1

Contract 3D Rigging Artist Jobs in Minnesota (NOW HIRING)

Contract Length: 12 months + potential to extend TOP SKILLS/REQUIREMENTS: Highly organized ... seeking a 3D Artist who will be responsible for creating detailed but efficient 3D models of ...

New

Blender Tutor

Minneapolis, MN · Remote

$18 - $40/hr

... 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

Blender Tutor

Saint Paul, MN · Remote

$18 - $40/hr

... 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

Blender Tutor

Edina, MN · Remote

$18 - $40/hr

... 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

Autodesk 3DS Max Tutor

Edina, MN · Remote

$18 - $40/hr

... rigging, rendering with Arnold and V-Ray, particle systems, and scene management. Ability to ... Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students ...

Autodesk 3DS Max Tutor

Saint Paul, MN · Remote

$18 - $40/hr

... rigging, rendering with Arnold and V-Ray, particle systems, and scene management. Ability to ... Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students ...

... rigging, rendering with Arnold and V-Ray, particle systems, and scene management. Ability to ... Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students ...

Contract 3D Rigging Artist information

What is a contract 3D rigging artist?

Contract 3D Rigging Artists are professionals who specialize in creating the digital skeletons and control systems (rigs) used to animate 3D models in films, video games, and other digital media, typically on a freelance or temporary contract basis. They work with character models to ensure they can be moved and posed realistically by animators. These artists often collaborate closely with modelers, animators, and technical directors to ensure rigs are functional, efficient, and meet the creative needs of the project. Contract rigging artists are hired for specific projects or time periods, giving studios flexibility in staffing for various production cycles.

How does a contract 3D rigging artist typically collaborate with animators and modelers during a project?

As a Contract 3D Rigging Artist, you'll work closely with both modelers and animators to ensure that character rigs function smoothly and meet project requirements. You'll often receive models from the modeling team and will need to create rigs that allow animators to bring the characters or objects to life. Regular communication and feedback sessions are common, as you may need to adjust rigs based on animator input or troubleshoot deformation issues. This collaborative process helps ensure the final animations are both visually appealing and technically sound.

What are the key skills and qualifications needed to thrive as a contract 3D rigging artist, and why are they important?

A Contract 3D Rigging Artist needs expertise in character rigging, anatomy, and animation principles, typically supported by a degree in animation or related experience. Proficiency in industry-standard software such as Autodesk Maya, Blender, and knowledge of scripting languages like Python or MEL is essential. Strong problem-solving, attention to detail, and effective communication help artists collaborate smoothly with animators and technical teams. These skills ensure the creation of flexible, efficient rigs that allow for high-quality animation and seamless project delivery.

What are the most commonly searched types of 3D Rigging Artist jobs in Minnesota?

The most popular types of 3D Rigging Artist jobs in Minnesota are:

What are popular job titles related to Contract 3D Rigging Artist jobs in Minnesota?

For Contract 3D Rigging Artist jobs in Minnesota, the most frequently searched job titles are:

What job categories do people searching Contract 3D Rigging Artist jobs in Minnesota look for?

The top searched job categories for Contract 3D Rigging Artist jobs in Minnesota are:

What cities in Minnesota are hiring for Contract 3D Rigging Artist jobs?

Cities in Minnesota with the most Contract 3D Rigging Artist job openings:

Full-time

Posted 2 days ago

New


Job description

Job Description Hi, ESP has an immediate need for a 3D Specialist to support their industry-leading 3D product configurator. Contract Length: 12 months + potential to extend TOP SKILLS/REQUIREMENTS: Highly organized Collaborative - works well within a team Strong portfolio of work samples JOB SUMMARY ESP is seeking a 3D Artist who will be responsible for creating detailed but efficient 3D models of products for our industry-leading 3D product configurator. ESSENTIAL DUTIES & RESPONSIBLITIES Create 3D digital assets (3D models and associated textures) for use in a real-time engine Retrieve and convert CAD models to polygon-based models before retopologizing.

Utilize skills such as modeling, UV mapping, baking, and texturing. Communicate with cross-functional stakeholders to understand project requirements and product details before creating and delivering 3D models. Accountable for balancing visual fidelity with overall configurator performance.

Participate in the day-to-day operations of the team utilizing the Agile Methodology including daily standups, updating ongoing tasks within Jira, contributing to short-term forecasting, and regularly communicating progress and roadblocks. SKILLS & KNOWLEDGE Required: Bachelor's degree or above in Game Design, VFX, Digital Media, Computer Animation or similar field Previous experience working in a game engine like Playcanvas, Godot, or Unity. 2+ years' experience modeling in a 3D modeling program like Maya, Modo, or 3DS Max.

Retopology and baking Texture and vector editing with Adobe Creative Suite Strong organizational skills and attention to detail Demonstrated ability to communicate effectively, both verbally and in writing Self-starter that functions well in a collaborative team and fast-paced environment Effective time-management skills working with fluid deadlines Preferred: Familiarity with Playcanvas. Comfortability with Marmoset. Able to create 3D models and textures from photographs, technical drawings, or point cloud data.

Understanding of real-time rendering