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Computer Graphics Engineer Jobs in San Jose, CA (NOW HIRING)

Sr. Computer Graphics Engineer

San Francisco, CA · On-site

$164K - $203K/yr

Developed by a team of former Instagram and Apple engineers, Rylo's breakthrough stabilization ... Demonstrated ability to research, design and implement graphic techniques. This includes features ...

Neural Graphics Engineer

Santa Clara, CA · On-site

$164K - $203K/yr

NVIDIA is a leading technology company at the forefront of computer graphics innovation. They are seeking a Neural Graphics Engineer to implement and optimize neural graphics techniques, prototype ...

Sr. Computer Graphics Engineer

San Francisco, CA · On-site

$164K - $203K/yr

Developed by a team of former Instagram and Apple engineers, Rylo's breakthrough stabilization ... Demonstrated ability to research, design and implement graphic techniques. This includes features ...

Neural Graphics Engineer

Santa Clara, CA

$164K - $203K/yr

Computer graphics is experiencing its most exciting transformation in decades. Neural techniques ... We reach millions of developers and creators through products like Alpasim, open platforms like ...

Neural Graphics Engineer

Santa Clara, CA · On-site

$163K - $201K/yr

Computer graphics is experiencing its most exciting transformation in decades. Neural techniques ... We reach millions of developers and creators through products like Alpasim, open platforms like ...

Neural Graphics Engineer

Santa Clara, CA · On-site

$164K - $203K/yr

Computer graphics is experiencing its most exciting transformation in decades. Neural techniques ... We reach millions of developers and creators through products like Alpasim, open platforms like ...

Senior iOS Graphics Engineer

San Francisco, CA · On-site +1

$160K - $250K/yr

We're looking for a Senior Engineer to join our Graphics Technology group. What You'll Do * Solve ... Strong computer science fundamentals and problem solving skills * Excellent communication and ...

Sr/Staff Graphics Engineer

San Jose, CA · On-site

$164K - $202K/yr

Required : • Bachelor's or Master's degree in Computer Science, Computer Graphics, or a related field. • At least 7 years of industry experience in graphics or UI engineering. • Expert-level ...

We're looking for a Senior Engineer to join our Graphics Technology group. What You'll Do * Solve ... Strong computer science fundamentals and problem solving skills * Excellent communication and ...

Bachelor's or Master's degree in Computer Science, Computer Graphics, or a related field. * At least 7 years of industry experience in graphics or UI engineering. * Expert-level proficiency in Qt and ...

Sr/Staff Graphics Engineer

San Jose, CA · On-site

$150K - $275K/yr

Bachelor's or Master's degree in Computer Science, Computer Graphics, or a related field. * At least 7 years of industry experience in graphics or UI engineering. * Expert-level proficiency in Qt and ...

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Showing results 1-20

Computer Graphics Engineer information

See San Jose, CA salary details

$162.3K

$189.9K

$204.5K

How much do computer graphics engineer jobs pay per year?

As of Aug 17, 2026, the average yearly pay for computer graphics engineer in San Jose, CA is $189,936.00, according to ZipRecruiter salary data. Most workers in this role earn between $164,100.00 and $202,800.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the computer graphics engineer position, and why are they important?

To thrive as a Computer Graphics Engineer, a strong background in computer science, mathematics, and expertise in graphics programming (such as OpenGL, DirectX, or Vulkan) is essential, often supported by a relevant degree. Familiarity with 3D modeling tools, real-time rendering engines, and version control systems is common, and professional certifications or coursework in graphics can be advantageous. Problem-solving abilities, attention to detail, and effective teamwork skills set standout candidates apart in collaborative engineering environments. These skills enable engineers to develop efficient, visually impressive graphics solutions while working seamlessly with interdisciplinary teams.

What is a computer graphics engineer?

A Computer Graphics Engineer designs and develops algorithms, software, and hardware for rendering images, animations, and visual effects. They work with programming languages like C++, OpenGL, and Vulkan to optimize graphics performance for applications such as video games, simulations, and virtual reality. Their role involves problem-solving in areas like shading, rendering pipelines, and real-time graphics.

What are the typical day-to-day responsibilities of a computer graphics engineer?

As a Computer Graphics Engineer, your day-to-day responsibilities typically include designing, developing, and optimizing graphics algorithms for rendering engines, collaborating closely with artists and other engineers to integrate new visual features, and troubleshooting performance issues in real-time applications. You may also be involved in creating or extending tools for content creation, prototyping new visual effects, and staying updated with advancements in graphics technologies. Depending on the company, you might participate in code reviews, sprint planning, and cross-disciplinary meetings to ensure project goals and visual quality standards are met. This role offers a dynamic work environment, where creativity and technical problem-solving are both highly valued.

What are popular job titles related to Computer Graphics Engineer jobs in San Jose, CA?

For Computer Graphics Engineer jobs in San Jose, CA, the most frequently searched job titles are:

What job categories do people searching Computer Graphics Engineer jobs in San Jose, CA look for?

The top searched job categories for Computer Graphics Engineer jobs in San Jose, CA are:

What cities near San Jose, CA are hiring for Computer Graphics Engineer jobs?

Cities near San Jose, CA with the most Computer Graphics Engineer job openings:

Infographic showing various Computer Graphics Engineer job openings in San Jose, CA as of August 2026, with employment types broken down into 81% Full Time, 13% Part Time, and 6% Nights. Highlights an 100% In-person job distribution, with an average salary of $189,936 per year, or $91.3 per hour.

Sr. Computer Graphics Engineer

Rylo

San Francisco, CA • On-site

$164K - $203K/yr

Full-time

Medical, Dental, Vision

Re-posted 20 days ago


Job description

Rylo is a powerful camera that captures everything around you and creates exceptionally smooth, beautiful video that's easy to share. Developed by a team of former Instagram and Apple engineers, Rylo's breakthrough stabilization software and smartphone app eliminate the traditional pain points of shooting, editing, and sharing videos. With Rylo, you don't have to worry about framing your shot or holding the camera steady to capture a video you're proud to share - simply hit record and make the perfect video after-the-fact.

See Rylo in action

At Rylo you'll be working in a small team that's building and shipping new consumer focused camera technology. You'll have a unique opportunity to drive software innovation and influence the hardware design to enable novel computational photography paradigms.
What we are looking for:
  • Demonstrated ability to research, design and implement graphic techniques. This includes features like post effects (Depth of Field, etc.), physically based optical effects, occlusion and global illumination.
  • Experience optimizing shaders for texture bandwidth, fill rate and ALU.
  • Experience debugging and profiling with tools like Razer and Renderdoc.
  • Experience working on render architecture with modern graphics APIs (Vulkan, Metal, D3D12), extra credit if the engine was multithreaded.
  • Solid knowledge of color theory.
  • 7+ years writing production code.
  • Deep knowledge of C++, C++11, design patterns.
  • Mobile platform focus.
Nice to have:
  • Experience writing cross platform code.
  • Experience designing for multi-threaded architectures.
  • Experience with optimization and profiling (Intel TBB, OpenMP or equivalent).
  • Familiarity with graph-based architecture.
  • Familiarity with design of high-level APIs.
  • Experience in profiling, debugging and testing complex systems.
  • Familiarity with 3D data structures and formats.
  • Familiarity with GPU computing APIs.
Why Rylo:
  • We're backed by Accel, Sequoia and Icon Ventures
  • You'll work with and learn from a highly cross-functional engineering team. Spanning software across the full stack: backend, frontend, iOS, Android, desktop, and embedded systems.
  • Just a year and a half after founding Rylo, we shipped our first camera on time and with a team of only 18. We love what we do and work hard to do it. 
  • Since launching in November 2017, we've expanded distribution to some of the top retailers, such as Amazon and Best Buy.
  • We value: ownership, a thoughtful approach to problem solving, transparency, candor, and a willingness to learn and teach.
  • You'll help us build the future of cameras so that anyone can easily capture, edit, and share their favorite memories with the world. 
Benefits and perks:
  • Your very own Rylo camera on your first day! 
  • Join our team lunches, happy hours, and off-sites
  • Meaningful equity
  • Flexible work schedule
  • Medical, dental, and vision insurance
  • Easy access to snacks and drinks

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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