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Contractual Video Game Editor Jobs (NOW HIRING)

We are currently looking for a Marketing Video Editor in Netherlands. This role offers an exciting ... This processing is based on legitimate interest and pre-contractual measures under applicable data ...

Social Video Editor

Los Angeles, CA · On-site

$75K - $105K/yr

Have high level campaign editing experience in entertainment, lifestyle, gaming, or youth culture marketing. Both traditional and social * 5+ years of experience as a video editor in an agency or in ...

We specialize in building digital strategies from scratch, video network creation, distribution ... games, original programming, and daily live studio programming. STADIUM hosts a 24/7 linear feed ...

Ads/UGC Editor

San Francisco, CA · On-site +1

$70K - $90K/yr

... gaming app. * Edit and produce short-form video ads optimized for TikTok, Instagram, and Meta ... Proficiency in editing tools such as Adobe Premiere Pro, After Effects, or Final Cut Pro * Strong ...

Ads/UGC Editor

San Francisco, CA · On-site

$70K - $90K/yr

... gaming app. * Edit and produce short-form video ads optimized for TikTok, Instagram, and Meta ... Proficiency in editing tools such as Adobe Premiere Pro, After Effects, or Final Cut Pro * Strong ...

We specialize in building digital strategies from scratch, video network creation, distribution ... games, original programming, and daily live studio programming. STADIUM hosts a 24/7 linear feed ...

We specialize in building digital strategies from scratch, video network creation, distribution ... games, original programming, and daily live studio programming. STADIUM hosts a 24/7 linear feed ...

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention ... Process and ingest video ref and audio capture from the mocap stage * Create first pass edits based ...

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Contractual Video Game Editor information

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How much do contractual video game editor jobs pay per hour?

As of Jun 9, 2026, the average hourly pay for contractual video game editor in the United States is $18.56, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $20.19 per hour, depending on experience, location, and employer.
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What cities are hiring for Contractual Video Game Editor jobs? Cities with the most Contractual Video Game Editor job openings:
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What states have the most Contractual Video Game Editor jobs? States with the most job openings for Contractual Video Game Editor jobs include:
Infographic showing various Contractual Video Game Editor job openings in the United States as of June 2026, with employment types broken down into 87% Full Time, 1% Part Time, and 12% Contract. Highlights an 72% Physical, 4% Hybrid, and 24% Remote job distribution, with an average salary of $38,600 per year, or $18.6 per hour.
CONTRACT - Associate Game Designer (NST)

CONTRACT - Associate Game Designer (NST)

Nintendo of America Inc.

Redmond, WA • On-site, Remote

$34 - $51/hr

Other

Medical

Posted yesterday


Nintendo rating

8.0

Company rating: 8.0 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

93rd of 186 rated software companies


Job description

Nintendo Software Technology Corporation
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.

As a Designer, you will have a desire to contribute and implement, play-test, and refine game design features, with consideration to gameplay. Proven experience with level design for gameplay is needed. If this sounds like you, we would love to see your resume

  • Implements design specifications into playable prototypes using various software tools.
  • Able to quickly revise implementation based on changes required to continue iterating on design concepts.
  • Assists in designing prototypes to iterate concepts into a more complete idea.
  • Assists and maintains game play mechanics within a game.
  • Creates areas of a user-interface design and maintains assigned product localization with the direction of senior designers and above.
  • Communicates ideas with various product development personnel to solicit feedback and ensure support during product development.
  • Within a team, provides input into defining creative vision and technical specifications for assigned project.
  • Writes and maintains assigned design documentation
  • Works closely with senior designers and above to attain constructive feedback and direction.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • 0-2 years of level design for video games or relevant experience.
  • Understanding of interactive software methodologies, production pipelines and Nintendo quality standards.
  • Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.)
  • Basic PC skills (Word, Excel, PowerPoint).
  • Undergraduate degree in Game Design, Computer Science or equivalent
  • Studies in music, art, films, television / broadcasting, and multimedia a plus.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.

This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.

Pay range:
$34—$51 USD