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Computer Graphics 3D Artist Jobs (NOW HIRING)

Computer Graphics Operator/Illustrator

Henderson, NV · On-site

$118K - $141K/yr

A minimum of three years of experience in computer graphics applications. Must be proficient in Microsoft PowerPoint and have experience in Adobe Creative Cloud Enterprise (desired) with Photoshop ...

Senior 3D Artist: Imerza is a digital twin and architectural visualization studio built on Unreal ... Solid understanding of BIM/CAD-to-UE5 pipelines: Revit, Rhino, or SketchUp via Datasmith.

Showing results 41-60

Computer Graphics 3D Artist information

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$30.5K

$129.5K

$152.5K

How much do computer graphics 3d artist jobs pay per year?

As of Sep 9, 2026, the average yearly pay for computer graphics 3d artist in the United States is $129,541.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

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Infographic showing various Computer Graphics 3D Artist job openings in the United States as of July 2026, with employment types broken down into 88% Full Time, 9% Part Time, and 3% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $129,541 per year, or $62.3 per hour.

3D 产品可视化设计师 / 3D Product Visualization Artist

New York, NY • On-site

Contractor

Re-posted 15 days ago


Job description

我们正在招聘-名 3D 产品可视化设计师,为 AI 消费硬件制作高质量静帧,产品页面图,广告素材和发布视觉.你会从 CAD/STP,CMF 方向和不完整的设计输入出发,快速产出可信,精致,可复用的渲染资产.
工作职责
• 清理 CAD/STP 模型并建立适合渲染的场景,材质,灯光和摄像机.
• 制作白底产品图,生活方式场景,细节特写,分解图和电商 PDP 资产.
• 准确表达塑料,金属,玻璃,织物,半透明和表面处理.
• 根据工厂样品和反馈快速调整 CMF,比例和细节.
• 交付有组织的源文件,纹理和可复用场景.
任职要求
• 提供消费电子或产品可视化作品集.
• 熟练使用 Blender,Cinema 4D,3ds Max,KeyShot,Octane,Redshift 或同类工具.
• 能处理 CAD/STP 输入,理解 PBR 材质,色彩管理和合成.
• 品味好,速度快,能在输入不完整时独立推进.
English
We are hiring a 3D Product Visualization Artist to create polished stills, PDP imagery, campaign assets, and launch visuals for AI consumer hardware.
Responsibilities
• Prepare CAD/STP models and build production-ready scenes, materials, lighting, and cameras.
• Create clean packshots, lifestyle scenes, detail views, exploded views, and e-commerce assets.
• Render plastic, metal, glass, fabric, transparency, and surface finishes accurately.
• Iterate quickly from factory samples and CMF feedback; deliver organized reusable source files.
Requirements
• A strong consumer-electronics or product-visualization portfolio.
• Fluency in Blender, Cinema 4D, 3ds Max, KeyShot, Octane, Redshift, or comparable tools.
• Experience with CAD/STP inputs, PBR materials, color management, and compositing.
• Excellent taste, speed, independence, and comfort working from imperfect inputs.