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Computer Graphics Animation Jobs (NOW HIRING)

... Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen ... Teach undergraduate course in computer graphics, particularly focusing on spatial data structures ...

Advanced proficiency in multiple specialty areas such as computer graphics, animation, 3D modeling, and multimedia/web development. * Strong project management skills, including the ability to manage ...

... computer animation, product design, 3D visual effects production and 3D computer game design • A minimum of ten (10) years' experience in the field of graphics, videography, and/or other design ...

Media Specialist

Annapolis, MD · On-site

$93K - $143K/yr

Conceptualize, direct, capture, and edit digital videos, animations, and motion graphics ... Bachelor's degree in Graphic Art, Graphic Design, Fine Art, Design Art, Computer Science or ...

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Computer Graphics Animation information

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How much do computer graphics animation jobs pay per hour?

As of Jun 24, 2026, the average hourly pay for computer graphics animation in the United States is $36.84, according to ZipRecruiter salary data. Most workers in this role earn between $27.88 and $42.55 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Computer Graphics Animation position, and why are they important?

To excel in Computer Graphics Animation, you need a solid understanding of animation principles, 3D modeling, rendering techniques, and typically a degree in animation, computer graphics, or a related field. Mastery of industry-standard tools such as Autodesk Maya, Blender, Adobe After Effects, and experience with graphics engines like Unity or Unreal Engine are highly valued. Creativity, attention to detail, strong communication, and the ability to work collaboratively are important soft skills in this role. These competencies enable professionals to produce high-quality animations, effectively convey visual stories, and meet the demands of team-driven production environments.

What is a Computer Graphics Animation job?

A Computer Graphics Animation job involves creating visual content using computer software to design animations, 3D models, special effects, and motion graphics. Professionals in this field work in industries like film, gaming, advertising, and virtual reality to bring characters, environments, and effects to life. They use tools such as Blender, Maya, or After Effects to animate objects and scenes according to scripts or storyboards. This role requires creativity, technical skills, and an understanding of animation principles to produce engaging and visually appealing content.

What are common challenges faced by professionals in computer graphics animation roles?

One of the main challenges in computer graphics animation is meeting tight project deadlines while maintaining high artistic and technical quality. Animators often need to adapt to rapidly changing feedback and collaborate across diverse teams, including designers, developers, and clients. Staying updated on evolving software tools and animation techniques is also essential to remain competitive. While these challenges can be demanding, they also provide opportunities for skill development and creative growth in a dynamic industry.

More about Computer Graphics Animation jobs
What cities are hiring for Computer Graphics Animation jobs? Cities with the most Computer Graphics Animation job openings:
What states have the most Computer Graphics Animation jobs? States with the most job openings for Computer Graphics Animation jobs include:
What job categories do people searching Computer Graphics Animation jobs look for? The top searched job categories for Computer Graphics Animation jobs are:
Infographic showing various Computer Graphics Animation job openings in the United States as of June 2026, with employment types broken down into 3% Locum Tenens, 8% Internship, 20% Full Time, 8% Part Time, 28% Temporary, and 33% Nights. Highlights an 72% Physical, 3% Hybrid, and 25% Remote job distribution, with an average salary of $76,634 per year, or $36.8 per hour.
Adjunct Professor in Computer Science

Adjunct Professor in Computer Science

DigiPen Institute of Technology

Redmond, WA • On-site

$6.0K - $12K/mo

Part-time

Posted 3 days ago


Job description

Located in Redmond, Washington, DigiPen Institute of Technology is a small college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade.
To learn more, visit: https://www.digipen.edu/
The Department of Computer Science at DigiPen Institute of Technology is currently seeking qualified applicants to teach CS-350 - Advanced Computer Graphics II. This course focuses on efficient representation and processing of complex multi-dimensional data with the goal of avoiding bottlenecks on the CPU and the GPU. Emphasis is placed on the creation of a robust mathematical library of geometry aggregates and evaluating their efficiency. Topics include creation and usage of spatial data structures, object-culling strategies, geometry aggregates, and geometric primitives.
Start Date: May 1st, 2026
Position: Adjunct Professor in Computer Science
Reports to: Department Chair
Key Responsibilities:
  • Teach undergraduate course in computer graphics, particularly focusing on spatial data structures and optimization strategies building towards collision detection and resolution
  • Participate in curriculum development and program assessment activities as advised by the Department Chair
  • Be available to support students via office hours and offline communication

Minimum Qualifications:
  • Bachelor's degree in computer science or a related field and at least 4 years of industry experience in a role related to computer science
  • Strong background in computer graphics, especially in Vulkan/DX 12
  • Excellent written and verbal communication skills
  • Ability to work collaboratively with colleagues and students

Preferred Qualifications:
  • Master's degree in computer science or a closely related field
  • Evidence of successful teaching experience or demonstrated teaching potential
  • Experience as a contributor in video game industry, computer science or related fields

Desired Areas of Expertise:
Applicants with expertise in any area of computer science are encouraged to apply, including but not limited to:
  • Computer Graphics and Rendering
  • Physics or Graphics engine development with Vulkan/DX 12
  • Professional Game Development

Salary Range:
$6,048 - $12,701 per term, depending on credit hours, class size, and faculty rank
Not benefits eligible.
Application Procedure:
Applications should include, or you will be asked to provide, the following:
  • A cover letter
  • Current curriculum vitae
  • Academic Transcripts of most recently attended educational institutions (unofficial is acceptable for the application, with an official copy requested later)
  • Statement of teaching philosophy
  • Statement of experience on maximizing quality and engagement across broad subjects and perspectives
  • List of three references with complete contact details (name, address, email, telephone). References will not be contacted without prior authorization.

Upon accepting an offer of employment with us, the candidate will receive an invitation for a required background check, employment verification, and 5-panel drug screen as a part of the hiring process.
APPLICATION DEADLINE: Complete application files will be accepted on a continuous basis and remain active for 365 days. While we sincerely appreciate all applications, only those candidates selected for an interview will be contacted.
Additional Notes:
All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time), dependent upon student enrollment and instructional needs, and subject to budget consideration and approval. DigiPen Institute of Technology reserves the right to extend application deadlines and/or not to offer advertised positions.
Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws.
For further information, please review the Know Your Rights notice from the Department of Labor.