1

Contract Architectural Rendering Jobs (NOW HIRING)

Graphics Software Engineer

San Diego, CA ยท On-site

$148K - $183K/yr

Title: Graphics Software Engineer (Contract) Location: San Diego, CA (100% Onsite) Duration: 3+ ... Develop and optimize Vulkan-based rendering pipelines and GPU compute shaders. * Optimize graphics ...

New

Core Web Vitals, bundle optimization, rendering strategies, caching, and runtime observability ... Collaborate with backend teams on API contracts (GraphQL/REST) and advocate for front-end friendly ...

New

Senior Architectural Designer

San Francisco, CA ยท On-site

$120K - $128K/yr

Review project billings for consistency with contract terms and conditions with P.M. and accounting ... Proficiency in rendering software (Enscape preferred, Vray, and Lumion will be considered)

Senior Architectural Designer

San Francisco, CA ยท Hybrid

$120K - $128K/yr

Review project billings for consistency with contract terms and conditions with P.M. and accounting ... Proficiency in rendering software (Enscape preferred, Vray, and Lumion will be considered)

Senior Architect/Project Manager

Milwaukee, WI ยท On-site

$97K - $124K/yr

As they experience significant growth within their architectural department, they are eager to ... Develop, review, and approve proposals, reports, and contract documents * Interact and communicate ...

Project Architect

Kansas City, MO ยท On-site

$81K - $108K/yr

... contract. Project Architect's primary responsibility focuses on elements involved with the ... Review of developer's architectural documents for contractual compliance with design standards

Project Architect

Kansas City, MO ยท On-site

$81K - $108K/yr

... contract. Project Architect's primary responsibility focuses on elements involved with the ... Review of developer's architectural documents for contractual compliance with design standards

next page

Showing results 1-20

Contract Architectural Rendering information

See salary details

$11

$22

$38

How much do contract architectural rendering jobs pay per hour?

As of Jul 17, 2026, the average hourly pay for contract architectural rendering in the United States is $22.99, according to ZipRecruiter salary data. Most workers in this role earn between $18.27 and $26.68 per hour, depending on experience, location, and employer.

What is the difference between Contract Architectural Rendering vs Architectural Visualization Artist?

AspectContract Architectural RenderingArchitectural Visualization Artist
CredentialsTypically requires CAD, 3D modeling, and rendering software skillsSimilar credentials, often with additional artistic or design background
Work EnvironmentFreelance or firm-based, project-specificStudio or freelance, creative-focused
Industry UsageUsed in real estate, architecture, and construction projectsUsed for marketing, presentations, and client proposals

Contract Architectural Renderings and Architectural Visualization Artists both create visual representations of architectural projects. The main difference lies in their focus: contract renderings are often more technical and client-driven, while visualization artists may emphasize artistic interpretation. Both roles require similar skills and are used across the architecture and real estate industries.

What cities are hiring for Contract Architectural Rendering jobs? Cities with the most Contract Architectural Rendering job openings:
What are the most commonly searched types of Architectural Rendering jobs? The most popular types of Architectural Rendering jobs are:
What states have the most Contract Architectural Rendering jobs? States with the most job openings for Contract Architectural Rendering jobs include:

Graphics Software Engineer

Mirafra Technologies

San Diego, CA โ€ข On-site

$148K - $183K/yr

Other

Posted yesterday

New


Job description

Title: Graphics Software Engineer (Contract)

Location: San Diego, CA (100% Onsite)

Duration: 3+ Months


Job Overview


We are seeking a Graphics Software Engineer to develop and optimize real-time rendering solutions for XR and avatar applications on Android devices and AR glasses. The role focuses on GPU optimization, Vulkan graphics programming, shader development, and high-performance rendering on Qualcomm Snapdragon/Adreno platforms.


Key Responsibilities

* Develop and optimize Vulkan-based rendering pipelines and GPU compute shaders.

* Optimize graphics performance for Android mobile devices and AR/XR platforms.

* Improve GPU memory usage, CPU-GPU data transfers, and rendering efficiency.

* Debug graphics performance issues, rendering artifacts, and GPU bottlenecks.

* Collaborate with graphics, XR, and software teams to deliver high-performance rendering solutions.


Required Skills

* Strong C/C++ (C++17/C++20) programming

* Vulkan Graphics Programming

* GPU Acceleration and Compute Shader Optimization

* Mobile GPU Optimization (Adreno/Snapdragon preferred)

* Android NDK and Android platform development

* GLSL/HLSL, SPIR-V

* Graphics profiling and debugging using RenderDoc or Snapdragon Profiler

* Real-time rendering pipelines and GPU memory management


Preferred Skills

* Python programming

* Android APIs

* GPGPU Programming

* Experience with Dynamic Gaussian Splatting (3DGS), XR/AR, or OpenGL ES

* Familiarity with Qualcomm Adreno GPU architecture


Qualifications

* Bachelor's or Master's degree in Computer Science, Computer Engineering, Electrical Engineering, or a related field.

* 2+ years of experience in Graphics Software Engineering, GPU programming, Game Rendering, or related areas.