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Contract 3D Animation Jobs (NOW HIRING)

Contract Motion Designer We are looking for a contract Motion Designer to build the rip animation ... This person having a background in 3D animations would be a plus, but our main tool of choice is ...

... of 3D, animation, or CAD a plus ยท Proficient in Microsoft Office, PowerPoint, and Excel ยท All ... contract and will not be responsible for any agency fees associated with unsolicited resumes.

... of 3D, animation, or CAD a plus โ€ข Proficient in Microsoft Office, PowerPoint, and Excel โ€ข All ... contract and will not be responsible for any agency fees associated with unsolicited resumes.

... 3D animation, editorial and finishing). You must be able to problem solve in a timely, cost ... Work in tandem with Business Affairs regarding production estimate creation, contracts, talent ...

Software Developer

Chantilly, VA ยท On-site

$150K - $250K/yr

Demonstrated experience with graphic design including animation and 3D animation. * Degree(s ... federal contract labor categories, wage rates, prior experience, skillsets, education, and ...

Software Developer

Chantilly, VA ยท On-site

$150K - $250K/yr

Demonstrated experience with graphic design including animation and 3D animation. * Degree(s ... federal contract labor categories, wage rates, prior experience, skillsets, education, and ...

... 3D artists. Layout, previsualization, environment and effects work will not qualify on their own ... and contract-based opportunities. Cincinnatus serves as the employer of record for these ...

Senior Facial Character TD (CONTRACT)

OR ยท On-site +1

$98K/yr

Collaborates with animation, character art, and engineering teams to produce high quality face rigs ... Processes and cleans 3D or 4D scan data from FACS sessions * Keeps up with state-of-the-art ...

Portfolio demonstrating strong 3D rendering, lighting, realism, animation, or interactive ... Contract with potential for direct hire based on performance and business needs Interview Process:

... work with 3D visualization, real-time environments, AR/VR, animation, and emerging AI-assisted ... Contract with potential for direct hire based on performance and business needs Interview Process:

Immediate Duration: 6-Month Contract to Hire Key Responsibilities: * Design, develop, and maintain ... Integrate and manage 3D assets, models, animations, lighting systems, and scene management ...

$80/hr

Collaborates with animation, character art, and engineering teams to produce high quality face rigs ... Processes and cleans 3D or 4D scan data from FACS sessions * Keeps up with state-of-the-art ...

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Contract 3D Animation information

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$31K

$63.9K

$132.5K

How much do contract 3d animation jobs pay per year?

As of Sep 9, 2026, the average yearly pay for contract 3d animation in the United States is $63,866.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,500.00 and $62,500.00 per year, depending on experience, location, and employer.

What are the most commonly searched types of 3D Animation jobs?

The most popular types of 3D Animation jobs are:

What other helpful pages are available for Contract 3D Animation?

Other pages related to Contract 3D Animation:

Infographic showing various Contract 3D Animation job openings in the United States as of August 2026, with employment types broken down into 89% Full Time, 8% Part Time, and 3% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $63,866 per year, or $30.7 per hour.

Motion Graphic Designer

Manhattan, NY โ€ข On-site

24 Seven Talent
Recruiting and Staffing Servicesย โ€ขย 1 - 5K employees

Other

Posted 11 days ago


Key responsibilities

  • Design and build the rip animation experience, including motion, haptics, and visual effects.

  • Create dynamic animation systems that respond to different card-pull outcomes and work with developers to implement them.

  • Collaborate with Product, Design, and Engineering teams to bring the in-product animation experience to life.


Job description

We are looking for a motion designer with heavy Rive experience.


We'd prefer your background be working with engineering teams on in-product motion design for games and features, rather than brand or marketing focused motion design for ads or commercials if possible.


Contract Motion Designer

We are looking for a contract Motion Designer to build the rip animation experience for our

new repacks product. This is a highly visible part of the product experience: turning each card

pull into something dynamic, exciting, and memorable. More specifically, looking for a senior

designer with interactive or game-adjacent experience. Specifically, need someone who has a

background in product-based Rive animations, less brand or marketing project experience. This

person having a background in 3D animations would be a plus, but our main tool of choice is

Rive and 2D animations for now. This person would develop the Rive animations based on

direction from the product manager, get confirmation on designs, and then work with our

front-end engineers on timing, state triggers, and easing curves. They should be used to tight

iteration loops and working directly with developers to tweak and implement the Rive files to

meet the in-app code as a seamless experience to the user.


What Youโ€™ll Do

Design and build the end-to-end rip animation experience, including motion, haptics, and

visual effects

Create dynamic animation systems that respond to different card-pull outcomes

Partner closely with Product, Design, and Engineering to bring the experience to life

in-product

Deliver durable, production-ready Rive files that our EPD team can maintain and evolve

over time


What Youโ€™ll Bring

Strong motion design and visual storytelling instincts, with a portfolio of polished product

or interactive work

Experience creating engaging, high-impact animations for consumer products

Proficiency with Rive; experience designing for dynamic, state-based interactions is a

plus

Comfort collaborating closely with designers and engineers in a fast-moving environment


Project Details

We are building a digital card pack opening โ€œtearโ€ and underlying card reveal experience as a

part of one of our new products. We are currently leveraging Rive. We show the pack, have a

โ€œtearโ€ or rip mechanic, and then slowly reveal the card using a number of โ€œpack openingโ€

animations like the pack unfolding and falling away, a โ€œcoverโ€ card appearing and flipping

through different categories of cards (e.g. basketball, football, baseball), and then landing on the

correct category of that assigned card to the user. After that, color beams, outlines, and

explosion animations are used to unveil the card image, price, and details. There is data binding

being used to associate the category of the card, rarity of the card to colors shown, and the card

details itself.


Timing

We are looking for this person to start immediately and continue through September at least. If things work well, could

extend for longer to other interactive sports games and market types being developed.