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Contract Game Design Jobs in Bothell, WA (NOW HIRING)

Senior Technical UI Artist (Contract)

Bellevue, WA · On-site

$143K - $171K/yr

At ArenaNet, we've always believed that games are art. They have the power to communicate ideas and ... Solid understanding of visual design fundamentals and UX best practices * Self-motivated, versatile ...

New

Seattle, WA Openings: 1 Type: Long-Term Contract THE MISSION The Clients team is seeking a Senior ... You must have a keen technical mind, a passion for system design and architecture, and have a ...

Seattle, WA Openings: 1 Type: Long-Term Contract THE MISSION The Clients team is seeking a Senior ... You must have a keen technical mind, a passion for system design and architecture, and have a ...

Redmond, WA Openings: 1 Type: Long-term Contract We are looking for someone who has deep history ... Design, Action, Motion, Software, Videography, Games * O-D to 4-D * Web Assembly * Progressive Web ...

Redmond, WA Openings: 1 Type: Long-term Contract We are looking for someone who has deep history ... Design, Action, Motion, Software, Videography, Games * O-D to 4-D * Web Assembly * Progressive Web ...

Product Designer (Mid-Level)

Seattle, WA · On-site

$90K - $125K/yr

... design Benefits & Perks This is a contract-to-hire position. Full-time employees have the following benefits: * 401k and health insurance * Unlimited PTO * Regular virtual game-time with the team ...

Sr. Product Designer

Seattle, WA · On-site

$90K - $125K/yr

... design Benefits & Perks This is a contract-to-hire position. Full-time employees have the following benefits: * 401k and health insurance * Unlimited PTO * Regular virtual game-time with the team ...

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Contract Game Design information

See Bothell, WA salary details

$52.5K

$174.4K

How much do contract game design jobs pay per year?

As of Jun 10, 2026, the average yearly pay for contract game design in Bothell, WA is $166,697.00, according to ZipRecruiter salary data. Most workers in this role earn between $173,300.00 and $173,300.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Contract Game Design position, and why are they important?

To excel in Contract Game Design, you need a solid grasp of game mechanics, prototyping, and level design, often supported by a portfolio showcasing prior experience and a related degree. Familiarity with industry-standard tools such as Unity, Unreal Engine, and graphic editing software, as well as version control systems, is usually required. Strong communication, adaptability, and time management skills help you stand out in project-based, collaborative environments. These skills are essential for effectively creating engaging games, meeting project deadlines, and working seamlessly with diverse teams and clients.

What are the typical responsibilities and challenges faced by contract game designers?

Contract game designers are often responsible for developing game concepts, creating prototypes, balancing mechanics, and collaborating with artists and programmers throughout the production cycle. They frequently work on multiple projects with varied teams, which can make quick adaptation to different game genres and workflows a common challenge. Meeting deadlines and integrating client feedback efficiently are key aspects of contract work. However, contract roles also offer valuable opportunities to expand your professional portfolio and network within the gaming industry.

What is a Contract Game Design job?

A Contract Game Design job is a temporary or project-based role where a designer is hired to develop game mechanics, level designs, narratives, or other gameplay elements. Unlike full-time positions, contract designers work for a fixed duration or specific project milestones. They may collaborate remotely or onsite and are often responsible for prototyping, balancing gameplay, and refining features based on feedback. This role is common in freelance work, indie development, and outsourced studio collaborations.

What are the most commonly searched types of Game Design jobs in Bothell, WA? The most popular types of Game Design jobs in Bothell, WA are:
What cities near Bothell, WA are hiring for Contract Game Design jobs? Cities near Bothell, WA with the most Contract Game Design job openings:
Infographic showing various Contract Game Design job openings in Bothell, WA as of June 2026, with employment types broken down into 60% Full Time, 23% Part Time, and 17% Contract. Highlights an 87% In-person, and 13% Remote job distribution, with an average salary of $166,697 per year, or $80.1 per hour.
Library & Information Science Specialist - Game Art Archiving & Asset Management (Contract/Tempor...

Library & Information Science Specialist - Game Art Archiving & Asset Management (Contract/Tempor...

Hasbro

Renton, WA

$32/hr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 22 days ago


Hasbro rating

8.0

Company rating: 8.0 out of 10

Based on 7 frontline employees who took The Breakroom Quiz


Job description

Wizards of the Coast is seeking a Library & Information Science specialist to support the foundational design and establishment of a scalable, enterprise-ready archiving system for game art and related creative assets.

This opportunity is well suited for MLIS or related students with an interest in archives, digital asset management, metadata standards, taxonomy design, and long-term preservation. This project will provide hands-on experience designing an enterprise-scale archiving system, applying archival theory to an important, real-world need for the D&D team.

What You'll Do:
  • Contribute to the design and documentation of a structured archiving framework for game art and creative assets
  • Assist in defining and applying metadata standards, taxonomies, and controlled vocabulary
  • Support organization and documentation of existing physical and/or digital art assets
  • Develop recommendations for improved workflows and asset lifecycle management
  • Create documentation outlining archival best practices and intake processes
  • Collaborate with creative, legal, and production stakeholders
What You'll Bring:
  • Experience with MLIS or a related program
  • Interest in archives, metadata, digital asset management and preservation
  • Strong organizational and documentation skills
  • Attention to detail and ability to manage information systematically
  • Ability to propose structured solutions to open-ended problems
  • Ability to work independently and handle sensitive materials responsibly
  • Basic knowledge of D&D
Nice to Have:
  • Master's degree in library Informational Science or currently enrolled in a graduate degree of the same
  • Coursework or experience in archival description, metadata standards, or DAM systems
  • Familiarity with metadata standards or taxonomy design
  • Familiarity with creative or visual assets archived
  • Interest in games or creative industries
  • Passionate about D&D Franchise and IP
Additional Details:
Please note that this is a temporary assignment providing services to Wizards through an external staffing agency. If you are selected for this assignment, you will be employed by Workwell as a W2 employee and will not be an employee of Wizards.
  • Employment Type: Contingent Worker
  • Location: Hybrid
  • Duration: 3 months with possibility to extend to 12 months
Compensation Range, Currency USD:
  • Starting Pay Range: $25/hour
  • Pay Range End: $32/hour
In compliance with local law, we are disclosing the hourly pay range for this role.
Workwell offers US based Wizards temporary workers a comprehensive benefits package, including:
  • Medical
  • Dental
  • Vision
  • Health savings accounts
  • Employee assistance program
  • 401(k) retirement plan
  • Employee Stock Ownership Plan
  • Paid Sick Leave (variable based on location)
  • Paid Time Off and Holiday Pay

Benefits listed below is for Full Time employees, the benefits listed above is for our contingent workers. 

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