2

Contract Remote Macos Engineer Jobs in Iowa (NOW HIRING)

Senior Structural Engineer

Dubuque, IA · On-site +1

$94K - $128K/yr

Remote working opportunities may also be available. Origin Design emphasizes training and ... and contracts, represent Origin Design at public meetings, and attend project meetings.

Civil Engineering Team Leader

Des Moines, IA · On-site +1

$100K - $125K/yr

This is an exciting opportunity for a licensed Professional Engineer who is passionate about ... Experience preparing proposals, negotiating contracts, and managing client expectations. Excellent ...

Civil Engineering Team Leader

Des Moines, IA · On-site +1

$90K - $120K/yr

This is an exciting opportunity for a licensed Professional Engineer who is passionate about ... Experience preparing proposals, negotiating contracts, and managing client expectations. Excellent ...

... is a Contract position based out of Des Moines, IA. Pay and Benefits The pay range for this ... remote position. Application Deadline This position is anticipated to close on Aug 21, 2026. About ...

next page

Showing results 1-20

Contract Remote Macos Engineer information

What does a contract remote macOS engineer do?

A Contract Remote macOS Engineer is a software developer who specializes in creating, maintaining, and improving applications for the macOS platform on a contract basis while working remotely. Their responsibilities often include designing software architecture, coding in languages like Swift or Objective-C, debugging, and collaborating with teams online. They may also integrate macOS apps with other Apple services and ensure compatibility with the latest macOS updates. Since the position is contract-based, these engineers typically work on specific projects for a set period of time.

What are the key skills and qualifications needed to thrive as a contract remote macOS engineer, and why are they important?

To thrive as a Contract Remote Macos Engineer, you need expertise in macOS application development, proficiency in Swift and Objective-C, and a solid understanding of Apple's Human Interface Guidelines. Familiarity with Xcode, Cocoa frameworks, Git for version control, and possibly relevant Apple certifications is often required. Strong problem-solving skills, self-motivation, and effective remote communication are essential soft skills to excel in this role. These capabilities ensure the delivery of high-quality macOS applications while efficiently collaborating with distributed teams and meeting project deadlines.

What are some common challenges faced by contract remote macOS engineers, and how can they be addressed?

Contract Remote macOS Engineers often encounter challenges related to collaborating across different time zones, maintaining clear communication with distributed teams, and ensuring their development environment aligns with client requirements. To address these, it's important to establish regular check-ins, make use of detailed documentation, and utilize version control best practices. Additionally, proactively seeking feedback and clarifying project expectations early on can help prevent misunderstandings and keep projects on track.

What is the difference between Contract Remote Macos Engineer vs Contract Remote iOS Developer?

AspectContract Remote Macos EngineerContract Remote iOS Developer
Required CredentialsProficiency in macOS development, Xcode, Swift/Objective-C, macOS SDKsProficiency in iOS development, Xcode, Swift/Objective-C, iOS SDKs
Work EnvironmentDeveloping desktop applications for macOSDeveloping mobile applications for iOS devices
Employer & Industry UsageTech companies, software firms focusing on desktop appsMobile app companies, startups, tech firms targeting iOS devices

While both roles require expertise in Swift and Xcode, Contract Remote Macos Engineers focus on creating desktop applications for macOS, whereas Contract Remote iOS Developers specialize in mobile app development for iOS devices. The skills overlap significantly, but the platforms and end-user devices differ.

What are popular job titles related to Contract Remote Macos Engineer jobs in Iowa?

For Contract Remote Macos Engineer jobs in Iowa, the most frequently searched job titles are:

What job categories do people searching Contract Remote Macos Engineer jobs in Iowa look for?

The top searched job categories for Contract Remote Macos Engineer jobs in Iowa are:

What cities in Iowa are hiring for Contract Remote Macos Engineer jobs?

Cities in Iowa with the most Contract Remote Macos Engineer job openings:

CrowdStrike Architect - REMOTE

Des Moines, IA • On-site, Remote

Contractor

This job post has expired 1 day ago. Applications are no longer accepted.


Job description

This will be a REMOTE contractor role with the State of Iowa.
The Senior Tier 3 CrowdStrike Architect serves as the primary technical authority for the State of Iowa's Enterprise Endpoint Detection and Response (EDR / XDR) platform. Operating within the Information Security Services (ISS) Bureau, this role is responsible for the overall architecture, administration, multi-tenant federation, fine-tuning, and escalation engineering of the CrowdStrike Falcon ecosystem across state agencies.
This position acts as the highest level of technical escalation (Tier 3) for endpoint incidents, advanced threat hunting, platform troubleshooting, and complex integrations (such as Next-Gen SIEM, threat intelligence, and automated orchestration).
1. Platform Architecture & Multi-Tenant Administration
• Architect, implement, and maintain the state-wide CrowdStrike Falcon platform architecture across multi-tenant environments (CID hierarchy, RBAC, policy groups).
• Oversee sensor deployment strategies, policy prevention/detection tuning, custom rule creation (IOAs/IOCs), and feature rollout schedules across diverse agency environments.
• Manage CrowdStrike platform health, agent updates, host group management, and agent troubleshooting across Windows, macOS, Linux, and virtualized workloads.
2. Tier 3 Incident Escalation & Response Engineering
• Act as the final technical escalation point for complex endpoint threats, zero-day vulnerabilities, and persistent malware identified by Tier 1/2 SOC analysts.
• Execute advanced containment, remediation, and live forensics using Real-Time Response (RTR) and custom scripts during critical incidents.
• Partner with SOC Analysts and Incident Response teams to refine playbooks, minimize Mean Time to Detect (MTTD) and Mean Time to Respond (MTTR), and drive risk reduction.
3. Integration, Automation & Data Pipeline
• Design and support telemetry integration between CrowdStrike Falcon, central SIEM/SOAR platforms, network defenses, and threat intelligence feeds.
• Introduce new integration ideas to better levergage existing security tools.
• Leverage CrowdStrike Fusion SOAR workflows to automate routine containment, notifications, and response actions.
• Align endpoint security strategies with Identity Threat Detection and Response (ITDR) and Cloud Security Posture Management (CSPM) modules as platform needs evolve.
4. Stakeholder Enablement, Training & Vendor Management
• Translate complex technical threat data into actionable guidance for agency IT administrators and executive leadership.
• Develop dashboards using the CrowdStrike API to collect daily vulnerability data, and other key metrics, providing clear and actionable visibility into the enterprise environment.
• Develop standardized operating procedures (SOPs), deployment guides, and platform hardening specifications for state agency IT partners.
• Serve as the primary technical point of contact with CrowdStrike engineering and technical account managers (TAMs) to drive feature requests and resolve critical bugs.
• Provide formal and informal technical mentoring and training to Tier 1/2 SOC staff.
Required Technical Experience
• Platform Mastery: 4+ years of hands-on experience engineering, deploying, and maintaining CrowdStrike Falcon at enterprise scale (10,000+ endpoints).
• Tier 3 IR Capabilities: Demonstrated proficiency using CrowdStrike Real-Time Response (RTR), writing custom IOAs/IOCs, and performing endpoint threat hunting.
• OS & Scripting: Strong knowledge of Windows, Linux, and macOS internals, along with scripting capabilities (PowerShell, Python, Bash) for automated remediation and API integration.
• Security Ecosystems: Solid grasp of network security (firewalls, IDS/IPS), Identity & Access Management (AD/Entra ID), patch management, vulnerability assessments, and MITRE ATT&CK framework mapping.
Required Certifications (Must hold at least one active certification)
• CrowdStrike Specific (Highly Preferred):
CrowdStrike Certified Falcon Administrator (CCFA)
CrowdStrike Certified Falcon Responder (CCFR)
CrowdStrike Certified Falcon Hunter (CCFH)
• Industry Certifications:
CISSP, GCFA, GCIH, GSEC, CISA, or equivalent advanced security credential.
Professional & Soft Skills
• Integrity & Ethics: Unwavering commitment to confidentiality, integrity, and compliance standards necessary for state government operations.
• Communication & Translation: Proven ability to explain technical risk to non-technical stakeholders and state agency leaders clearly.
• Complex Problem Solving: High analytical capability to navigate complex multi-tenant environments, agency-specific constraints, and conflicting operational priorities.
• Collaboration & Inclusion: Strong interpersonal skills with a commitment to fostering a diverse, supportive, and team-oriented working environment.
Preferred Qualifications
• Prior experience in state/local government (SLTT), higher education, or large-scale multi-tenant enterprise environments.
• Experience integrating CrowdStrike Falcon APIs with external automation platforms or SIEMs (e.g., Splunk, Microsoft Sentinel, Palo Alto Cortex).
• Familiarity with federal/state compliance frameworks (NIST SP 800-53, CJIS, HIPAA, IRS Pub 1075).
).