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Contract Animation Supervisor Jobs (NOW HIRING)

NY · On-site

$80 - $120/hr

... Supervising Artist, while representing the high standards of Steamroller Animation. What you'll do ... Contract & Equipment * Status: This is a 1099 Contract position. * Hardware: Artists are ...

Visual Quality Expert (Film, VFX & Animation) Type: Contract Compensation: $60-$90/hour Location ... VFX Supervisor , Rendering Supervisor , Lighting Supervisor , Colorist , Director of Photography ...

Visual Quality Expert (Film, VFX & Animation) Type: Contract Compensation: $60-$90/hour Location ... Visual Effects (VFX) Supervisor , Rendering Supervisor , Lighting Supervisor , Colorist , Director ...

New

... animations. Responsibilities include managing vendor contracts, submitting and tracking invoices ... YES Supervisory Responsibility * YES * Supervises all vendors (caterers, florists, security, etc.

... animations. Responsibilities include managing vendor contracts, submitting and tracking invoices ... YES Supervisory Responsibility * YES * Supervises all vendors (caterers, florists, security, etc.

... animations. Responsibilities include managing vendor contracts, submitting and tracking invoices ... YES Supervisory Responsibility * YES * Supervises all vendors (caterers, florists, security, etc.

... animations. Responsibilities include managing vendor contracts, submitting and tracking invoices ... YES Supervisory Responsibility * YES * Supervises all vendors (caterers, florists, security, etc.

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How much do contract animation supervisor jobs pay per hour?

As of Aug 22, 2026, the average hourly pay for contract animation supervisor in the United States is $30.65, according to ZipRecruiter salary data. Most workers in this role earn between $21.63 and $36.54 per hour, depending on experience, location, and employer.

What cities are hiring for Contract Animation Supervisor jobs?

Cities with the most Contract Animation Supervisor job openings:

What are the most commonly searched types of Animation Supervisor jobs?

The most popular types of Animation Supervisor jobs are:

What states have the most Contract Animation Supervisor jobs?

States with the most job openings for Contract Animation Supervisor jobs include:

Infographic showing various Contract Animation Supervisor job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 76% Full Time, 19% Part Time, 1% Temporary, 2% Contract, and 1% Nights. Highlights an 98% Physical, 1% Hybrid, and 1% Remote job distribution, with an average salary of $63,748 per year, or $30.6 per hour.

Senior Unreal Lighting Artist (Contract)

Steamroller Animation

NY • On-site

$80 - $120/hr

Other

Posted 4 days ago


Job description

About Steamroller Animation

It’s different here. We’re a fun-loving bunch, passionate about our craft. We grow together, learn together, play together, and work on some of the coolest projects on the planet. If you’re looking for a welcoming atmosphere, a culture that’s dedicated to helping you grow and thrive, and ample opportunity to advance, we’d LOVE to hear from you.

About the role

As a Senior Unreal Lighting Artist, you aren’t just placing lights; you are a visual storyteller. You will be responsible for the final look of cinematic sequences, translating mood, atmosphere, and narrative intent into the technical reality of Unreal Engine 5.

The ideal candidate is a self-starter who doesn't wait for a list of instructions but instead looks at a shot and asks, "How can I make this look even better?" You will be embedded with our client’s team, collaborating directly with their Lead/Supervising Artist, while representing the high standards of Steamroller Animation.

What you’ll do

  • Craft and execute high-end real-time lighting for cinematic sequences in Unreal Engine 5 with minimal oversight.
  • Use color theory and composition to establish the emotional tone of a scene based on color scripts and concept art.
  • Independently improve lighting setups, inventing novel solutions for shots to ensure visual continuity across sequences.
  • Fine-tune light properties, surface shaders, and post-process volumes (bloom, fog, color grading) to achieve gold-standard visuals.
  • Navigate a shot-based pipeline to deliver high-quality work within tight production deadlines.
  • Work seamlessly within the client’s internal pipeline, maintaining clear communication and a solution-oriented mindset.
  • Ensure lighting setups are optimized for real-time performance without sacrificing visual fidelity.

Qualifications

  • Significant experience as a Lighting Artist in video games or high-end animation (Senior to Upper-Senior level).
  • Deep knowledge of Unreal Engine 5, specifically using Sequencer and Movie Render Queue (MRQ).
  • A mastery of lighting fundamentals, including color theory, value, and composition.
  • Experience with Maya and version control systems like Perforce or GitHub.
  • Ability to take direction from a Lead/Art Director and translate feedback into beautiful visuals.
  • This role is remote but requires significant overlap with USEastern Time (EST) working hours to collaborate effectively with the project team.
Contract & Equipment
  • Status: This is a 1099 Contract position.
  • Hardware: Artists are responsible for providing their own workstation capable of handling high-end Unreal Engine 5 development. Specific hardware requirements will be discussed during the interview process. Any hardware upgrades required for smooth operations and performance are the responsibility of the artist.
Bonus Skills
  • Experience with Blueprints to enhance lighting or environmental effects.
  • Background in live TV, concerts, or virtual production (AR/XR).
  • Experience in a lead or mentor capacity.
  • Knowledge of secondary software like Photoshop or Nuke for LookDev.
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