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Computer Graphics Engineer Jobs in Chicago, IL (NOW HIRING)

Metal Engineer

Buffalo Grove, IL · On-site

$30 - $32/hr

DD2 Graphics produces large scale custom displays for the exhibit and event industry. The majority ... Proficient with computer-aided design (CAD) software. * Experience with AutoCAD * Ability to multi ...

... Imaging, Computer Graphics, or a related field. * Experience with advanced medical imaging ... You'll work alongside world-class engineers, architects, and product leaders to build scalable ...

Calculus 3 Tutor

Highland Park, IL · Remote

$18 - $40/hr

... computer graphics. * Curriculum Awareness & Adaptive Instruction: Familiar with Calculus III ... engineering-focused problems for STEM majors and advanced mathematics students. * Effective ...

Calculus 3 Tutor

Buffalo Grove, IL · Remote

$18 - $40/hr

... computer graphics. * Curriculum Awareness & Adaptive Instruction: Familiar with Calculus III ... engineering-focused problems for STEM majors and advanced mathematics students. * Effective ...

Calculus 3 Tutor

Chicago, IL · Remote

$18 - $40/hr

... computer graphics. * Curriculum Awareness & Adaptive Instruction: Familiar with Calculus III ... engineering-focused problems for STEM majors and advanced mathematics students. * Effective ...

Calculus 3 Tutor

Skokie, IL · Remote

$18 - $40/hr

... computer graphics. * Curriculum Awareness & Adaptive Instruction: Familiar with Calculus III ... engineering-focused problems for STEM majors and advanced mathematics students. * Effective ...

Calculus 3 Tutor

Naperville, IL · Remote

$18 - $40/hr

... computer graphics. * Curriculum Awareness & Adaptive Instruction: Familiar with Calculus III ... engineering-focused problems for STEM majors and advanced mathematics students. * Effective ...

Calculus 3 Tutor

Schaumburg, IL · Remote

$18 - $40/hr

... computer graphics. * Curriculum Awareness & Adaptive Instruction: Familiar with Calculus III ... engineering-focused problems for STEM majors and advanced mathematics students. * Effective ...

Calculus 3 Tutor

Des Plaines, IL · Remote

$18 - $40/hr

... computer graphics. * Curriculum Awareness & Adaptive Instruction: Familiar with Calculus III ... engineering-focused problems for STEM majors and advanced mathematics students. * Effective ...

Calculus 3 Tutor

Wheaton, IL · Remote

$18 - $40/hr

... computer graphics. * Curriculum Awareness & Adaptive Instruction: Familiar with Calculus III ... engineering-focused problems for STEM majors and advanced mathematics students. * Effective ...

Calculus 3 Tutor

Evanston, IL · Remote

$18 - $40/hr

... computer graphics. * Curriculum Awareness & Adaptive Instruction: Familiar with Calculus III ... engineering-focused problems for STEM majors and advanced mathematics students. * Effective ...

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Showing results 1-20

Computer Graphics Engineer information

See Chicago, IL salary details

$142.7K

$166.9K

$179.8K

How much do computer graphics engineer jobs pay per year?

As of Jul 22, 2026, the average yearly pay for computer graphics engineer in Chicago, IL is $166,948.00, according to ZipRecruiter salary data. Most workers in this role earn between $144,200.00 and $178,200.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Computer Graphics Engineer position, and why are they important?

To thrive as a Computer Graphics Engineer, a strong background in computer science, mathematics, and expertise in graphics programming (such as OpenGL, DirectX, or Vulkan) is essential, often supported by a relevant degree. Familiarity with 3D modeling tools, real-time rendering engines, and version control systems is common, and professional certifications or coursework in graphics can be advantageous. Problem-solving abilities, attention to detail, and effective teamwork skills set standout candidates apart in collaborative engineering environments. These skills enable engineers to develop efficient, visually impressive graphics solutions while working seamlessly with interdisciplinary teams.

What is a Computer Graphics Engineer job?

A Computer Graphics Engineer designs and develops algorithms, software, and hardware for rendering images, animations, and visual effects. They work with programming languages like C++, OpenGL, and Vulkan to optimize graphics performance for applications such as video games, simulations, and virtual reality. Their role involves problem-solving in areas like shading, rendering pipelines, and real-time graphics.

What are the typical day-to-day responsibilities of a Computer Graphics Engineer?

As a Computer Graphics Engineer, your day-to-day responsibilities typically include designing, developing, and optimizing graphics algorithms for rendering engines, collaborating closely with artists and other engineers to integrate new visual features, and troubleshooting performance issues in real-time applications. You may also be involved in creating or extending tools for content creation, prototyping new visual effects, and staying updated with advancements in graphics technologies. Depending on the company, you might participate in code reviews, sprint planning, and cross-disciplinary meetings to ensure project goals and visual quality standards are met. This role offers a dynamic work environment, where creativity and technical problem-solving are both highly valued.

What are the most commonly searched types of Computer Graphics Engineer jobs in Chicago, IL? The most popular types of Computer Graphics Engineer jobs in Chicago, IL are:
What are popular job titles related to Computer Graphics Engineer jobs in Chicago, IL? For Computer Graphics Engineer jobs in Chicago, IL, the most frequently searched job titles are:
Infographic showing various Computer Graphics Engineer job openings in Chicago, IL as of July 2026, with employment types broken down into 1% As Needed, 82% Full Time, 14% Part Time, and 3% Contract. Highlights an 93% Physical, 2% Hybrid, and 5% Remote job distribution, with an average salary of $166,948 per year, or $80.3 per hour.
Adjunct Faculty in Game Programming

Adjunct Faculty in Game Programming

DePaul University

Chicago, IL • On-site

Full-time, Part-time

Posted 28 days ago


DePaul University rating

7.2

Company rating: 7.2 out of 10

Based on 29 frontline employees who took The Breakroom Quiz

351st of 560 rated colleges and universities


Job description

Description
DePaul's Jarvis College of Computing & Digital Media (CDM) is located in the heart of Chicago's Loop, the central business district of Chicago. Our students represent many different experiences, perspectives, and cultures, and the university strives to recruit and sustain a faculty community where all backgrounds are valued and supported. Part-time teaching positions are available throughout the academic year, including summer sessions. Academic course schedules fluctuate from quarter to quarter, and the college will work with selected individuals to determine a quarterly schedule. Courses are not guaranteed, however the college does its best to give ample notice about available courses. Applicants with expertise that matches course scheduling needs will be contacted for an interview.
The School of Computing (SoC) offers a variety of undergraduate and graduate programs including Computer Science, Artificial Intelligence, Cybersecurity, Data Science, Game Programming, Health Informatics, Human-Computer Interaction, Information Systems, Information Technology, Intelligent Systems Engineering, Network Engineering and Security, and Software Engineering. Find out more about SoC at https://www.cdm.depaul.edu/academics/Pages/School-of-Computing.aspx.
Qualifications
Minimum requirements include a master's degree in the discipline, or 18 semester/27 quarter hours of graduate work in the discipline, or an undergraduate degree with a minimum of five years demonstrated relevant professional experience. Exceptions may be considered with approval of the dean.
Application Instructions
We offer undergraduate and graduate degrees in Game Programming.
The Bachelor of Science degree in Game Programming trains students in the fundamentals of programming with a focus towards the interdisciplinary aspect of game development. Gameplay programmers bring their technical understanding of game internals to the problem of delivering engaging game experiences to players. Throughout the program, students collaborate on interdisciplinary teams with programmers, artists, game designers, producers, writers, and audio designers. Areas of study include level design, game scripting, computer graphics development, tool making, game physics, and artificial intelligence programming.
The Master of Science degree in Game Programming is designed for those interested in game programming at the highest level, including real time computing, computer graphics and professionals retooling for the game industry. Students learn about software engineering, computer graphics, artificial intelligence, animation, software architecture and networking. The game programing degree addresses the real-world needs of industry through special, topic-based classes. Courses are taught with a mixture of theory and applied practice. Covering both emerging trends and proven knowledge, the program's content is always relevant and current. This combination of approaches allows students to understand the connection between realized applied systems and issues they'll likely face professionally in years to come.
Considerations:
Exceptions to standard rates may apply to courses with unique credit hours, supervision, labs, clinical/practicum courses, coaching, administrative tasks, and courses that are either over-enrolled or under-enrolled.
General Compensation/Benefits Statement:
DePaul University has provided a compensation range that represents its good faith estimate of what the University may pay for the position at the time of posting. The salary offered to the selected candidate will be determined based on factors such as (but not limited to) the qualifications, education, experience, and training of the selected candidate, the scope and responsibilities of the position, departmental budget availability, internal salary equity considerations, and available market information.
DePaul University offers a variety of benefit options for qualified part-time employees. Further information regarding benefits can be found here: https://offices.depaul.edu/human-resources/benefits/part-time/Pages/default.aspx
About DePaul University's Academic Calendar:
Except for the College of Law, DePaul University operates on a quarter system. Classes in Autumn, Winter, and Spring quarters are 11 weeks in length (including finals week) and Summer courses, in two sessions, are typically 5 weeks in length. The College of Law operates on the semester system. Classes in the Fall and Spring semesters are 16 weeks in length (including finals week) and it offers a Summer Session of 7 weeks (including final exams).

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