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Day Shift Rendering Engineer Jobs (NOW HIRING)

Engineer (Day Shift)

Beach, ND · On-site

$18 - $20/hr

... Engineer! This individual performs a variety of maintenance trade functions such as the ... Ability to walk, stand, reach, crouch, bend, push/pull throughout duration of shift. * Ability to ...

$18 - $20/hr

... Engineer! This individual performs a variety of maintenance trade functions such as the ... Ability to walk, stand, reach, crouch, bend, push/pull throughout duration of shift. * Ability to ...

Connectivity Engineer (Night Shift) Location: New Albany, OH Duration: 12-Month Contract (Potential ... Manage day-to-day communication regarding project progress, risks, and deliverables. * Coordinate ...

Connectivity Engineer (Night Shift) Location: New Albany, OH Duration: 12-Month Contract (Potential ... Manage day-to-day communication regarding project progress, risks, and deliverables. * Coordinate ...

Manufacturing Engineer - Day Shift

Anderson, SC · On-site

$66K - $86K/yr

We are currently recruiting for a Manufacturing Engineer for the day shift. 1. Scope of the position The Manufacturing Engineer will support a highly automated blow molding facility, playing a key ...

Showing results 21-40

Day Shift Rendering Engineer information

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$18

$36

$67

How much do day shift rendering engineer jobs pay per hour?

As of Sep 11, 2026, the average hourly pay for day shift rendering engineer in the United States is $36.77, according to ZipRecruiter salary data. Most workers in this role earn between $25.00 and $44.23 per hour, depending on experience, location, and employer.

What are the most commonly searched types of Shift Rendering Engineer jobs?

The most popular types of Shift Rendering Engineer jobs are:

What are popular job titles related to Day Shift Rendering Engineer jobs?

For Day Shift Rendering Engineer jobs, the most frequently searched job titles are:

Infographic showing various Day Shift Rendering Engineer job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 68% Full Time, 26% Part Time, and 5% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $76,488 per year, or $36.8 per hour.

Senior Rendering Engine Software Engineer

Cupertino, CA

Apple
Computer and Electronic Product Manufacturing • 10K+ employees

$184K - $324K/yr

Full-time

Medical, Dental, Retirement

Re-posted 20 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 684 frontline employees who took The Breakroom Quiz


Job description

Apple Maps offers a constantly evolving and increasingly detailed 3D world, and our team renders every frame of it. We develop the graphics engine that powers the mapping and navigation experiences across Apple's entire device ecosystem, from Watch to Vision Pro, as well as the Web. We're looking for a Senior Rendering Engine Software Engineer who is excited by the challenge of rendering our planet beautifully and performantly in real time.
Description
We are the Map Display team, and every day our work is used by hundreds of millions of people to explore and navigate the world. We own the 3D visual experience inside Apple Maps and the graphics engine that fuels a thriving ecosystem of first- and third-party applications. You'll work at the intersection of art and engineering, developing novel algorithms, pushing rendering techniques forward, and collaborating with world-class designers and cartographers to make every pixel perfect. Whether it's the 3D imagery and splats of Yosemite National Park, the historical landmarks of Rome, the streets of Paris, or the transit systems of Tokyo, you'll have a hand in how people interact with our world.","responsibilities":"Architect and implement Maps rendering features and technologies across all Apple platforms
Partner with HI and Cartography teams to design new visual experiences
Help drive on long-term technical strategy and roadmaps for future rendering and Maps experiences
Contribute to critical decisions balancing visual quality, implementation complexity, and platform constraints
Optimize rendering performance and power efficiency across our diverse hardware ecosystem
Uphold and evolve team culture through architecture and code reviews, mentorship, and leadership by example
Preferred Qualifications
Track record of shipping interactive rendering or game engines at scale for mobile platforms such as iOS, Android, or Linux
Experience navigating the entire lifecycle of software development, from whiteboarding designs to shipping quality, optimized code
Proficiency with GPU profiling tools and performance optimization for mobile platforms
Familiarity with AR/VR rendering technologies and the unique challenges of immersive environments
Minimum Qualifications
BA/BS plus 5 years of hands-on experience building real-time 3D rendering applications
Mastery of writing C++ that is safe, performant, readable, and built to last
Experience with one or more modern graphics APIs (e.g., Metal, Vulkan, Direct3D 12, WebGPU) and shading languages (e.g., MSL, HLSL, GLSL, WGSL)
Ability to use 3D geometry and linear algebra to solve graphics problems
Experience with multi-threaded engine architectures and synchronization
Methodical debugging mindset and tenacious problem-solving instincts
Communication skills to make complex ideas clear to leadership and the collaboration skills to focus teams’ efforts
Deep ownership of the features you ship
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $184,700 and $324,800, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976