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Cycle Mechanic Jobs in California (NOW HIRING)

Mechanic III

Ceres, CA · On-site

$30.23 - $38/hr

Must have advanced mechanical / electrical troubleshooting skills and understand a machine's cycle of operation. * Knowledge of basic industrial electricity, 110v, 220v, and 480v, three phase power ...

Maintenance Mechanic

Berkeley, CA · On-site

$51.91 - $64.99/hr

The Berkeley Cogeneration Plant is a 1x1 combined cycle facility powered by an LM2500PJ gas turbine ... Opportunity Summary The Mechanical Maintenance Technician at Berkeley Cogeneration Plant plays a ...

Mechanic

Livermore, CA · On-site

$7.9K - $9.6K/mo

The Mechanic performs a range of skilled tasks requiring journey level mechanical ability and ... Principles and operation of two or four cycle internal combustion gasoline and diesel engines; the ...

Mechanic

Livermore, CA · On-site

$7.9K - $9.6K/mo

The Mechanic performs a range of skilled tasks requiring journey level mechanical ability and ... Principles and operation of two or four cycle internal combustion gasoline and diesel engines; the ...

Mechanic

Saint Helena, CA

$29 - $38/hr

Mechanic Job Location: Saint Helena, CA 94574 Type: Contract Description: Must have DL; General ... Maintains a record of service cycles and other maintenance activities conducted. Maintains ...

Be Seen First

The ideal candidate will need to be versed in both 2 and 4 cycle equipment, gas and diesel trucks ... QUALIFICATIONS * 8+ years of experience as a diesel mechanic (landscaping, automotive, or small ...

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Cycle Mechanic information

See California salary details

$12

$24

$37

How much do cycle mechanic jobs pay per hour?

As of Aug 31, 2026, the average hourly pay for cycle mechanic in California is $24.81, according to ZipRecruiter salary data. Most workers in this role earn between $19.71 and $28.46 per hour, depending on experience, location, and employer.

What is the difference between Cycle Mechanic vs Bicycle Assembler?

AspectCycle MechanicBicycle Assembler
CertificationsBasic bike repair certifications, technical skillsMinimal; focus on assembly instructions
Work EnvironmentBike shops, repair centers, outdoor settingsManufacturing plants, assembly lines
Industry UsageRepair, maintenance, troubleshootingAssembly, production
Common Search IntentRepair, maintenance, technical skillsAssembly, manufacturing processes

The main difference between a Cycle Mechanic and a Bicycle Assembler lies in their focus and work environment. Cycle Mechanics diagnose and repair bikes in repair shops, requiring technical skills and certifications. Bicycle Assemblers work primarily in manufacturing settings, focusing on assembling bikes according to specifications. Both roles involve working with bicycles, but their responsibilities and environments differ significantly.

Is it hard to become a cycle mechanic?

Becoming a cycle mechanic typically requires technical skills in bike repair, knowledge of bicycle components, and often some hands-on experience or training. Many employers value certifications or completion of a vocational program, but the difficulty varies depending on prior experience and learning ability.

What job categories do people searching Cycle Mechanic jobs in California look for?

The top searched job categories for Cycle Mechanic jobs in California are:

What cities in California are hiring for Cycle Mechanic jobs?

Cities in California with the most Cycle Mechanic job openings:

Infographic showing various Cycle Mechanic job openings in California as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $51,598 per year, or $24.8 per hour.

Mechanical Design Engineer, Hands

Palo Alto, CA • On-site

$140 - $190/hr

Other

This job post has expired today. Applications are no longer accepted.


Job description

About Mind

Mind Robotics is building Physical AI for real-world industrial deployment, starting with the factory floor. We believe the hardest problems in AI are solved when researchers and engineers are hands-on with the physical world every day - and we're looking for people who are passionate about robotics, value ownership, and are excited to tackle difficult problems. Join us if you want to move beyond digital intelligence and put intelligence into motion.

About the Role


Human-like dexterity is one of the final frontiers in robotics. As a Mechanical Engineer on our Hands team, you will be responsible for designing, prototyping, and scaling the mechanical architecture of our dexterous hands and fingers. You will work at the intersection of high-precision mechanics, tactile sensing, and advanced manufacturing to build reliable, high-durability hardware that interacts directly with the physical world.

Responsibilities
  • Design and development of mechanical components and assemblies for dexterous hands — fingers, linkages, transmissions, and palm structures

  • Own designs from concept through production: parts that satisfy load conditions, durability, form factor, and packaging constraints in an extremely space-constrained envelope

  • Rapidly build, test, and break prototypes to validate assembly, range of motion, grasp performance, and wire routing. You'll use 3D printing, CNC machining, and manual fabrication

  • Integrate tactile sensors, actuators, motors, and wire harnesses into compact fingertip and palm geometries, working closely with the tactile sensing and actuation teams

  • Generate accurate 2D drawings using GD&T (ASME Y14.5) and drive parts through supplier selection, first article inspection, and production ramp

  • Develop specifications and accelerated life test plans (grasp cycles, impact, wear) to validate the hand for its lifetime

  • Perform basic analyses (tolerance, structural, thermal) to validate design decisions

  • Collaborate with cross-functional teams (electrical, firmware, controls, industrial design) to consolidate requirements and integrate the hand into the full robot system

Qualifications
  • Exceptional mechanical intuition. You understand how forces, materials, and mechanisms behave instinctively — especially small, high-cycle mechanisms

  • 3+ years of experience (or equivalent "hard tech" projects) building complex, miniaturized electromechanical systems — robotic hands, grippers, surgical robotics, prosthetics, precision mechanisms, or consumer wearables

  • High proficiency in SolidWorks, Catia, or similar tools; comfortable designing complex geometry in tight packaging

  • Experience with electromechanical integration — sensors, small motors, flex circuits, and wire harnesses in constrained volumes

  • Hands-on problem-solving approach with the ability to iterate quickly

  • Experience designing for volume processes (MIM, injection molding, micro-machining, CNC) and working with contract manufacturers

  • You are comfortable with ambiguity, move fast, and have an "engineering curiosity" that drives you to understand how the entire hand-arm system works, not just your part

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