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Creative Soul Jobs in California (NOW HIRING)

... soul food a plus) * Serious about your craft -- you can really cook, not just "get by" * Creative but disciplined -- understands the art and the process * Thrives in a fast-paced, family-style ...

Kitchen Chef

Carson, CA · On-site

$24/hr

... soul food a plus) Serious about your craft - you can really cook, not just "get by" Creative but disciplined - understands the art and the process Thrives in a fast-paced, family-style kitchen ...

It's virtual cinematography that captures the soul and tactile feel of a game. You will direct live ... Turn creative briefs, scripts, and storyboards into compelling shot lists and cinematic sequences.

It's virtual cinematography that captures the soul and tactile feel of a game. You will direct live ... Turn creative briefs, scripts, and storyboards into compelling shot lists and cinematic sequences.

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Creative Soul information

What is the difference between Creative Soul vs Graphic Designer?

AspectCreative SoulGraphic Designer
Required CredentialsPortfolio, creativity skills, sometimes a degree in arts or designDegree in Graphic Design, Visual Arts, or related field; portfolio essential
Work EnvironmentFreelance, agency, or in-house creative teamsDesign studios, marketing departments, agencies
Industry UsageBroadly used in creative industries, advertising, brandingPrimarily in advertising, publishing, digital media
Common Search/ComparisonCreative Soul vs Graphic Designer

The term 'Creative Soul' is often used to describe a person with a natural talent for creativity and artistic expression, whereas 'Graphic Designer' refers to a professional with specific technical skills and formal training in visual communication. While both roles involve creativity, a Graphic Designer typically works within defined industry standards and tools, whereas a Creative Soul may focus more on personal artistic expression. Understanding these differences helps clarify career paths and job expectations in the creative industry.

What are popular job titles related to Creative Soul jobs in California?

For Creative Soul jobs in California, the most frequently searched job titles are:

What job categories do people searching Creative Soul jobs in California look for?

The top searched job categories for Creative Soul jobs in California are:

What cities in California are hiring for Creative Soul jobs?

Cities in California with the most Creative Soul job openings:

Senior Manager, Creative Direction - Wild Rift

Los Angeles, CA • On-site

Riot Games
Computer and Electronic Product Manufacturing • 1 - 5K employees

Full-time

Re-posted 28 days ago


Job description

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it's for them that we continue to evolve and improve the League of Legends experience.
We're looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you're passionate about games. We embrace those who see things differently, aren't afraid to experiment, and who have a healthy disregard for constraints.
That's where you come in.
As the Creative Director for Wild Rift, you are the primary architect and public steward of the game's creative soul. Your mission is to synthesize the outputs of Art, Audio, Narrative, and Visual Design into a singular, world-class voice that defines the League of Legends experience on mobile.
You are a visionary who bridges the gap between high-level brand aspiration and production reality. By aligning internal Riot teams, Publishing, and global partners like Tencent, you ensure that every player touchpoint-from the UIUX, core In-game and around-game experience to the latest cinematic-feels cohesive, immersive, and unmistakably Wild Rift. You don't just manage a team; you build the "North Star" frameworks that empower a multi-disciplinary apparatus to make fast, high-quality decisions at scale.

Responsibilities
  • Define the Creative Vision of the product and lead the team forward: Partner with the EP to ensure parity and consistency between Product Strategy and Creative Direction. Author "Creative Direction Artifacts" (Style Guide, Art Pillars, Craft Guidelines and Visual Design Systems) that serve as the North Star for the creative team and the source of truth for various stakeholders while boldly leading the way forward with vision and hands-on craft.
  • Discipline Integration: Synthesize Art, Audio, Narrative, and UX into a singular, world-class voice. You bridge the language & craft gap between craft specialists on your team and across all disciplines to ensure the team works in concert toward a unified player experience.
  • The Creative "Connective Tissue": Align the Creative vision with Tech, Production, and Publishing. You will contextualize technical or budgetary constraints (e.g., performance budgets on low-end devices) and transform them into creative opportunities that elevate the player experience.
  • Global Co-Creation: Ensure synchronized content and player experience starting with Wild Rift and across the greater League of Legends brand and the world-building of Runeterra. Partner with Tencent and regional leads to ensure hyper-local authenticity (maps, skins, events) while safeguarding Riot's global brand, always building conviction through player data while validating what works for global audiences.
  • Strategic mindset balanced with creative problem-solving: Understand how to uphold the strategic goals of the product while instituting effective work-systems and rituals that provide enough scaffolding for the team to move fast. Support the team in affording individual creative interpretation and craft excellence that sets a high quality bar for the game, while always being willing to step in and "shot-call" when needed for creative problem solving.
  • Comprehensive Leadership: You will be counted on as a key leader of the creative team, not only in terms of your ability to set direction and provide bespoke feedback, but also in your ability to collaborate and coordinate with other groups and leaders within Riot to shape the future of the League of Legends ecosystem. You have a track record of building scalable creative "playbooks" and rituals that align disparate disciplines on the game team, while driving collaboration with other Riot CDs to shape the future of the League of Legends ecosystem.
Required Qualifications
  • 10+ years of proven track record of leading massive, multi-disciplinary creative teams within gaming.
  • 5+ years of proven experience managing and mentoring diverse creative team members across Game Art (Concept, 3D, Tech-art, Animation, VFX), Audio, Narrative, and UI-UX as well as deep craft experience in at least one of these areas.
  • You have a "future-facing" pulse on culture (fashion, music, animation) and can anticipate player trends before they hit the mainstream.
  • The ability to translate abstract concepts into concrete "bumper-guardrails" and production frameworks that unlock team speed and quality.
  • Expert-level stakeholder management; you can nudge strong, divergent opinions toward a shared outcome while remaining firm on the "world-class" bar.
  • Experience navigating the nuances of international IP, specifically in balancing western design sensibilities with the needs of a global, multi-cultural player base.
  • A deep understanding of the constraints of mobile platforms and the ability to find the "creative throughline" between technical capabilities and aesthetic output.
Desired Qualifications
  • Genre affinity for games in the mobile free-to-play space, especially MOBAs.
  • Fluency in English and Mandarin
  • Professional experience establishing creative vision and strategy, including 1 shipped title as Creative Director or Art Director
  • Deep knowledge of the League of Legends IP
  • Background in design, narrative, or art

Riot Games logo

About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

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