on complex physical assemblies.

  • Build the computational backbone for automated process planning: translating 3D representations of electronics into actionable, robot-executable sequences for assembly, disassembly, repair, and recovery.

  • Develop tools and pipelines for working with 3D geometry—including mesh processing, point cloud analysis, CAD interoperability, and physics-informed simulation—to support perception, planning, and verification workflows.

  • Collaborate with robotics and controls engineers to close the loop between spatial models and physical execution—ensuring that synthesized plans are feasible, robust, and safe.

  • Contribute to the design and evolution of Molg's internal data models for representing products, components, processes, and spatial relationships across the manufacturing lifecycle.

  • Prototype and evaluate new approaches to geometric search, constraint solving, and design space exploration—drawing from fields like computational geometry, CAD/CAM, and generative design.

  • Build scalable, production-grade software that integrates computational design capabilities into Molg's broader robotics and microfactory platform.

  • Participate in design reviews and technical discussions, bringing rigorous geometric and algorithmic thinking to cross-functional problems.

  • Stay current with advances in computational design, geometry processing, and spatial AI—identifying and applying relevant techniques to Molg's challenges.

You'll have the opportunity to build alongside an incredible team, develop innovative solutions, and grow in a fast-paced environment that values autonomy and impact.

WHO YOU ARE:

We're looking for someone who combines strong algorithmic and geometric instincts with the engineering rigor to build reliable, production-quality systems. The ideal candidate has:

  • 5+ years of experience in computational geometry, geometric computing, computational design, CAD/CAM software development, or a closely related field.

  • Proficiency in Python and/or C++, with experience writing performance-sensitive geometric or numerical code.

  • Deep familiarity with 3D geometry representations—meshes, point clouds, solid models (B-rep), voxel grids, or implicit surfaces—and the algorithms that operate on them.

  • Experience with one or more geometry processing or computational design tools or libraries (e.g., Open3D, CGAL, libigl, OpenCASCADE, Rhino/Grasshopper, or similar).

  • Strong understanding of linear algebra, computational geometry fundamentals, and numerical methods as applied to 3D problems.

  • Comfort working in a research-to-production context: able to prototype rapidly, then harden and scale solutions for real-world deployment.

  • Experience integrating geometric pipelines with downstream systems—robotics, simulation, databases, or web services.

  • A track record of shipping complex technical work end-to-end, not just prototyping.

  • Excellent communication skills; able to explain geometric and algorithmic concepts clearly to engineers from different disciplines.

Nice to have:

  • Experience with robotic motion planning, task planning, or manipulation—particularly in the context of geometric reasoning.

  • Familiarity with machine learning approaches to geometry (e.g., 3D neural representations, learned shape descriptors, or spatial transformers).

  • Background in electronics manufacturing, PCB design, or physical product development.

  • Experience with physics simulation (e.g., PyBullet, MuJoCo, Isaac Sim) or tolerance analysis.

  • Contributions to open-source geometry or robotics software.

WHO WE ARE:

We spend our days building robotic systems, developing complex assembly intelligence software, and designing the next generation of circular products for our customers. Given the importance of working hands-on with physical systems, the majority of our team is in-person collaboratively working in our industrial space in Sterling, VA, down the road from the largest data center market in the world. Our facility includes a variety of robots, CNC milling machines, 3D printers, and all the tools needed to build and test our products. It is important to us that anyone on our team that is interested in learning how to use our various pieces of equipment and machinery is taught and can gain the skills and appreciation for making physical things.

THINGS TO KNOW:

  • We’re a hands on collaborative team with big ambitions, and there’s a good amount of context-switching. We expect people to be autonomous and drive their own work to completion.

  • We are scrappy and looking to build a great sustainable company for years to come.

  • As a growing company and startup, priorities may shift as customer or business requirements change. We strive to empower individuals with context and decision-making power to meet this need.