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Digipen Jobs (NOW HIRING)

DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade. To learn more, visit: . Position: Adjunct Faculty ...

Adjunct Faculty - Physics (Evergreen)

Redmond, WA ยท On-site

$2.48K - $10.43K/mo

DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade. To learn more, visit: . Position: Adjunct Faculty ...

Temporary Library Director PT

Redmond, WA ยท On-site

$5.80K - $6.40K/mo

DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade. To learn more, visit: Position: Temporary Library ...

Adjunct Professor in Computer Science

Redmond, WA ยท On-site

$6.05K - $12.70K/mo

DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade. To learn more, visit: The Department of Computer ...

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Digipen information

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How much do digipen jobs pay per hour?

As of Jun 4, 2026, the average hourly pay for digipen in the United States is $26.34, according to ZipRecruiter salary data. Most workers in this role earn between $15.14 and $30.77 per hour, depending on experience, location, and employer.

What is a Digipen job?

A DigiPen job typically refers to positions at DigiPen Institute of Technology, a school specializing in game development, computer science, and digital art. These jobs can range from faculty and administrative roles to research and industry-related positions. Employees may work in teaching, academic support, or technical roles related to game design, programming, or animation. DigiPen also collaborates with industry partners, providing opportunities for students and professionals to engage in real-world projects.

What are the key skills and qualifications needed to thrive as a Game Developer at DigiPen, and why are they important?

To thrive as a Game Developer, you need strong programming skills (C++, C#), a solid understanding of computer science fundamentals, and often a related degree such as Computer Science or Game Design. Familiarity with game engines (like Unity or Unreal Engine), version control systems (such as Git), and experience with relevant development tools are typically required. Creativity, problem-solving, and effective teamwork are crucial soft skills that set standout developers apart. These abilities enable the creation of engaging, technically sound games while ensuring productive collaboration in multidisciplinary teams.

What types of collaborative projects can I expect to work on as a developer at DigiPen?

At DigiPen, developers frequently work in multidisciplinary teams to create complex projects such as video games, simulation software, or interactive media. Collaboration often involves coordinating with artists, designers, and sound engineers to integrate various components into a cohesive product. You can expect to participate in regular team meetings, iterative development cycles, and milestone reviews. These collaborative experiences help sharpen both your technical and soft skills, while also reflecting real-world industry practices.

What is DigiPen and what does it specialize in?

DigiPen is an educational institution that specializes in teaching computer science, game design, animation, and engineering. It is renowned for its rigorous programs that prepare students for careers in the video game, simulation, and interactive media industries. DigiPen offers undergraduate and graduate degrees, and its curriculum emphasizes hands-on, project-based learning. The school has campuses in the United States, Singapore, and Spain, and its graduates are employed at leading tech and entertainment companies worldwide.

What is the difference between Digipen vs Game Designer?

AspectDigipenGame Designer
Required CredentialsBachelor's or Master's in Game Design, Computer Science, or related fieldsTypically a degree in Game Design, Computer Science, or related fields
Work EnvironmentEducational institutions, training programs, or online coursesGame development studios, tech companies, or freelance projects
Employer & Industry UsageEducational and training institutionsGame development companies, entertainment industry
Common Search & ComparisonFocuses on education and skill developmentFocuses on creative and technical game development roles

While Digipen provides specialized education and training in game development, a Game Designer is a professional role within the industry responsible for creating game concepts, mechanics, and storylines. Digipen prepares individuals for careers as Game Designers, among other roles, by offering relevant skills and credentials.

What cities are hiring for Digipen jobs? Cities with the most Digipen job openings:
What are the most commonly searched types of Digipen jobs? The most popular types of Digipen jobs are:
Infographic showing various Digipen job openings in the United States as of May 2026, with employment types broken down into 55% Full Time, and 45% Part Time. Highlights an 100% Physical job distribution, with an average salary of $54,791 per year, or $26.3 per hour.
Adjunct Faculty - Music (Evergreen)

Adjunct Faculty - Music (Evergreen)

DigiPen

Redmond, WA โ€ข On-site

$1K - $9.07K/mo

Part-time

Posted 11 hours ago


Job description

Adjunct - Music Department (Evergreen)
Located in Redmond, Washington, DigiPen Institute of Technology is a small college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, Computer Engineering, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade.
To learn more, visit: https://www.digipen.edu/ .
Position: Adjunct Faculty - Music Department
Reports to: Music Department Chair
The Music Department at DigiPen Institute of Technology invites applicants for potential future positions of Adjunct Faculty - Music Instructor. Join our faculty team and help students develop the necessary skills to succeed in their chosen fields.
DigiPen's comprehensive Music Department provides a wealth of entry points into the multifaceted discipline. Our faculty brings expertise in a wide range of instruments and performance styles, as well as professional experience in the studio, doing sound design and composing for video games and films.
Whether it's honing their performance chops through ensembles and private lessons, refining their theoretical and compositional foundations, or learning the technical ins and outs of waveforms, sound synthesis, and audio engines, students taking courses within the department will leave with dynamic skills they can apply on-stage or in the studio. In addition, students will have the opportunity to put their skills to work by composing and recording music for student animation and video game projects.
After completing the application process, you may be invited to participate in the interview process. If accepted, you will be added to our pool of pre-approved adjuncts. The Music Department hires adjunct faculty from the pool of pre-approved adjuncts each semester on an as-needed basis.
The Music Department is accepting applications for adjunct instructors for courses such as:
  • Music Theory and Musicianship
  • Sound Design Project
  • Music History and Literature
  • Private Instrument Lessons
  • Private Voice Lessons
  • Other courses as needed

This is an ongoing posting. For more information about DigiPen's offerings, visit:
Current Courses | DigiPen
Essential Functions/Duties
  • Teach courses in accordance with departmental policies and procedures
  • Prepare and submit (on Moodle) timely grade reports and other reports on student performance
  • Demonstrate evidence of teaching experience that supports a diverse student body and individuals from a variety of backgrounds and experiences
  • Organize class activities, demos, and assignments
  • Relate assignments and tests to learning outcomes
  • Manage Student Teaching Assistants, if required; supervising their timecards and reviewing their weekly hours
  • Provide input, create, and improve course materials
  • Offer weekly office hours (does not apply to private instructors)
  • In-person teaching, with online classes when necessary, located in Redmond, WA

Knowledge, Skills and Abilities
  • Extensive knowledge of the subject areas in which the individual is responsible for instruction
  • Knowledge and understanding of principles of curriculum development
  • Knowledge and understanding of the fundamentals of effective communication and of effective instruction
  • Specialized knowledge in Computer Sciences as needed, such as: scientific and information visualization, user experience, computer organization
  • Skills in Word, PowerPoint, Moodle, and MS Teams

Qualifications / Competencies
  • Bachelor's degree or equivalent in Music or related degrees
  • Relevant academic experience and/or relevant industry experience
  • Team player with ability to solve problems independently
  • Solid grounding in interdisciplinary teaching
  • Excellent interpersonal communication skills
  • Comfortable with technology
  • Ability to accommodate a wide variety of learning styles, special needs, etc.

Salary Range:
$1,000 - $9,072 per term, depending on credit hours, class size, and faculty rank
Not benefits eligible.
Application Procedure:
Applications should include, or you will be asked to provide, the following:
โ€ข A cover letter
โ€ข Current curriculum vitae / rรฉsumรฉ
โ€ข Academic Transcripts of most recently attended educational institutions
โ€ข Statement of teaching philosophy
โ€ข Statement of experience on maximizing quality and engagement across broad subjects and perspectives
Upon accepting an offer of employment with us, the candidate will receive an invitation for a required background check, employment verification, and 5-panel drug screen as a part of the hiring process.
APPLICATION DEADLINE: Complete application files will be accepted on a continuous basis and remain active for one year. While we sincerely appreciate all applications, only those candidates selected for an interview will be contacted.
Additional Notes:
  • All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time), dependent upon student enrollment and instructional needs, and subject to budget consideration and approval. DigiPen Institute of Technology reserves the right to extend application deadlines and/or not to offer advertised positions.

Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws. For further information, please review the Know Your Rights notice from the Department of Labor.