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Director Compiler Engineer Jobs in Austin, TX (NOW HIRING)

Strong understanding and direct experience with ML frameworks (PyTorch, JAX) and graph/ML compiler technologies (e.g. OpenXLA). * Experience with C++ and Python programming languages. * Strong ...

Firmware Engineer

Austin, TX · On-site

$110 - $150/hr

Participants include M12 (Microsoft's Venture Fund), Carbon Direct Capital, Aramco Ventures, Bosch ... Cross-Compilation: Hands-on experience with cross-compiler toolchains (preferred)

Firmware Engineer

Austin, TX · On-site

$125K - $150K/yr

Participants include M12 (Microsoft's Venture Fund), Carbon Direct Capital, Aramco Ventures, Bosch ... Cross-Compilation: Hands-on experience with cross-compiler toolchains (preferred)

GPU PD Engineer (Austin/San Diego)

Austin, TX · On-site

$81K - $109K/yr

Experience with physical synthesis and implementation tools - Synopsys Fusion Compiler, ICC2 and ... Master's degree in Electrical/Computer Engineering * 15+ years of direct synthesis and physical ...

Showing results 21-40

Director Compiler Engineer information

See Austin, TX salary details

$72.4K

$193K

$251.8K

How much do director compiler engineer jobs pay per year?

As of Aug 9, 2026, the average yearly pay for director compiler engineer in Austin, TX is $192,998.00, according to ZipRecruiter salary data. Most workers in this role earn between $140,300.00 and $250,800.00 per year, depending on experience, location, and employer.

What does a director compiler engineer do?

A Director Compiler Engineer leads teams responsible for designing, developing, and optimizing compiler technologies that translate high-level programming languages into machine code. They oversee the overall strategy, architecture, and performance of compiler products, ensuring they meet the needs of software developers and hardware platforms. In addition to managing projects and technical direction, they often collaborate with other engineering teams, mentor staff, and keep up with advances in programming languages and processor architectures.

What is the difference between Director Compiler Engineer vs Compiler Engineer?

AspectDirector Compiler EngineerCompiler Engineer
ResponsibilitiesOversees compiler development teams, sets strategic goals, manages project timelinesDesigns, develops, and tests compiler components and features
Required CredentialsBachelor's or Master's in Computer Science, extensive experience in compiler development, leadership skillsBachelor's or Master's in Computer Science, strong programming skills, experience with compiler tools
Work EnvironmentLeadership roles in tech companies, collaborative team settingsDevelopment teams, coding environments, research labs
Industry UsageCommon in large tech firms, software companies, and organizations with complex compiler needsUsed across software development, embedded systems, and research projects

The main difference is that a Director Compiler Engineer focuses on leadership, strategy, and team management, while a Compiler Engineer concentrates on technical development and coding tasks. Both roles require strong technical skills, but the director role involves overseeing projects and guiding teams.

What are some common challenges faced by a director compiler engineer, and how can they be addressed?

A Director Compiler Engineer often encounters challenges such as leading teams through complex technical problems, balancing project timelines with innovation, and ensuring cross-functional collaboration between hardware and software teams. Addressing these requires strong leadership, clear communication, and strategic planning to allocate resources efficiently. Additionally, staying up-to-date with evolving programming languages and hardware architectures is essential to guide the team and maintain competitive compiler performance.

What are the key skills and qualifications needed to thrive as a director compiler engineer?

To thrive as a Director Compiler Engineer, you need deep expertise in compiler theory, programming languages, and computer architecture, often supported by an advanced degree in computer science or a related field. Proficiency with compiler toolchains (like LLVM or GCC), performance analysis tools, and version control systems is typically required, along with familiarity with modern programming languages such as C++ or Rust. Strong leadership, strategic thinking, and excellent communication skills are essential for guiding teams and collaborating with stakeholders. These skills ensure the development of robust, high-performance compiler solutions that align with organizational goals and technology strategies.

How much does a director compiler engineer make?

A director compiler engineer typically earns between $150,000 and $200,000 annually, depending on experience, location, and company size. They often oversee teams of engineers, require strong programming skills, and may have advanced degrees in computer science or related fields.
What are the most commonly searched types of Compiler Engineer jobs in Austin, TX? The most popular types of Compiler Engineer jobs in Austin, TX are:
What are popular job titles related to Director Compiler Engineer jobs in Austin, TX? For Director Compiler Engineer jobs in Austin, TX, the most frequently searched job titles are:
What job categories do people searching Director Compiler Engineer jobs in Austin, TX look for? The top searched job categories for Director Compiler Engineer jobs in Austin, TX are:
Infographic showing various Director Compiler Engineer job openings in Austin, TX as of August 2026, with employment types broken down into 1% As Needed, 83% Full Time, 13% Part Time, 1% Temporary, and 2% Contract. Highlights an 92% Physical, 3% Hybrid, and 5% Remote job distribution, with an average salary of $192,998 per year, or $92.8 per hour.

Graphics (GPU) Performance Tools/Content Engineer

Apple Inc.

Austin, TX • On-site

$90 - $130/hr

Other

Re-posted 23 days ago


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 677 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

Graphics (GPU) Performance Tools/Content Engineer

Do you love creating elegant solutions to highly complex challenges? In our Silicon Technologies group we help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this group means you’ll be responsible for crafting and building the technology that fuels Apple’s devices!Together, you and your team will enable our customers to do all the things they love with their devices. In this role as part of the GPU Pre-silicon Performance team, you will be responsible for developing tools and content needed to aid performance analysis, tuning, and debug of Apple’s GPU products.

Description

As a GPU Performance Tools/Content Engineer, your responsibilities will include the following:- Developing graphics and compute workloads to measure GPU performance- Developing tools to aid in the efficient measurement, communication and improvement of GPU performance- Debugging performance issues to identify software problems- Working with driver, compiler and app engineers to improve GPU performance- Validating the functionality and quantifying the performance benefit of the features and algorithms implemented in hardware and software- Conducting directed studies and help provide solutions to performance challenges unique to mobile GPUs that are aimed at driving the architecture of next generation mobile products via measurements, simulations, benchmarking, or competitive analysis.

Minimum Qualifications
  • Experience with programming in Python and C
  • BS or MS in EE/CS/ECE
Preferred Qualifications
  • Computer architecture knowledge
  • Familiar with Linux and bash/shell programming
  • Ability to work well in a team and be productive under aggressive schedules
  • Excellent communications skills, self-motivated and well organized
  • OpenGL/CL, CUDA, and/or Metal API programming experience
  • 3D graphics architecture knowledge
  • Experience with Assembly optimization
  • Experience with Tableau, Splunk, MongoDB, or SQL databases

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .

Apple accepts applications to this posting on an ongoing basis.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976