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Computer Graphics Animation Jobs (NOW HIRING)

... graphics and animation from photographs, video, script and/or storyboards utilizing graphics software. Essential Job Functions Translates provided storyboards to create two/three-dimensional computer ...

Crowds Artist

Burbank, CA

$60.69 - $75.95/hr

Bachelor's degree in Computer Graphics, Computer Science, Engineering, and related fields, or equivalent experience * Understanding of rigging and animation techniques * Strong interest in Particle ...

... Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen ... Teach undergraduate course in computer graphics, particularly focusing on spatial data structures ...

Advanced proficiency in multiple specialty areas such as computer graphics, animation, 3D modeling, and multimedia/web development. * Strong project management skills, including the ability to manage ...

Design and develop motion graphics, animations, and interactive presentations * Create video intros ... Required for computer use, digital design work, and handling printed materials. * Visual and ...

Position Summary As a Junior Motion Graphic Designer/Animator, you will create high-quality 2D ... Prolonged periods sitting at a desk and working on a computer. * Must be able to lift up to 15 ...

Advanced proficiency in multiple specialty areas such as computer graphics, animation, 3D modeling, and multimedia/web development. * Strong project management skills, including the ability to manage ...

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Computer Graphics Animation information

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How much do computer graphics animation jobs pay per hour?

As of Jun 4, 2026, the average hourly pay for computer graphics animation in the United States is $36.84, according to ZipRecruiter salary data. Most workers in this role earn between $27.88 and $42.55 per hour, depending on experience, location, and employer.

What is a Computer Graphics Animation job?

A Computer Graphics Animation job involves creating visual content using computer software to design animations, 3D models, special effects, and motion graphics. Professionals in this field work in industries like film, gaming, advertising, and virtual reality to bring characters, environments, and effects to life. They use tools such as Blender, Maya, or After Effects to animate objects and scenes according to scripts or storyboards. This role requires creativity, technical skills, and an understanding of animation principles to produce engaging and visually appealing content.

What are the key skills and qualifications needed to thrive in the Computer Graphics Animation position, and why are they important?

To excel in Computer Graphics Animation, you need a solid understanding of animation principles, 3D modeling, rendering techniques, and typically a degree in animation, computer graphics, or a related field. Mastery of industry-standard tools such as Autodesk Maya, Blender, Adobe After Effects, and experience with graphics engines like Unity or Unreal Engine are highly valued. Creativity, attention to detail, strong communication, and the ability to work collaboratively are important soft skills in this role. These competencies enable professionals to produce high-quality animations, effectively convey visual stories, and meet the demands of team-driven production environments.

What are common challenges faced by professionals in computer graphics animation roles?

One of the main challenges in computer graphics animation is meeting tight project deadlines while maintaining high artistic and technical quality. Animators often need to adapt to rapidly changing feedback and collaborate across diverse teams, including designers, developers, and clients. Staying updated on evolving software tools and animation techniques is also essential to remain competitive. While these challenges can be demanding, they also provide opportunities for skill development and creative growth in a dynamic industry.
What cities are hiring for Computer Graphics Animation jobs? Cities with the most Computer Graphics Animation job openings:
What states have the most Computer Graphics Animation jobs? States with the most job openings for Computer Graphics Animation jobs include:
What job categories do people searching Computer Graphics Animation jobs look for? The top searched job categories for Computer Graphics Animation jobs are:
Graphics Compositing UI Rendering Engineer, Graphics, Games, & ML

Graphics Compositing UI Rendering Engineer, Graphics, Games, & ML

Apple

Cupertino, CA • On-site

$172K - $213K/yr

Other

This job post has expired today. Applications are no longer accepted.


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 661 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Weekly Hours: 40

Role Number: 200606688-0836

Summary

Apple's Compositing, Color, and Display Software organization provides the graphics software foundation for all of Apple's innovative products, including iPhone, iPad, Apple TV, Mac and Apple Watch. Our goal is to enable developers and HI designers to create exceptional visual experiences by efficiently utilizing hardware acceleration and color technologies through compositing and display. The technologies we develop are central to enabling enhanced experiences across our platforms, including acceleration for Liquid Glass UI material and presenting HDR content with the highest quality.

Are you passionate about building the rendering technologies that make interfaces feel alive? Do you get excited about solving complex graphics challenges to deliver beautiful, responsive experiences at scale? If creating world-class visual experiences through innovative rendering architecture energizes you, this is your opportunity.

Description

We're looking for a talented Senior Software Engineer with deep rendering expertise to join our UI Rendering team. In this role, you'll drive key aspects of the Core Animation graphics compositing and rendering engine that powers visual experiences across iPhone, iPad, Mac, Apple TV, and Apple Watch. You'll architect and build the graphics technologies that bring our user interfaces to life, from foundational compositing systems to cutting-edge visual effects.

Working at the heart of our graphics stack, you'll bridge the gap between creative vision and technical reality. You'll partner directly with HI designers to prototype and productize new visual concepts, collaborate with framework engineers to expose powerful rendering capabilities, and work alongside our Metal and GPU teams to unlock the full potential of Apple Silicon. From next-generation material systems to sophisticated animation techniques, you'll shape the visual foundation that defines how millions experience Apple products every day.

Responsibilities:

  • Design, architect, and implement Core Animation UI rendering features and compositing technologies across all Apple platforms
  • Partner with HI designers and framework teams to enable new visual experiences and design language evolution
  • Collaborate with Metal graphics framework and GPU and Display teams to leverage and influence platform capabilities for rendering innovation
  • Make critical technical decisions balancing visual quality, implementation complexity, and platform constraints
  • Develop tools and workflows that enable rapid iteration from design concept to production-ready rendering features
  • Ensure rendering quality, correctness, and visual fidelity across diverse content and platform configurations
  • Contribute to long-term technical strategy and influence hardware/software roadmaps to enable future rendering capabilities and visual experiences
  • Optimize rendering performance and power efficiency across Apple's diverse hardware ecosystem

Minimum Qualifications

  • 5+ years of experience in software development, including software release management and integration processes

  • 3+ years of experience with real-time rendering and computer graphics

  • Strong background in C/C++ programming and shader development

  • Hands-on experience with Metal or modern graphics APIs (Vulkan, DirectX)

  • Experience with layer-based rendering systems or scene graph architectures

  • Foundational understanding of Operating Systems, Computer Architecture, and CPU/GPU programming including memory subsystems

  • Strong debugging and triaging skills for complex, multi-layered systems issues

  • Experience with graphics performance analysis and optimization techniques

  • Excellent collaboration skills with cross-functional teams on complex large-scale projects

  • Bachelor's or Master's degree in Computer Science or related field, or equivalent experience

Preferred Qualifications

  • Deep expertise with Metal Shading Language and advanced graphics programming

  • Knowledge of compositing algorithms, color management, HDR, and wide color gamut workflows

  • Experience with CPU/GPU synchronization and multi-threaded rendering architectures

  • Experience with client/server or multi-process graphics architectures

  • Experience with Mac or iOS application development using Swift or Objective-C

  • Familiarity with GPU profiling tools and performance optimization for mobile platforms

  • Experience shipping consumer graphics products at scale

  • Experience with automated testing frameworks for graphics rendering


What Apple employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976