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Computer Science Graduate Trainee Jobs in Chicago, IL

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Computer Science Graduate Trainee information

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$37

How much do computer science graduate trainee jobs pay per hour?

As of Sep 9, 2026, the average hourly pay for computer science graduate trainee in Chicago, IL is $21.79, according to ZipRecruiter salary data. Most workers in this role earn between $15.87 and $25.00 per hour, depending on experience, location, and employer.

What is a computer science graduate trainee?

Computer Science Graduate Trainees are recent graduates who join organizations to gain practical experience in the field of computer science. They typically rotate through various departments or projects to develop technical, analytical, and professional skills under the guidance of experienced mentors. The role is designed to bridge the gap between academic knowledge and real-world application, often leading to permanent positions within the company upon successful completion of the program.

What kinds of projects or tasks can I expect to work on as a computer science graduate trainee?

As a Computer Science Graduate Trainee, you'll typically rotate through various teams or departments to gain exposure to different technologies and business functions. You may work on real-world projects such as developing software features, debugging code, assisting with system integrations, or supporting IT infrastructure. Collaborating closely with senior engineers and cross-functional teams is common, and you'll often be assigned a mentor to guide your learning. This structure helps build a well-rounded technical skillset and provides opportunities to identify areas of specialization for future career growth.

What are the key skills and qualifications needed to thrive as a computer science graduate trainee, and why are they important?

To thrive as a Computer Science Graduate Trainee, you need a solid grounding in programming languages (such as Python, Java, or C++), algorithms, and data structures, along with a relevant computer science degree. Familiarity with version control systems like Git, basic database management, and exposure to cloud platforms or development frameworks are commonly expected. Strong problem-solving abilities, eagerness to learn, and effective teamwork and communication skills help set candidates apart. These skills and qualities are crucial for adapting quickly, contributing effectively to projects, and building a foundation for a successful tech career.

What is the difference between Computer Science Graduate Trainee vs Software Developer?

AspectComputer Science Graduate TraineeSoftware Developer
Required CredentialsBachelor's in Computer Science or related field, training programsBachelor's or higher in Computer Science, coding skills
Work EnvironmentEntry-level, training-focused, supervisedProject-based, coding, testing, deployment
Employer & Industry UsageInternships, training programs in tech companiesFull-time roles in software firms, tech departments
Search & Comparison IntentUnderstanding entry-level training rolesJob responsibilities, skills required

The main difference is that a Computer Science Graduate Trainee is an entry-level position focused on training and skill development, often within a structured program. In contrast, a Software Developer is a full-time professional role involving designing, coding, and maintaining software projects. Trainees typically undergo supervised learning, while developers work independently on projects.

What are the most commonly searched types of Computer Science Graduate jobs in Chicago, IL?

The most popular types of Computer Science Graduate jobs in Chicago, IL are:

What are popular job titles related to Computer Science Graduate Trainee jobs in Chicago, IL?

For Computer Science Graduate Trainee jobs in Chicago, IL, the most frequently searched job titles are:

What job categories do people searching Computer Science Graduate Trainee jobs in Chicago, IL look for?

The top searched job categories for Computer Science Graduate Trainee jobs in Chicago, IL are:

Infographic showing various Computer Science Graduate Trainee job openings in Chicago, IL as of September 2026, with employment types broken down into 2% Internship, 74% Full Time, 18% Part Time, and 6% Contract. Highlights an 94% In-person, 2% Hybrid, and 4% Remote job distribution, with an average salary of $45,317 per year, or $21.8 per hour.

Adjunct Faculty in Human Computer Interaction

Chicago, IL • On-site

DePaul University
Colleges, Universities, and Professional Schools • 1 - 5K employees

Full-time, Part-time

Re-posted 17 days ago


DePaul University rating

7.2

Company rating: 7.2 out of 10

Based on 29 frontline employees who took The Breakroom Quiz

390th of 631 rated colleges and universities


Job description

Description
DePaul's Jarvis College of Computing & Digital Media (CDM) is located in the heart of Chicago's Loop, the central business district of Chicago. CDM students come from a variety of backgrounds and cultures therefore CDM is interested in recruiting and maintaining a diverse faculty. Part-time teaching positions are available throughout the academic year, including summer sessions. Academic course schedules fluctuate from quarter to quarter, and the college will work with selected individuals to determine a quarterly schedule. Courses are not guaranteed, however the college does its best to give ample notice about available courses. Applicants with expertise that matches course scheduling needs will be contacted for an interview.
The School of Computing (SoC) offers a variety of undergraduate and graduate programs including Computer Science, Artificial Intelligence, Cybersecurity, Data Science, Game Programming, Health Informatics, Human-Computer Interaction, Information Systems, Information Technology, Intelligent Systems Engineering, Network Engineering and Security, and Software Engineering. Find out more about SoC at https://www.cdm.depaul.edu/academics/Pages/School-of-Computing.aspx.
Qualifications
Minimum requirements include a PhD degree in the discipline, or a master's degree with 18 semester/27 quarter hours of graduate work in the discipline, with a minimum of five years demonstrated relevant professional experience. Exceptions may be considered with approval of the dean.
The candidate must have demonstrated experience in working in teaching in a diverse learning environment.
Application Instructions
The Master of Science in Human-Computer Interaction prepares students to ideate, design, implement, and evaluate computer-based technologies so they are useful and usable for end users. This interdisciplinary degree integrates concepts and methods from computer science, graphic design and the social sciences. Drawing upon these concepts and methods, students learn user-centered and participatory design approaches as they create information and communication technologies (ICTs) such as dynamic web sites, mobile apps and desktop applications. Particular emphasis is given to ICT evaluation, exploratory user research, information architecture, interaction design and prototype development.
Considerations:
Exceptions to standard rates may apply to courses with unique credit hours, supervision, labs, clinical/practicum courses, coaching, administrative tasks, and courses that are either over-enrolled or under-enrolled.
General Compensation/Benefits Statement:
DePaul University has provided a compensation range that represents its good faith estimate of what the University may pay for the position at the time of posting. The salary offered to the selected candidate will be determined based on factors such as (but not limited to) the qualifications, education, experience, and training of the selected candidate, the scope and responsibilities of the position, departmental budget availability, internal salary equity considerations, and available market information.
DePaul University offers a variety of benefit options for qualified part-time employees. Further information regarding benefits can be found here: https://offices.depaul.edu/human-resources/benefits/part-time/Pages/default.aspx
About DePaul University's Academic Calendar:
Except for the College of Law, DePaul University operates on a quarter system. Classes in Autumn, Winter, and Spring quarters are 11 weeks in length (including finals week) and Summer courses, in two sessions, are typically 5 weeks in length. The College of Law operates on the semester system. Classes in the Fall and Spring semesters are 16 weeks in length (including finals week) and it offers a Summer Session of 7 weeks (including final exams).

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