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Computer Science Animation Jobs in Los Angeles, CA

Experience in architecting key software components of a game engine (i.e. rendering, gameplay, AI, physics, animation, etc) * B.Sc. degree in computer science PLUSES: * Former gameplay engineer with ...

Experience in architecting key software components of a game engine (i.e. rendering, gameplay, AI, physics, animation, etc) * B.Sc. degree in computer science PLUSES: * Former gameplay engineer with ...

BA/BS in Information Technology, Computer Science, related field or * equivalent work experience ... Animation, CoreGraphics and Core Text Business Experience:- * 5 plus years experience with major ...

Bachelor degree in Computer Science or equivalent. Minimum 5 years of Software Engineering ... Experience creating custom UI elements, UI animation techniques and creating a rich, interactive UX ...

Work with animators to develop enemy locomotion and traversal, melee moves, ambient behaviors, and ... Computer Science degree preferred though not required * Proficient in using game engines and tools ...

Senior Technical Designer

Santa Monica, CA · On-site

$114K - $122K/yr

Communicating with animation, programming, and art departments to effectively produce the assets ... Significant programming ability (Computer Science undergraduate degree preferred) * Deep ...

... in Computer Science or equivalent. • Minimum 5 years of Software Engineering experience. • ... animation techniques and creating a rich, interactive UX on iOS. • Fluency in and a deep ...

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Computer Science Animation information

See Los Angeles, CA salary details

$5

$72

How much do computer science animation jobs pay per hour?

As of Sep 14, 2026, the average hourly pay for computer science animation in Los Angeles, CA is $72.52, according to ZipRecruiter salary data. Most workers in this role earn between $72.55 and $72.55 per hour, depending on experience, location, and employer.

What is computer science animation?

Computer science animation refers to the creation of moving images and visual effects using computational techniques and programming. It combines principles from computer science, such as algorithms, data structures, and software development, with artistic design to produce animations for films, video games, simulations, and educational tools. Professionals in this field often use specialized software and programming languages to model, render, and animate digital objects and scenes. The field is interdisciplinary, drawing from mathematics, physics, and graphic design to achieve realistic and engaging results.

How do computer science animators typically collaborate with other departments during a project?

Computer science animators often work closely with artists, software developers, and project managers to ensure that animation sequences are both visually appealing and technically feasible. They regularly participate in cross-functional meetings to integrate feedback from creative teams and address any technical constraints or challenges. This collaborative environment helps ensure that the final product meets both artistic and performance standards, and also offers animators opportunities to broaden their skills by learning from adjacent disciplines.

What are the key skills and qualifications needed to thrive as a computer science animator, and why are they important?

To thrive as a Computer Science Animator, you need a solid background in computer science, programming (such as C++, Python), and digital animation principles, often supported by a degree in computer science, animation, or a related field. Proficiency with animation software like Autodesk Maya, Blender, and graphics libraries or game engines (e.g., Unity, Unreal Engine) is essential, along with familiarity with scripting and rendering tools. Strong creativity, attention to detail, and effective collaboration skills help create engaging animations and facilitate teamwork in multidisciplinary environments. These skills are crucial for producing high-quality visual content that meets technical requirements and creative objectives.

What is the difference between Computer Science Animation vs Computer Graphics?

AspectComputer Science AnimationComputer Graphics
Required CredentialsBachelor's in Computer Science, Animation, or related fieldsBachelor's in Computer Graphics, Digital Media, or related fields
Work EnvironmentAnimation studios, gaming companies, film productionDesign firms, visual effects companies, software development
Industry UsageCreating animated content, character animation, visual storytellingGenerating visual images, rendering, 3D modeling

Computer Science Animation focuses on developing animated content and visual storytelling using programming and computer science principles. In contrast, Computer Graphics emphasizes creating and rendering visual images, often involving 3D modeling and visual effects. While both fields overlap in visual design, Computer Science Animation is more centered on animation techniques and interactive media, whereas Computer Graphics covers a broader range of visual content creation.

Is computer science animation a good career?

Computer science animation involves applying programming and technical skills to create animated content and visual effects, often using tools like Maya or Blender. It can be a rewarding career for those interested in both technology and art, with opportunities in entertainment, gaming, and advertising industries; however, it requires strong technical knowledge and creativity. Job prospects depend on industry demand, skill level, and experience, with roles typically requiring proficiency in programming, 3D modeling, and animation software.

What jobs can I get with computer science animation?

With a background in computer science animation, you can pursue roles such as 3D animator, visual effects artist, game developer, or multimedia designer. These jobs often require skills in animation software like Maya or Blender, programming knowledge, and an understanding of graphics pipelines.

What are popular job titles related to Computer Science Animation jobs in Los Angeles, CA?

For Computer Science Animation jobs in Los Angeles, CA, the most frequently searched job titles are:

What job categories do people searching Computer Science Animation jobs in Los Angeles, CA look for?

The top searched job categories for Computer Science Animation jobs in Los Angeles, CA are:

What cities near Los Angeles, CA are hiring for Computer Science Animation jobs?

Cities near Los Angeles, CA with the most Computer Science Animation job openings:

Infographic showing various Computer Science Animation job openings in Los Angeles, CA as of August 2026, with employment types broken down into 1% As Needed, 83% Full Time, 13% Part Time, 2% Contract, and 1% Nights. Highlights an 79% Physical, 2% Hybrid, and 19% Remote job distribution, with an average salary of $150,851 per year, or $72.5 per hour.

Technology Director

Santa Monica, CA • On-site

New Venture
11 - 50 employees

Full-time

Re-posted 28 days ago


Job description

Company Description

We are a new game studio founded by industry veterans in West Los Angeles. Our focus is AAA action-adventure game for consoles (i.e. PS4 and XBOX ONE). Our first title is an action-adventure game with melee combat in an epic fantasy setting. Our mission is to create an IP in the action-adventure genre of high quality with new genre innovations.

We are building a team of egoless self-starters who take pride in ownership of their work and craft. In our culture, everyone is empowered to make decisions in their respective domain and open to constructive criticism to push the boundaries of what is possible in our game. We value honesty and transparency. We trust our employee's abilities and give them the tools and freedom to learn and make mistakes. We are looking for individuals who share the same passion to take on this challenge and to build games we can all be proud of.

Job Description

As a Technical Director, you are responsible for planning and managing all technical aspects required to deliver an AAA quality action-adventure console game. You are in the driver's seat of defining the processes and culture of a studio. You are comfortable wearing multiple hats at times and being part of the core team that builds the foundation and structure for our studio to ramp up for full production.

RESPONSIBILITIES:

  • Author Technical Design Document to define the technical scope of the game based on the High Level Design Document and investigation with discipline leads

  • Recruit and hire a team of engineers capable of delivering the product vision

  • Guide the creation of IT infrastructure with IT manager/external vendors

  • Define and set up software development environment

  • Work closely with Game Director, Animation Director, Art Director and other members of the development team to plan tech requirements and implementation and assist with problem solving technical issues in all areas of software engineering

  • Receive and assess feedback and constructive criticism from others regardless of their role and seniority

  • Lead the engineering team on a path of success and proactively communicate with different disciplines to ensure milestone goals and schedule are aligned

Qualifications

  • 8+ years experience on AAA quality action-adventure games on consoles

  • 3+ years experience as a Tech Director/Lead Software Engineer on AAA titles

  • Experience with latest game engines and tools that ship on the current generation of consoles (i.e. PS4 or XBOX ONE) or high-spec PC

  • Experience in architecting key software components of a game engine (i.e. rendering, gameplay, AI, physics, animation, etc)

  • B.Sc. degree in computer science

PLUSES:

  • Former gameplay engineer with experience in melee combat system

  • Experience with shipping game built on Unreal engine 4 or later on PS4 or XBOX ONE


Additional Information

We offer competitive salary and benefits including stock option plan