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Computer Graphics Technology Internship Jobs in Phoenix, AZ

During the Technology Internship you will enhance your understanding of emerging technologies ... Computer Science, Computer Engineering, Electrical Engineering, General Engineering, Software ...

Senior Software Engineer

Chandler, AZ · On-site

$130 - $170/hr

... in computer graphics using C or C++. * Must show demonstrated experience in the following: * Experience in 2D/3D (OpenGL or Vulkan) graphics and rendering technologies * Experience in writing ...

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Computer Graphics Technology Internship information

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$5

$12

$19

How much do computer graphics technology internship jobs pay per hour?

As of Sep 6, 2026, the average hourly pay for computer graphics technology internship in Phoenix, AZ is $12.92, according to ZipRecruiter salary data. Most workers in this role earn between $11.44 and $14.33 per hour, depending on experience, location, and employer.

What is the difference between Computer Graphics Technology Internship vs Computer Graphics Designer?

AspectComputer Graphics Technology InternshipComputer Graphics Designer
Required CredentialsEnrolled in or recent graduate of computer graphics, animation, or related programsBachelor's degree in graphic design, visual arts, or related field often preferred
Work EnvironmentInternship setting, often in tech or media companies, with mentorshipDesign studios, advertising agencies, or in-house creative teams
Employer & Industry UsageUsed by companies to train and evaluate potential full-time employees in tech and media industriesUsed by creative agencies, media firms, and entertainment companies for visual content creation

The Computer Graphics Technology Internship provides hands-on experience and training in computer graphics within a professional setting, often serving as a stepping stone to a full-time role. In contrast, a Computer Graphics Designer focuses on creating visual content and may require more advanced skills and a portfolio. Both roles are integral to the digital media industry but differ mainly in experience level and employment status.

Do computer graphics technology interns get paid?

Computer Graphics Technology internships are often paid positions, especially at larger companies or competitive programs, and may include hourly wages or stipends. However, some internships, particularly unpaid or for academic credit, may not offer compensation. It is important to review the specific internship details before applying.

What jobs can you get with a computer graphics technology internship?

A computer graphics technology internship can lead to roles such as 3D artist, visual effects artist, game designer, or graphics programmer. These positions typically require skills in software like Adobe Creative Suite, Autodesk Maya, or Unity, and often serve as entry points into industries like gaming, film, animation, or virtual reality.

What are popular job titles related to Computer Graphics Technology Internship jobs in Phoenix, AZ?

For Computer Graphics Technology Internship jobs in Phoenix, AZ, the most frequently searched job titles are:

What job categories do people searching Computer Graphics Technology Internship jobs in Phoenix, AZ look for?

The top searched job categories for Computer Graphics Technology Internship jobs in Phoenix, AZ are:

Infographic showing various Computer Graphics Technology Internship job openings in Phoenix, AZ as of August 2026, with employment types broken down into 1% As Needed, 80% Full Time, 16% Part Time, and 3% Contract. Highlights an 86% Physical, 3% Hybrid, and 11% Remote job distribution, with an average salary of $26,881 per year, or $12.9 per hour.

Other

Posted 17 days ago


Job description

University of Advancing Technology is currently recruiting an instructor to effectively instruct students in using a scripting language to study basics of game programming, graphics programming. Position requires knowledge of C++, data base, Direct X and Graphic Libraries. Knowledge of variables, data types, looping, conditional logic, functions, arrays, types, and other basic concepts allows the student to learn game concepts without a language course and prepares the student for future courses in this program during the first year. Students will gain valuable programming experience by writing simple tutorial-based games.

Essential Duties:

  • Recognize the fundamentals of computer programming such as variables, data types, branching and looping
  • Demonstrate 2D computer graphics theory using bitmaps and animated sprites
  • Identify device input commands including keyboard, mouse and joystick
  • Apply game logistics of collision detection, object motion and finite state based programming
  • Describe the fundamental theory of digital sound, file formats, effects commands and music playback commands
  • Demonstrate 3D computer graphics theory using 3D object creation, manipulation and animation