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Computer Science Internship Gaming Jobs in Chicago, IL

What We Look For In a Computer Programming Tutor * Advanced Subject Mastery: Deep knowledge of ... data science, game design, and automation applications. * Curriculum Awareness & Adaptive ...

What We Look For In a Computer Programming Tutor * Advanced Subject Mastery: Deep knowledge of ... data science, game design, and automation applications. * Curriculum Awareness & Adaptive ...

What We Look For In a Computer Programming Tutor * Advanced Subject Mastery: Deep knowledge of ... data science, game design, and automation applications. * Curriculum Awareness & Adaptive ...

What We Look For In a Computer Programming Tutor * Advanced Subject Mastery: Deep knowledge of ... data science, game design, and automation applications. * Curriculum Awareness & Adaptive ...

What We Look For In a Computer Programming Tutor * Advanced Subject Mastery: Deep knowledge of ... data science, game design, and automation applications. * Curriculum Awareness & Adaptive ...

... in Computer Science, Software Engineering, Biomedical Engineering (with computational focus), or related field * Preference for students who have completed 3+ years of coursework by the internship ...

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Computer Science Internship Gaming information

What are the key skills and qualifications needed to thrive as a Computer Science Intern in the gaming industry, and why are they important?

To thrive as a Computer Science Intern in gaming, you need a solid grasp of programming languages (like C++ or Python), basic software development concepts, and coursework or projects related to game development. Familiarity with game engines such as Unity or Unreal, version control systems like Git, and possibly relevant coursework or certifications in computer science are commonly expected. Creative problem-solving, teamwork, and strong communication skills help interns contribute effectively and learn from experienced developers. These skills ensure you can adapt quickly, collaborate on complex projects, and make a meaningful impact in a fast-evolving industry.

What types of projects and technologies can I expect to work on during a Computer Science Internship in the gaming industry?

As a Computer Science intern in the gaming industry, you can expect to work on a range of projects such as game development, debugging, tool creation, or optimizing game engines. Interns often collaborate with experienced developers, artists, and designers, contributing to features like gameplay mechanics, AI systems, or user interfaces. You'll likely use languages and tools such as C++, C#, Unity, Unreal Engine, or proprietary engines, depending on the studio. This hands-on experience provides insight into the game development pipeline and is an excellent opportunity to build a professional portfolio while developing teamwork and problem-solving skills.

What is a Computer Science Internship in Gaming?

A Computer Science Internship in Gaming is a temporary, hands-on position where students or recent graduates work with video game companies to gain real-world experience in game development. Interns typically assist with programming, debugging, testing, and sometimes designing games or game features. These internships provide valuable industry insights, help build technical skills, and can often lead to full-time job opportunities in the gaming industry.

What is the difference between Computer Science Internship Gaming vs Software Development Internship?

AspectComputer Science Internship GamingSoftware Development Internship
Required CredentialsComputer science fundamentals, programming skills, gaming industry knowledgeComputer science fundamentals, programming skills, software engineering basics
Work EnvironmentGaming companies, entertainment studios, tech startups focused on gamingTech firms, software companies, startups across various industries
Employer & Industry UsagePrimarily in gaming and entertainment sectorsAcross multiple sectors including finance, healthcare, tech
Common Search & Comparison IntentUnderstanding roles in gaming industry internshipsExploring software development internship opportunities

Computer Science Internship Gaming focuses on applying programming skills within the gaming industry, often involving game development, graphics, and interactive media. In contrast, Software Development Internship covers a broader range of software projects across various industries. Both roles require strong coding skills and a foundation in computer science, but their industry focus and work environments differ significantly.

What cities near Chicago, IL are hiring for Computer Science Internship Gaming jobs? Cities near Chicago, IL with the most Computer Science Internship Gaming job openings:
Adjunct Faculty in Game Programming

Adjunct Faculty in Game Programming

DePaul University

Chicago, IL • On-site

Full-time, Part-time

Posted 3 days ago


DePaul University rating

6.9

Company rating: 6.9 out of 10

Based on 28 frontline employees who took The Breakroom Quiz

381st of 528 rated colleges and universities


Job description

Description
DePaul's Jarvis College of Computing & Digital Media (CDM) is located in the heart of Chicago's Loop, the central business district of Chicago. Our students represent many different experiences, perspectives, and cultures, and the university strives to recruit and sustain a faculty community where all backgrounds are valued and supported. Part-time teaching positions are available throughout the academic year, including summer sessions. Academic course schedules fluctuate from quarter to quarter, and the college will work with selected individuals to determine a quarterly schedule. Courses are not guaranteed, however the college does its best to give ample notice about available courses. Applicants with expertise that matches course scheduling needs will be contacted for an interview.
The School of Computing (SoC) offers a variety of undergraduate and graduate programs including Computer Science, Artificial Intelligence, Cybersecurity, Data Science, Game Programming, Health Informatics, Human-Computer Interaction, Information Systems, Information Technology, Intelligent Systems Engineering, Network Engineering and Security, and Software Engineering. Find out more about SoC at https://www.cdm.depaul.edu/academics/Pages/School-of-Computing.aspx.
Qualifications
Minimum requirements include a master's degree in the discipline, or 18 semester/27 quarter hours of graduate work in the discipline, or an undergraduate degree with a minimum of five years demonstrated relevant professional experience. Exceptions may be considered with approval of the dean.
Application Instructions
We offer undergraduate and graduate degrees in Game Programming.
The Bachelor of Science degree in Game Programming trains students in the fundamentals of programming with a focus towards the interdisciplinary aspect of game development. Gameplay programmers bring their technical understanding of game internals to the problem of delivering engaging game experiences to players. Throughout the program, students collaborate on interdisciplinary teams with programmers, artists, game designers, producers, writers, and audio designers. Areas of study include level design, game scripting, computer graphics development, tool making, game physics, and artificial intelligence programming.
The Master of Science degree in Game Programming is designed for those interested in game programming at the highest level, including real time computing, computer graphics and professionals retooling for the game industry. Students learn about software engineering, computer graphics, artificial intelligence, animation, software architecture and networking. The game programing degree addresses the real-world needs of industry through special, topic-based classes. Courses are taught with a mixture of theory and applied practice. Covering both emerging trends and proven knowledge, the program's content is always relevant and current. This combination of approaches allows students to understand the connection between realized applied systems and issues they'll likely face professionally in years to come.
Considerations:
Exceptions to standard rates may apply to courses with unique credit hours, supervision, labs, clinical/practicum courses, coaching, administrative tasks, and courses that are either over-enrolled or under-enrolled.
General Compensation/Benefits Statement:
DePaul University has provided a compensation range that represents its good faith estimate of what the University may pay for the position at the time of posting. The salary offered to the selected candidate will be determined based on factors such as (but not limited to) the qualifications, education, experience, and training of the selected candidate, the scope and responsibilities of the position, departmental budget availability, internal salary equity considerations, and available market information.
DePaul University offers a variety of benefit options for qualified part-time employees. Further information regarding benefits can be found here: https://offices.depaul.edu/human-resources/benefits/part-time/Pages/default.aspx
About DePaul University's Academic Calendar:
Except for the College of Law, DePaul University operates on a quarter system. Classes in Autumn, Winter, and Spring quarters are 11 weeks in length (including finals week) and Summer courses, in two sessions, are typically 5 weeks in length. The College of Law operates on the semester system. Classes in the Fall and Spring semesters are 16 weeks in length (including finals week) and it offers a Summer Session of 7 weeks (including final exams).

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