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Core Audio Programmer Jobs (NOW HIRING)

We are looking for a seasoned audio software engineer to drive the technical direction of spatial ... Experience with Apple audio frameworks (Audio Toolbox, Audio Unit, Core Audio) or comparable ...

... audio, AirPlay, Core Media, and other framework teams to deliver immersive audio experiences that work seamlessly across Apple"s ecosystem. Strong C++ systems programming skills (C++17 or later) with ...

Experience with Apple audio frameworks (Audio Toolbox, Audio Unit, Core Audio) or comparable platform audio stacks. Minimum Qualifications Strong C++ systems programming skills (C++17 or later) with ...

... audio, AirPlay, Core Media, and other framework teams to deliver immersive audio experiences that work seamlessly across Apple's ecosystem. Minimum Qualifications * Strong C++ systems programming ...

... audio experience, for both Apple customers and the broader developer community.","responsibilities":"Design, develop, and maintain core components of the Audio HAL and related audio subsystems.

MGCTs Audio team provides the audio foundation for various high profile features like Spatial Audio, Siri, FaceTime, Audio for Games, media capture, playback and API's for third party developers to ...

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Core Audio Programmer information

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$40.5K

$80.7K

$112K

How much do core audio programmer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for core audio programmer in the United States is $80,664.00, according to ZipRecruiter salary data. Most workers in this role earn between $68,000.00 and $92,500.00 per year, depending on experience, location, and employer.

What are popular job titles related to Core Audio Programmer jobs?

For Core Audio Programmer jobs, the most frequently searched job titles are:

Core Audio Software Engineer, Audio & Media Technologies

Cupertino, CA • On-site

Apple
Computer and Electronic Product Manufacturing • 10K+ employees

Full-time

Re-posted 12 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 684 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Imagine what you could do at Apple! Everyday, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Do you bring passion and dedication to your job? If so, we are looking for individuals like you. The Media, Graphics & Compute Tech (MGCT) group is at the center of audio, video, and graphics in Apple's innovative products, including the iPhone, iPad, Mac, Apple Watch, AirPods, HomePod, Apple TV and VisionPro.
MGCT's Audio team provides the audio foundation for various high profile features like Game Audio, Siri, FaceTime, media capture, playback and API's for third party developers to enrich our platforms. The team is looking for talented engineers who are passionate about building audio features and products for millions of customers and care about overall user experience. You will revolutionize the audio experience for game and future audio technologies.
Description
As a Core Audio System Software engineer, you'll be responsible for developing and debugging audio system software for all of Apple's platforms. Audio software stack on Apple devices has a considerable complexity and a rich feature set in the way that audio is routed through the system and integrates various hardware pieces. You will work across the full spectrum of media experiences and audio experiences - from FaceTime calls and Siri interactions to media playback - across a wide range of connected accessories including Bluetooth (AirPods, third-party headphones), CarPlay, and USB audio devices. The position will involve developing and improving the software components that are responsible for both running the audio hardware and exposing audio features and capabilities upwards through the system. The work involves close collaboration with hardware driver teams and various Apple technologies including Siri, AirPods, FaceTime and AirPlay.
Minimum Qualifications
Excellent software design/programming skills in C++
Solid understanding of object-oriented methodologies, multi-threaded programming and operating systems concepts
Experience with digital audio programming and solid debugging skills
At least two+ years of experience working with a team and software company, highlighting their ability to collaborate and operate within a professional software development environment.
BS or MS in CS, EE, or related degree
Preferred Qualifications
Experience working with Bluetooth accessories is a plus
Experience working with embedded audio in devices like smartphones (Samsung, Pixel), tablets, or Chromebooks would be a plus
Experience with core SW features like Telephony audio and/or Bluetooth audio in a plus

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976