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Contract Game Design Jobs in Bothell, WA (NOW HIRING)

Game design or background in art is a plus Additional Details: Please note that this is a temporary assignment providing services to Wizards through an external staffing agency. If you are selected ...

Game design or background in art is a plus Additional Details: Please note that this is a temporary assignment providing services to Wizards through an external staffing agency. If you are selected ...

... teams to influence game design and iteration decisions through player-centric insights. • ... contract negotiation - Experience in the games industry (studio, publisher, platform) - Background ...

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Contract Game Design information

See Bothell, WA salary details

$52.5K

$174.4K

How much do contract game design jobs pay per year?

As of Jul 26, 2026, the average yearly pay for contract game design in Bothell, WA is $166,697.00, according to ZipRecruiter salary data. Most workers in this role earn between $173,300.00 and $173,300.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Contract Game Design position, and why are they important?

To excel in Contract Game Design, you need a solid grasp of game mechanics, prototyping, and level design, often supported by a portfolio showcasing prior experience and a related degree. Familiarity with industry-standard tools such as Unity, Unreal Engine, and graphic editing software, as well as version control systems, is usually required. Strong communication, adaptability, and time management skills help you stand out in project-based, collaborative environments. These skills are essential for effectively creating engaging games, meeting project deadlines, and working seamlessly with diverse teams and clients.

What are the typical responsibilities and challenges faced by contract game designers?

Contract game designers are often responsible for developing game concepts, creating prototypes, balancing mechanics, and collaborating with artists and programmers throughout the production cycle. They frequently work on multiple projects with varied teams, which can make quick adaptation to different game genres and workflows a common challenge. Meeting deadlines and integrating client feedback efficiently are key aspects of contract work. However, contract roles also offer valuable opportunities to expand your professional portfolio and network within the gaming industry.

What is a Contract Game Design job?

A Contract Game Design job is a temporary or project-based role where a designer is hired to develop game mechanics, level designs, narratives, or other gameplay elements. Unlike full-time positions, contract designers work for a fixed duration or specific project milestones. They may collaborate remotely or onsite and are often responsible for prototyping, balancing gameplay, and refining features based on feedback. This role is common in freelance work, indie development, and outsourced studio collaborations.

What are the most commonly searched types of Game Design jobs in Bothell, WA? The most popular types of Game Design jobs in Bothell, WA are:
What are popular job titles related to Contract Game Design jobs in Bothell, WA? For Contract Game Design jobs in Bothell, WA, the most frequently searched job titles are:
What job categories do people searching Contract Game Design jobs in Bothell, WA look for? The top searched job categories for Contract Game Design jobs in Bothell, WA are:
What cities near Bothell, WA are hiring for Contract Game Design jobs? Cities near Bothell, WA with the most Contract Game Design job openings:
Infographic showing various Contract Game Design job openings in Bothell, WA as of July 2026, with employment types broken down into 49% Full Time, and 51% Contract. Highlights an 59% In-person, and 41% Remote job distribution, with an average salary of $166,697 per year, or $80.1 per hour.

Game Designer/Developer (C#/Java, C++ Skills)

Zen3

Redmond, WA • On-site

Contractor

Posted 21 days ago


Job description

Company Description
Job Description
JOB DETAILS:
Client: Microsoft
Role: SDE 3 (C#/Java, C++ & Game)
Location: Redmond, WA
Type: Contract
Duration: 6+ Months
Description:This studio is looking for a talented software engineer to help drive efforts to expand scalability and efficiency across our pipeline systems. Partnering with the Pipeline Engineering team, you will be responsible for building highly scalable, distributed, reliable, business critical systems that process terabytes of data every day using hundreds of compute cores and GPUs.
The Pipeline Team builds the processing systems that transform code and art assets into optimized game-consumable bits. These systems form the living breathing heart of this studio. We work closely with all teams in the studio on the design of these systems, and we tailor our systems to accommodate production realties and day-to-day iteration cycles. In addition to onsite work, our systems support remote workflows for over 300 artists and developers who are geographically distributed across the globe.
Candidates must have strong computer science fundamentals. Experience or course work in the following areas are strong positives: CPU and GPU architectures and technologies, 3D graphics pipelines, parallel algorithms, networking and storage systems, and cloud scaling architectures. You must be comfortable dealing with ambiguous, challenging problems. Excellent communication skills are vital.
Required Skills:• 3-5 years of experience developing in C# (or Java) or C++
• C#/Java (Both length of experience and gaming experience is wanted)
• A comprehensive understanding of game engines, art content, rendering gaming content
• Basic knowledge of 3D art pipelines and rendering systems
• Working knowledge of distributed architectures and associated parallel algorithms
• Working knowledge of at least one build system language, MS Build(Perferred), NMake, Make, Ant, etc
• Need to have service cloud design or game design experience
Degrees or certifications required: B.S. in Math/Computer Science, or related field. This is a must! Preferred gaming focus education is a benefit.
Nice to have Skills/Not Madatory:• AAA Game Development experience on a shipped title
• Working knowledge of scripting languages, preferably including PowerShell
• Azure cloud systems knowledge
Qualifications
Additional Information
All your information will be kept confidential according to EEO guidelines.