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Contractual Backend Game Developer Jobs in Texas

Company Description Our client is one of the most hip gaming company in Austin. We are looking for an experience Senior Backend Server Engineer, working in an open source database. Help build the ...

Company Description Our client is one of the most hip gaming company in Austin. We are looking for an experience Senior Backend Server Engineer, working in an open source database. Help build the ...

SIMILAR CAREER TITLES Software Developer, Application Developer, Full Stack Developer, Backend ... Automation Engineer, Game Developer, Data Engineer, Machine Learning Engineer, AI Engineer ...

Senior Python Engineer

Austin, TX · On-site

$100 - $140/hr

... gaming. We are looking for a Senior Python Engineer to own, design, build, and maintain high‑performance distributed backend systems serving millions of users. You will be accountable for ...

As a leading global company in gaming content and technology, we are known for delivering ... Develop and sustain backend services and APIs using Node.js and Python. * Integrate with internal ...

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Full Stack Developer

Dallas, TX · On-site

$95K - $135K/yr

This position requires a strong technical foundation in backend and UI development, along with ... We have helped so far hundreds of businesses in the software, gaming, hospitality, energy ...

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Full Stack Java Developer

Dallas, TX · On-site

$95K - $130K/yr

This position requires a strong technical foundation in backend and UI development, along with ... We have helped so far hundreds of businesses in the software, gaming, hospitality, energy ...

Sr. Software Engineer

Austin, TX · On-site

$121K - $160K/yr

... back-end systems for their gaming platform, collaborating closely with various teams to ensure ... developer building high-availability applications • Strong proficiency in modern JavaScript ...

Front End Developer

Austin, TX · On-site

$103K - $119K/yr

... game of golf. Our Mission: To create demonstrably superior and pleasingly different products ... Collaborate with UX/design, backend, and merchandising teams to translate business requirements ...

Sr. Software Engineer

Austin, TX

$121K - $160K/yr

JOB SUMMARY We are seeking a Senior Software Engineer to design, build, and maintain highly available front-end and back-end systems that support our gaming platform. This individual will be a ...

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Contractual Backend Game Developer information

What is the difference between Contractual Backend Game Developer vs Contractual Frontend Game Developer?

AspectContractual Backend Game DeveloperContractual Frontend Game Developer
Primary ResponsibilitiesServer-side logic, database management, API developmentUI/UX implementation, client-side features, visual elements
Required SkillsProgramming languages like C++, Java, server frameworks, database skillsHTML, CSS, JavaScript, game engine UI tools
Work EnvironmentCollaborates with backend teams, server infrastructureWorks closely with designers, artists, and frontend teams
Industry UsageCommon in multiplayer and online gamesCommon in mobile and casual games with rich interfaces

Contractual Backend Game Developers focus on server-side systems, ensuring game data management and multiplayer functionality, while Contractual Frontend Game Developers handle the visual and interactive elements players see. Both roles require specialized skills and often work together to create seamless gaming experiences.

What are the most commonly searched types of Backend Game Developer jobs in Texas? The most popular types of Backend Game Developer jobs in Texas are:
What cities in Texas are hiring for Contractual Backend Game Developer jobs? Cities in Texas with the most Contractual Backend Game Developer job openings:

Principal Software Developer - Full Stack (Unity, C#)

Zynga

Austin, TX • On-site

Full-time

Posted 27 days ago


Job description

Job Summary:
Zynga is a global leader in interactive entertainment, known for its diverse portfolio of games. They are seeking a Principal Software Developer to develop and maintain core client technology and engine-level systems for a new game targeting a casual audience, emphasizing engineering excellence and problem-solving skills.
Responsibilities:
• Define, architect, and develop core systems and client infrastructure in Unity and C#
• Diagnose and resolve complex, game-wide technical issues such as slow load times, low frame rates, memory pressure, and build/runtime stability
• Own the evaluation, upgrade, and maintenance of third-party libraries, SDKs, and engine dependencies
• Design and implement foundational architecture changes that enable future feature roadmaps for feature-focused engineers to build upon
• Produce technical design documentation and implementation plans for infrastructure and systemic initiatives
• Scope and cost work accurately from loosely defined requirements, presenting estimates with clear assumptions and identified risks
• Adapt plans and technical approaches when requirements or platform constraints change
• Review code, technical design documentation, and implementation plans for other team members
• Proactively profile, optimize, and refactor code to meet team performance and stability KPI goals
• Explore, develop, and integrate new technologies and tools that benefit the broader engineering team
• Work closely with other engineers to lead multi-week or month-long infrastructure and tooling efforts
• Give team and divisional tech talks on architectures that you’ve built
• Work to improve and evolve team process and engineering standards
• Help to mentor other engineers
Qualifications:
Required:
• B.Sc. in Computer Science, Engineering, or equivalent education / work experience
• 6+ Years game industry / mobile app experience as a software developer
• Shipped titles and/or live games experience, especially mobile (iOS / Android)
• Expert knowledge in C#
• 3+ Years Unity experience, including engine-level and low-level systems work
• A solid understanding of client/server architecture in modern mobile games
• Understanding, interest and knowledge of server-side architecture in mobile games
• Solid foundation in data structures, algorithms and software methodologies
• Demonstrated experience diagnosing and resolving performance issues such as load times, frame rate, and memory usage
• Experience upgrading, integrating, or maintaining third-party libraries, SDKs, or engine versions
• Experience with the AWS ecosystem, Kubernetes, and back end monitoring technologies such as Datadog
• Excellent communication skills and comfort working in a collaborative environment
• Excellent ability to foresee and proactively resolve blockers, technical risk, and points of failure
• Excellent ability to function in an asynchronous distributed work environment while still tuning in to key team meetings
• Experience with git
• Experience with performance profiling and optimization tools
Preferred:
• Experience with Unity engine source modification or custom engine forks
• Experience with build pipeline, CI/CD, or dev tooling for game teams
• Experience playing and working on games that target a casual audience
• Experience using Claude Code or a similar AI coding tool
Company:
Zynga is a mobile game developer that creates and operates social games as live services played on the Internet. It is a sub-organization of Take-Two Interactive Software. Founded in 2007, the company is headquartered in San Mateo, USA, with a team of 1001-5000 employees. The company is currently Late Stage.