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Contract Unity Game Developer Jobs in Arlington, TX

Data Architect

Frisco, TX · On-site

$59.75 - $77/hr

Bellevue WA or Frisco, TX Duration: Long term contract The Principal Data & Solutions Architect ... data engineering. 5+ years of hands-on experience with Databricks (Delta Lake, Unity Catalog ...

Dallas, TX/LA Duration: 12 plus months contract with possible extension Skills : * 4+ years ... Manage schema data with Unity Catalog - create, configure, catalog, external storage, and access ...

SDET with Typescript

Dallas, TX · On-site

$49.50 - $63.75/hr

Contract * Design and implement comprehensive test strategies and frameworks for our casino ... Familiarity with cloud platforms (AWS) and DevOps practices to enhance automation and deployment ...

Senior Engineer

Dallas, TX · On-site

$120K - $130K/yr

Databricks Testing • Validate Databricks notebooks, Workflows, Jobs, Delta Live Tables, and Unity ... Perform contract testing and API validation. Test Automation • Design and develop automation ...

Senior Engineer

Dallas, TX · On-site

$120K - $130K/yr

Databricks Testing • Validate Databricks notebooks, Workflows, Jobs, Delta Live Tables, and Unity ... Perform contract testing and API validation. Test Automation • Design and develop automation ...

Data Engineer

Dallas, TX · On-site

$113K - $136K/yr

Collaborate with AI Engineers to define data contracts and ensure pipeline outputs meet solution ... Experience with Databricks, including Delta Lake and Unity Catalog, is a plus. * Prior experience ...

Collaborate with AI Engineers to define data contracts and ensure pipeline outputs meet solution ... Experience with Databricks, including Delta Lake and Unity Catalog, is a plus. * Prior experience ...

Data Engineer

Dallas, TX · On-site

$113K - $136K/yr

Collaborate with AI Engineers to define data contracts and ensure pipeline outputs meet solution ... Experience with Databricks, including Delta Lake and Unity Catalog, is a plus. * Prior experience ...

Manage contracts and agreements with game studios and other external partners. * Deliver professional presentations, proposals, and demos to executives and developers. Requirements * Bachelor ...

Manage contracts and agreements with game studios and other external partners. * Deliver professional presentations, proposals, and demos to executives and developers. Requirements * Bachelor ...

... engineering teams to ensure data models are accurately implemented across data pipelines ... contracts, reusable metrics, and governed consumption models. Qualifications : Required : • ...

Showing results 21-40

Contract Unity Game Developer information

See Arlington, TX salary details

$29.2K

$97.6K

$162K

How much do contract unity game developer jobs pay per year?

As of Aug 19, 2026, the average yearly pay for contract unity game developer in Arlington, TX is $97,617.00, according to ZipRecruiter salary data. Most workers in this role earn between $73,300.00 and $111,600.00 per year, depending on experience, location, and employer.

What is a contract Unity game developer?

Contract Unity Game Developers are professionals hired on a temporary or project basis to design, develop, and implement games or interactive experiences using the Unity engine. They work with studios or clients to create gameplay mechanics, visual elements, and software architecture, often collaborating with artists and designers. Unlike full-time employees, contract developers typically work on specific projects or for a set duration, providing flexibility for both the developer and the employer.

What skills and qualifications are needed to thrive as a contract Unity game developer?

To thrive as a Contract Unity Game Developer, you need strong proficiency in C#, Unity engine workflows, and experience developing and deploying games across platforms, usually backed by a relevant degree or portfolio. Familiarity with version control systems (like Git), asset management tools, and integrating APIs or SDKs is commonly required. Effective communication, self-motivation, and adaptability are essential soft skills for collaborating remotely and delivering on diverse client requirements. Mastering these skills ensures high-quality, timely game development and fosters productive client relationships in a competitive contract environment.

What are common challenges contract Unity game developers face when joining new projects?

Contract Unity Game Developers often encounter challenges such as quickly understanding the existing codebase, adapting to varying project workflows, and integrating seamlessly with remote or distributed teams. Since contractors typically join projects mid-development, they must efficiently onboard, communicate proactively with permanent staff, and adapt to different coding standards or tools. Strong documentation skills and the ability to ask clarifying questions are essential for overcoming these hurdles and contributing effectively from day one.

What is the difference between Contract Unity Game Developer vs Contract Unreal Engine Developer?

AspectContract Unity Game DeveloperContract Unreal Engine Developer
Required CredentialsExperience with Unity, C# programming, portfolio of Unity projectsExperience with Unreal Engine, C++/Blueprints, portfolio of Unreal projects
Work EnvironmentGame studios, freelance projects, mobile and indie developmentAAA and high-end game development, VR/AR projects, simulation
Employer & Industry UsageWidely used in mobile, indie, and casual gaming sectorsPopular in AAA titles, VR, and simulation industries

Both roles require strong knowledge of their respective engines and programming languages. While they share similar credentials and work environments, Unity developers often focus on mobile and indie projects, whereas Unreal developers are more involved in high-end, AAA, and VR projects. The choice depends on the project scope and industry focus.

What are the most commonly searched types of Unity Game Developer jobs in Arlington, TX?

The most popular types of Unity Game Developer jobs in Arlington, TX are:

What are popular job titles related to Contract Unity Game Developer jobs in Arlington, TX?

For Contract Unity Game Developer jobs in Arlington, TX, the most frequently searched job titles are:

What cities near Arlington, TX are hiring for Contract Unity Game Developer jobs?

Cities near Arlington, TX with the most Contract Unity Game Developer job openings:

Infographic showing various Contract Unity Game Developer job openings in Arlington, TX as of August 2026, with employment types broken down into 50% Part Time, and 50% Contract. Highlights an 75% In-person, and 25% Remote job distribution, with an average salary of $97,617 per year, or $46.9 per hour.

$59.75 - $77/hr

Other

This job post has expired today. Applications are no longer accepted.


Job description

Hope you are doing good!!!!

My name is Pavan and I work with SPAR Information System., I have a great opportunity for you, please find the job details below, if you are interested in applying please send me your updated resume and best time for you to discuss about this opportunity in details.

Role: Data Architect

Location: Bellevue WA or Frisco, TX

Duration: Long term contract


The Principal Data & Solutions Architect will serve as the primary technical and solution architecture owner of the Revenue Data Management Platform (RDMP), a modernization initiative focused on consolidating revenue data into a governed, centralized Databricks lakehouse. This role partners directly with Revenue, Finance, and D&I COE to architect a medallion data platform, retire legacy workflows (including Alteryx), establish SOX-compliant data infrastructure, and enable advanced analytics - improving reconciliation timelines and enabling trusted, repeatable reporting across the enterprise.

KEY RESPONSIBILITIES

Platform Architecture - Design and own the end-to-end revenue data platform on Databricks, implementing the DR COE medallion architecture (Bronze, Silver, Gold) using Delta Lake, Unity Catalog, and Databricks Workflows.

Alteryx Retirement / Modernization - Lead the migration of Alteryx workflows, manual spreadsheets, and legacy ETL processes into version-controlled, testable dbt models. Translate complex revenue and finance transformation logic - including billing revenue, usage revenue, deferred revenue, and reconciliation logic - into SQL-native models with CI/CD pipeline controls.

SOX & Governance - Architect access controls, change management workflows, and audit trails aligned to ITand SOX requirements. Enforce row-level and column-level security through Unity Catalog, design segregation of duties, and ensure end-to-end traceability of revenue data from source systems to reporting layers.

Data Modeling - Build and certify Silver and Gold layer data products supporting billing revenue, usage-based revenue, revenue adjustments, deferred revenue, revenue reconciliation, and downstream finance reporting. Define data contracts, automated testing frameworks, referential integrity checks, and canonical data definitions. Experience in MDM and driving end-to-end solutions from problem statements is required.

Ingestion & Orchestration - Design ADF-based ingestion pipelines from ERP, billing, CRM, and source systems into the Bronze layer. Orchestrate pipelines using Databricks Workflows with monitoring, alerting, and scalability considerations.

Semantic Layer & Reporting - Architect governed semantic layers powering Power BI and Tableau dashboards for revenue reporting, reconciliation, FP&A insights, and executive reporting. Ensure reporting assets are certified, governed, and audit-ready.

AI & ML Capabilities - Enable AI/ML-driven insights where applicable, including anomaly detection for revenue variances, predictive trends, and assisted analytics, leveraging Databricks capabilities such as MLflow and AutoML.

Stakeholder Partnership - Translate Revenue, Finance, and FP&A requirements into architecture and data product specifications. Lead design reviews, support UAT for certified data products, and communicate effectively with both technical and business stakeholders.

Standards & Mentorship - Establish architecture standards, data modeling practices, and governance frameworks across the RDMP program. Mentor engineering teams on Databricks, dbt, and best practices aligned with DR COE.

REQUIRED QUALIFICATIONS

12+ years of experience in data architecture, solution architecture, or data engineering.

5+ years of hands-on experience with Databricks (Delta Lake, Unity Catalog, Workflows, SQL, Python).

Strong experience with dbt including modeling patterns, testing, and CI/CD integration.

Strong SQL and Python skills for data transformation and pipeline development.

Experience designing SOX-compliant / audit-ready data platforms, including access control and lineage.

Proven experience modernizing legacy tools (Alteryx, SSIS, Informatica, spreadsheets) into modern data platforms.

Experience with Azure ecosystem (ADF, Azure DevOps, Entra ID).

Experience architecting data products for Revenue, Finance, Billing, or FP&A stakeholders.

Strong understanding of revenue data concepts including billing, revenue reconciliation, deferred revenue, and reporting.

Strong communication skills with both technical and business stakeholders.

PREFERRED QUALIFICATIONS

Domain experience in Revenue Data Management, billing systems, revenue reconciliation, deferred revenue, and financial reporting.

Databricks certifications (Data Engineer, Spark Developer, or equivalent).

Experience with MLflow, AutoML, or basic ML-enabled analytics use cases.

Experience with Power BI/Tableau semantic layer design and governed reporting datasets.

Experience with CI/CD pipelines (GitLab/Azure DevOps) for data workloads.

Familiarity with DR COE architecture, data governance, and enterprise security/compliance standards.

Exposure to natural-language query tools (e.g., Databricks Genie) for analytics enablement.

Thanks & Regards,

Pavan Raikhelkar

LEAD TALENT ACQUISITION SPECIALIST

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