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Core Audio Software Engineer Jobs (NOW HIRING)

We are looking for a seasoned audio software engineer to drive the technical direction of spatial ... Experience with Apple audio frameworks (Audio Toolbox, Audio Unit, Core Audio) or comparable ...

We are looking for a seasoned audio software engineer to drive the technical direction of spatial ... Core Media, and other framework teams to deliver immersive audio experiences that work seamlessly ...

We are looking for a seasoned audio software engineer to drive the technical direction of spatial ... You will collaborate closely with Bluetooth audio, AirPlay, Core Media, and other framework teams ...

We are looking for a seasoned audio software engineer to drive the technical direction of spatial ... You will collaborate closely with Bluetooth audio, AirPlay, Core Media, and other framework teams ...

$200 - $250/hr

Platform Software Engineer, Audio Software Integration Cupertino, California, United States ... The Apple Media, Graphics & Compute Technologies (MGC) group drives core audio, video, and graphics ...

... maintain core components of the Audio HAL and related audio subsystems. Collaborate with driver ... Engineering, or equivalent experience. 5+ years of experience with real-time audio software.

Engineer: Embedded Audio Software

San Jose, CA · On-site

$154K - $202K/yr

Embedded Audio Software Engineer We are seeking an Embedded Audio Software Engineer to help develop and integrate innovative audio technologies for next-generation consumer devices. This is an ...

Requirements * 5+ years of software engineering experience * Shipped real-time audio into a product ... RNNoise, DeepFilterNet, Silero VAD), and on-device inference (ONNX Runtime, Core ML) * Familiarity ...

Audio Software Engineer

San Jose, CA · On-site

$170K - $400K/yr

Requirements * 5+ years of software engineering experience * Shipped real-time audio into a product ... RNNoise, DeepFilterNet, Silero VAD), and on-device inference (ONNX Runtime, Core ML) * Familiarity ...

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Core Audio Software Engineer information

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How much do core audio software engineer jobs pay per year?

As of Sep 8, 2026, the average yearly pay for core audio software engineer in the United States is $147,524.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What are popular job titles related to Core Audio Software Engineer jobs?

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Core Audio Software Engineer

Cupertino, CA • On-site

Apple
Computer and Electronic Product Manufacturing • 10K+ employees

Full-time

Re-posted 5 hours ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 684 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Apple's Media, Graphics, & Compute Technologies is at the center of audio, video, and graphics in Apple's innovative products. MGCT's audio team builds the audio infrastructure that powers every sound you hear on iPhone, iPad, Mac, Apple TV, Apple Watch, AirPods, HomePod, and Apple Vision Pro. We are looking for a seasoned audio software engineer to drive the technical direction of spatial audio playback across every Apple platform. You will own the architecture of audio decoding and rendering (including for APAC and Dolby Atmos), and the real-time audio mixing engine that houses the powerful DSP for features like Spatial Audio and Enhance Dialogue. This is a high-impact role where your architectural decisions shape how users across hundreds of millions of Apple devices experience immersive audio.
Description
In this role, you will architect and evolve the end-to-end spatial audio pipeline - from codec integration, mix engine, to audio output for headphones, built-in speakers, and external multi-channel systems. You will design system-level APIs that enable apps and other Apple frameworks to integrate our spatial and multichannel audio capabilities.
Minimum Qualifications
Strong C++ systems programming skills (C++17 or later) with experience writing performance-critical, real-time code.
Strong understanding of multichannel audio formats and audio codec pipelines (AAC, Dolby codecs, or similar).
Deep experience with real-time audio systems: low-latency signal processing, mixer graphs, and hardware I/O.
Experience designing and shipping system-level APIs.
BS or MS in Computer Science, Electrical Engineering, or equivalent experience.
8+ years of professional software development experience in audio or media playback.
Preferred Qualifications
Experience integrating third-party codec SDKs into platform audio frameworks.
Experience developing or maintaining audio file format parsers or media container demuxers.
Familiarity with loudness standards and dynamic range control.
Experience with Apple audio frameworks (Audio Toolbox, Audio Unit, Core Audio) or comparable platform audio stacks.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976