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Contract Python Automation Jobs in Rosemead, CA (NOW HIRING)

We have got a contract opportunity for AI Architect @ Torrance, CA (Onsite) with one of our clients ... Apply AI for automation, testing, validation, and SDLC optimization * Analyze business requirements ...

Software Engineer, Data

Los Angeles, CA · On-site

$123K - $148K/yr

Design, develop, and maintain robust batch and real-time data pipelines (using Python, Go, Spark ... Implement data quality checks, data contracts, and monitoring to ensure high reliability of data ...

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Contract Python Automation information

See Rosemead, CA salary details

$23.4K

$142.6K

$206.3K

How much do contract python automation jobs pay per year?

As of Aug 12, 2026, the average yearly pay for contract python automation in Rosemead, CA is $142,601.00, according to ZipRecruiter salary data. Most workers in this role earn between $112,600.00 and $167,600.00 per year, depending on experience, location, and employer.

What are some typical challenges faced by contract Python automation engineers, and how can they best prepare for them?

Contract Python Automation engineers often encounter challenges such as quickly onboarding to new projects, understanding unfamiliar codebases, and adapting to diverse team workflows. Since contracts are typically short-term, it's important to rapidly assess project requirements and establish clear communication with stakeholders. Proficiency with popular automation frameworks and version control systems, as well as strong documentation skills, will help you integrate smoothly and deliver value quickly. Building flexibility and a proactive approach to problem-solving are crucial for success in this dynamic role.

What are the key skills and qualifications needed to thrive as a contract Python automation engineer, and why are they important?

To thrive as a Contract Python Automation Engineer, you need strong proficiency in Python programming, experience with automation frameworks, and a solid understanding of software development principles, often supported by a degree in computer science or related certifications. Familiarity with tools like Selenium, PyTest, Jenkins, and version control systems such as Git is typically required. Excellent problem-solving abilities, attention to detail, and effective communication skills are crucial soft skills for this role. These skills ensure the delivery of efficient, reliable automation solutions that improve software quality and support collaborative project environments.

What is a contract Python automation engineer?

A Contract Python Automation Engineer is a professional who is hired on a temporary or project basis to design, develop, and implement automation solutions using the Python programming language. Their main duties typically involve writing scripts and creating automated processes for tasks such as software testing, data processing, system monitoring, or workflow optimization. These engineers may work remotely or onsite, and often collaborate with development, QA, or IT teams to streamline operations and improve efficiency. Contract roles offer flexibility for both employers and engineers, allowing them to focus on specific projects or timeframes.
What job categories do people searching Contract Python Automation jobs in Rosemead, CA look for? The top searched job categories for Contract Python Automation jobs in Rosemead, CA are:
What cities near Rosemead, CA are hiring for Contract Python Automation jobs? Cities near Rosemead, CA with the most Contract Python Automation job openings:

Unreal Cinematic Pipeline Engineer

Magnopus

Los Angeles, CA • On-site, Remote

$130K - $190K/yr

Full-time

Posted 15 days ago


Job description

Magnopus is looking for an Unreal Cinematic Pipeline Engineer to help build and maintain the tools and workflows that connect Unreal Engine with modern cinematic production pipelines.

As a spatial design and innovation company, we work at the intersection of technology, creativity and emerging experiences. Our teams bring together engineers, artists, designers and producers to create ambitious work for some of the world's leading brands and organisations.

In this role, you'll work closely with artists, production teams and fellow engineers to develop tools, automation and integrations that improve production workflows, reduce manual effort and help teams deliver high-quality cinematic experiences more efficiently.

Rather than focusing on a single product or technology, you'll solve real production challenges across Unreal Engine, pipeline tooling and modern VFX workflows. From building automation and production integrations to improving rendering pipelines and artist tooling, you'll play an important role in helping creative teams work faster, more reliably and with greater confidence.

Contract
This is an initial fixed-term project hire through the end of September 2026, with an anticipated extension through February 2027, subject to project requirements.
Location

This is a hybrid role requiring a minimum of two days per week working from our Downtown Los Angeles office. During key phases of the project, additional time in the office may occasionally be required to support close collaboration with the wider team.

What you'll do
  • Design and develop tools that improve artist productivity, reduce iteration time and enhance production quality.
  • Develop custom tools, plugins and automation using Python, C++ and Unreal Engine.
  • Build and maintain rendering workflows using Movie Render Graph (MRG) and Movie Render Queue (MRQ) to support complex cinematic rendering pipelines.
  • Develop and maintain integrations between Unreal Engine and production tracking systems, including ShotGrid (Flow).
  • Partner with artists, production teams and technical stakeholders to understand workflow challenges and deliver practical solutions.
  • Extend and integrate third-party applications and tools where appropriate.
  • Support, troubleshoot and enhance existing pipeline tools and production workflows.
  • Produce clear documentation that supports onboarding, knowledge sharing and long-term maintenance.
  • Participate in code reviews and contribute to the continued improvement of engineering practices.
  • Stay current with developments in Unreal Engine, virtual production and VFX technologies, identifying opportunities to improve our tooling and workflows.
What will help you succeed in this role
  • Strong experience developing pipeline tools and automation using Python.
  • Experience developing Unreal Engine tooling using C++, Python and the Unreal Engine Editor APIs.
  • Strong understanding of Unreal Engine 5, including Sequencer, Movie Render Graph (MRG), Movie Render Queue (MRQ) and related cinematic workflows.
  • Experience working with production tracking systems such as ShotGrid (Flow).
  • Experience working within modern VFX, virtual production or real-time content pipelines, with an understanding of how tools such as Maya, Houdini and Nuke fit into those workflows.
  • Experience using version control systems, including Perforce and Git.
  • Strong problem-solving skills and the ability to investigate and resolve complex pipeline issues.
  • Excellent communication skills and the ability to collaborate effectively with artists, production teams and engineers.
  • A collaborative mindset and a genuine desire to improve production workflows through better tooling and automation.
  • Experience working within Linux-based production environments.
Even better if you also have
  • Experience developing custom Unreal Engine plugins or extending Unreal Engine functionality.
  • Experience building user interfaces for internal tools using frameworks such as PyQt.
  • Experience with cloud rendering, CI/CD pipelines or REST APIs.
  • Familiarity with colour management, camera tracking, lens calibration and other modern cinematic or virtual production workflows.
  • Experience using media processing tools such as FFmpeg.
  • Deep working knowledge of Perforce (Helix Core) in large-scale production environments, including complex stream structures, branch/merge workflows and cross-studio collaboration.
  • Understanding of production and delivery codecs such as ProRes, H.264, HEVC, AV1 and VP9.
We don't expect anyone to tick every box

If you're excited by the opportunity to build tools that help artists and engineers create world-class cinematic experiences, and believe you could be successful in the role, we'd love to hear from you.

$130,000 - $190,000 a year
Our posted salary ranges reflect the range of experience and skills we may consider for the role. Individual offers are determined based on relevant experience, skills, and internal pay equity. To support fair and equitable compensation practices, as well as ongoing growth within the role, most offers will not be made at the top of the advertised range.
About Magnopus

Magnopus is an experience-focused technology company founded by a team of Oscar-winning artists, designers and engineers from the worlds of film, games and immersive media.

We create experiences that bring together storytelling, creativity and technology in new ways - from immersive attractions and interactive installations to virtual production, spatial computing, AI-powered experiences and emerging technologies. Our work helps some of the world's most recognisable brands and organisations connect with audiences in ways that weren't previously possible.

We've built experiences for millions of people around the world and continue to explore what's possible at the intersection of creativity, technology and human connection.

Though we've delivered a lot of incredible work, here are just a few examples you can explore yourself:

 
Metallica: Music Experience in UEFN
Mission: ISS
Alo Moves XR
World of Fallout
Daft Punk Experience, Fortnite
The Wizard of Oz at Sphere

We're proud of the work we create, but we're equally proud of how we create it. Magnopus is built around collaboration, curiosity and respect. We believe great ideas can come from anywhere, and we strive to create an environment where talented people can learn, grow and do some of the best work of their careers.

You'll join a multidisciplinary team of artists, designers, engineers, producers and technologists who specialise in bringing ambitious ideas to life. Studio work at Magnopus is varied, collaborative and often unlike anything you've worked on before, giving you the opportunity to contribute to projects that push creative and technical boundaries.

We may use artificial intelligence (AI) tools to support parts of the hiring process - for example, to transcribe interviews and generate summaries. These tools are not used to review applications or analyse resumes, and they do not replace human judgement. All hiring decisions are made by people. If you would like more information about how your data is processed, please contact us.
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