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Contract Unity Game Developer Jobs in Boston, MA

Automation and Controls Specialist

Boston, MA · Hybrid

$90.70K - $120K/yr

You will be responsible for designing and programming control systems for our Water/Wastewater ... PLC packages (Rockwell Studio 5000 and Schneider Electric Unity), HMI packages (GE iFix, Rockwell ...

Collaborate with developers and designers during feature development, providing early input on ... Familiarity with various commercial game engines (e.g., Unreal Engine, Unity) and testing within ...

Collaborate with developers and designers during feature development, providing early input on ... Familiarity with various commercial game engines (e.g., Unreal Engine, Unity) and testing within ...

Collaborate with developers and designers during feature development, providing early input on ... Familiarity with various commercial game engines (e.g., Unreal Engine, Unity) and testing within ...

... gaming, aviation, transportation, government, mission critical, and commercial sectors. Suffolk is ... Implement RAG pipelines with Delta tables, Unity Catalog, and Vector Search. * Design and deploy ...

Strong knowledge of testing methodologies and experience with game engines (e.g., Unreal, Unity ... Experience in programming or scripting, preferably in C++ and/or Python. * Using Postman or similar ...

Strong knowledge of testing methodologies and experience with game engines (e.g., Unreal, Unity ... Experience in programming or scripting, preferably in C++ and/or Python. * Using Postman or similar ...

Strong knowledge of testing methodologies and experience with game engines (e.g., Unreal, Unity ... Experience in programming or scripting, preferably in C++ and/or Python. * Using Postman or similar ...

AI Engineer

Boston, MA · On-site

$152K - $222.60K/yr

... gaming, aviation, transportation, government, mission critical, and commercial sectors. Suffolk is ... Implement RAG pipelines with Delta tables, Unity Catalog, and Vector Search. * Design and deploy ...

... gaming, aviation, transportation, government, mission critical, and commercial sectors. Suffolk is ... Implement RAG pipelines with Delta tables, Unity Catalog, and Vector Search. * Design and deploy ...

3D Graphics Advanced Software Engineer

Wilmington, MA · Hybrid

$153.10K - $189.10K/yr

What we need We are seeking a MidLevel 3D Graphics Software Engineer to play a key role in ... Exposure to game engines (Unity, Unreal) or custom engines used for simulation. * Python experience ...

Co-op, Software Engineer

Boston, MA · On-site

$20 - $32/hr

Familiarity with Game Engines (Unity, Unreal), WebXR, and other libraries that support immersive experiences * Experience with macOS and Windows operating systems * Experience with programming ...

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Contract Unity Game Developer information

See Boston, MA salary details

$35.3K

$117.8K

$195.6K

How much do contract unity game developer jobs pay per year?

As of May 30, 2026, the average yearly pay for contract unity game developer in Boston, MA is $117,843.00, according to ZipRecruiter salary data. Most workers in this role earn between $88,500.00 and $134,700.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Contract Unity Game Developer, and why are they important?

To thrive as a Contract Unity Game Developer, you need strong proficiency in C#, Unity engine workflows, and experience developing and deploying games across platforms, usually backed by a relevant degree or portfolio. Familiarity with version control systems (like Git), asset management tools, and integrating APIs or SDKs is commonly required. Effective communication, self-motivation, and adaptability are essential soft skills for collaborating remotely and delivering on diverse client requirements. Mastering these skills ensures high-quality, timely game development and fosters productive client relationships in a competitive contract environment.

What are some common challenges Contract Unity Game Developers face when joining new projects?

Contract Unity Game Developers often encounter challenges such as quickly understanding the existing codebase, adapting to varying project workflows, and integrating seamlessly with remote or distributed teams. Since contractors typically join projects mid-development, they must efficiently onboard, communicate proactively with permanent staff, and adapt to different coding standards or tools. Strong documentation skills and the ability to ask clarifying questions are essential for overcoming these hurdles and contributing effectively from day one.

What are Contract Unity Game Developers?

Contract Unity Game Developers are professionals hired on a temporary or project basis to design, develop, and implement games or interactive experiences using the Unity engine. They work with studios or clients to create gameplay mechanics, visual elements, and software architecture, often collaborating with artists and designers. Unlike full-time employees, contract developers typically work on specific projects or for a set duration, providing flexibility for both the developer and the employer.

What is the difference between Contract Unity Game Developer vs Contract Unreal Engine Developer?

AspectContract Unity Game DeveloperContract Unreal Engine Developer
Required CredentialsExperience with Unity, C# programming, portfolio of Unity projectsExperience with Unreal Engine, C++/Blueprints, portfolio of Unreal projects
Work EnvironmentGame studios, freelance projects, mobile and indie developmentAAA and high-end game development, VR/AR projects, simulation
Employer & Industry UsageWidely used in mobile, indie, and casual gaming sectorsPopular in AAA titles, VR, and simulation industries

Both roles require strong knowledge of their respective engines and programming languages. While they share similar credentials and work environments, Unity developers often focus on mobile and indie projects, whereas Unreal developers are more involved in high-end, AAA, and VR projects. The choice depends on the project scope and industry focus.

What are the most commonly searched types of Unity Game Developer jobs in Boston, MA? The most popular types of Unity Game Developer jobs in Boston, MA are:
What are popular job titles related to Contract Unity Game Developer jobs in Boston, MA? For Contract Unity Game Developer jobs in Boston, MA, the most frequently searched job titles are:
What job categories do people searching Contract Unity Game Developer jobs in Boston, MA look for? The top searched job categories for Contract Unity Game Developer jobs in Boston, MA are:
What cities near Boston, MA are hiring for Contract Unity Game Developer jobs? Cities near Boston, MA with the most Contract Unity Game Developer job openings:
Senior Software Engineer, Data Engineering

Senior Software Engineer, Data Engineering

Rockstar Games

Andover, MA

$124.10K - $163.60K/yr

Other

Posted 13 days ago


Job description

At Rockstar Games, we create world-class entertainment experiences. 

Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.

Rockstar Games is seeking a Senior Software Engineer in Data Engineering to join a team focused on building a cutting-edge game analytics platform and tools to better understand our players and enhance their experience in our games.   

The ideal candidate will be skilled in developing complex ingestion and transformation processes with an emphasis on reliability and performance. In collaboration with Data Engineers, Machine Learning Engineers, and other Software Engineers, the candidate will empower the team of Analysts and Data Scientists to deliver data driven insights and applications to company stakeholders.  

This is a full-time, in-office position based out of Rockstar's newly renovated game development studio in Andover, MA.

WHAT WE DO
  • The Rockstar Games Online Services team builds the technology foundation that powers our games and delivers world-class player experiences.  
  • Our Data Engineering group manages petabyte-scale data, integrating dozens of streaming and batch sources with strict requirements for reliability, compliance, and low-latency processing. 
  • We approach data engineering with the rigor of software engineering by applying modern practices such as clean architecture, modular design, and automated testing. Our focus is on building scalable, reusable platforms and frameworks that enable our partners in Data Science and Game Development to deliver insights and unlock new possibilities for players. 
RESPONSIBILITIES
  • Design, build, and maintain high-throughput streaming and batch data processing services, with a primary focus on raw and bronze-level ingestion. 
  • Develop and operate stream-based applications responsible for real-time data transformation, enrichment, validation, and routing. 
  • Own and evolve event schemas and data contracts, including Avro schemas and Schema Registry governance. 
  • Ensure scalability, fault tolerance, and performance of streaming and ingestion pipelines under heavy load. 
  • Contribute to platform-level concerns such as deployment automation, observability, operational tooling, and CI/CD. 
  • Participate in the design and implementation of cloud-native data infrastructure supporting real-time and batch workloads. 
REQUIREMENTS
  • 5+ years of professional experience building production software systems, preferably in a distributed or data-intensive environment. 
  • Strong experience with Java (and/or Scala) as well as Python, in backend or data processing applications. 
  • Experience designing and operating streaming systems using Kafka or Kafka Streams (or similar). 
  • Experience working with event-driven architectures, including schema evolution and compatibility. 
  • Experience building real-time and/or near-real-time data pipelines at scale. 
  • Solid understanding of distributed systems concepts (partitioning, fault tolerance, backpressure, exactly-once/at-least-once semantics). 
  • Familiarity with Avro, Protobuf, or similar serialization formats and schema governance practices. 
PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • Experience with Databricks, particularly for ingestion, bronze-layer processing, or structured streaming. 
  • Experience deploying and scaling applications in containerized environments (e.g., Kubernetes, AKS). 
  • Experience working with artifact repositories (e.g., Artifactory, ProGet, Maven repositories). 
  • Experience with Infrastructure-as-Code (e.g., Terraform, Databricks Asset Bundles). 
  • Familiarity with the Microsoft Azure cloud ecosystem. 
  • Familiarity with Apache Spark. 
  • Familiarity with CI/CD pipelines, automated testing, and deployment workflows. 
HOW TO APPLY

Please apply with a resume and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar's reasonable accommodation policies or process, or need to request an accommodation, please notify your recruiter during the interview process.                             

If you've got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

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