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Computer Games Developer Jobs in Vancouver, BC (NOW HIRING)

At Kabam, we're constantly raising the bar of excellence in free-to-play gaming. We hire for ... Bachelor's degree in Computer Science, Engineering, or equivalent experience * Expert-level ...

Bachelor's degree in Computer Science or related * 2+ years of experience as a Software Engineer ... games, music concerts) * Commitment to professional development & advancement: * Supportive ...

Bachelor's degree in Computer Science or related * 2+ years of experience as a Software Engineer ... games, music concerts) * Commitment to professional development & advancement: * Supportive ...

Bachelor's degree in Computer Science or related * 5+ years of experience as a Software Engineer ... games, music concerts) * Commitment to professional development & advancement: * Supportive ...

Technical Test Analyst II / I

Vancouver, BC · On-site

CA$51K - CA$89K/yr

Who We Are At 2K, we create some of the most iconic and culture-shaping video games in ... You will collaborate with engineers to provide technical context and automated reproduction steps ...

... game development and bring 2K's next groundbreaking sports franchise to life. Headquartered in ... Bachelor's degree in Computer Science or equivalent experience Beneficial Qualifications ...

Producer

Burnaby, BC · On-site

CA$71K - CA$105K/yr

We're seeking passionate and driven professionals across all areas of game development to help ... Work with multi-disciplinary teams of designers, engineers and artists to establish, prioritize ...

UI/UX Designer

New Westminster, BC · On-site

CA$75K - CA$90K/yr

Collaborate closely with artists, engineers, and game designers to iterate on designs and ... The typical salary range for this position is $75,000 - $90,000 CAD per year and is subject to ...

Senior Technical Animator

Burnaby, BC · On-site

CA$99K - CA$147K/yr

Work with engineering to ensure character assets function efficiently in runtime environments. Who ... Please note that 2K Games and its studios never uses instant messaging apps or personal email ...

... to PCs, gaming and embedded systems. Grounded in a culture of innovation and collaboration, we ... You will partner closely with RTL, Physical Design, Methodology, and CAD teams to translate ...

Showing results 41-60

Computer Games Developer information

What does a computer games developer do?

A Computer Games Developer is responsible for designing, creating, and programming video games for computers, consoles, and mobile devices. They work as part of a team that may include artists, designers, and sound engineers to bring a game concept to life. Their tasks often involve writing code, testing game features, fixing bugs, and optimizing performance to ensure a smooth gaming experience. Computer Games Developers may specialize in areas like gameplay, graphics, or artificial intelligence, depending on the project and their expertise.

What are the key skills and qualifications needed to thrive as a computer games developer?

To thrive as a Computer Games Developer, you need strong programming skills (commonly in C++, C#, or Java), a good understanding of game design principles, and often a relevant degree in computer science or game development. Proficiency with game engines like Unity or Unreal Engine, knowledge of version control systems (e.g., Git), and sometimes certifications in specific platforms are typically required. Creativity, teamwork, problem-solving, and effective communication are essential soft skills that help developers collaborate and innovate. These skills and qualities are crucial for building engaging, technically sound games that succeed in a competitive industry.

What are some common challenges faced by computer games developers during the game development cycle?

Computer games developers often encounter challenges such as managing tight deadlines, adapting to rapidly changing project requirements, and ensuring smooth collaboration across multidisciplinary teams like artists, designers, and programmers. Balancing creativity with technical constraints, optimizing game performance, and fixing bugs under time pressure are also typical hurdles. Additionally, keeping up with evolving technologies and industry trends can be demanding, but overcoming these challenges can lead to significant professional growth and rewarding project outcomes.

What is the difference between Computer Games Developer vs Software Developer?

AspectComputer Games DeveloperSoftware Developer
Required CredentialsBachelor's in Computer Science, Game Design, or related fields; knowledge of game enginesBachelor's in Computer Science or related fields; programming skills
Work EnvironmentGame studios, entertainment companies, independent projectsTech companies, startups, corporate software teams
Industry UsageVideo game industry, entertainment sectorVarious industries including finance, healthcare, tech
Common Search/ComparisonOften compared for programming and development skillsBroader software development roles

Computer Games Developers focus on creating interactive entertainment using specialized game engines and design principles, often working in entertainment or gaming studios. Software Developers have a broader scope, working on various applications across industries. While both roles require programming skills and similar educational backgrounds, their work environments and end products differ significantly.

Infographic showing various Computer Games Developer job openings in Vancouver, BC as of August 2026, with employment types broken down into 1% As Needed, 79% Full Time, 17% Part Time, 2% Contract, and 1% Nights. Highlights an 75% Physical, 2% Hybrid, and 23% Remote job distribution.

Machine Learning Engineer - EA Sports FC

Vancouver, BC • On-site

Electronic Arts
PC Games • 10K+ employees

Other

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 17 days ago


Job description

Role ID

215640

Worker Type

Regular Employee

Studio/Department

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC, NHL® hockey, NBA LIVE basketball, and EA SPORTS UFC.

At the heart of EA SPORTS is the FC franchise. EA SPORTS FC is the world's #1 best-selling video game with over 200M engaged players across multiple platforms, including console, PC, and mobile. Innovation, passion, and teamwork are at the heart of everything we do. With studios in Vancouver, Bucharest, and Cologne, we’re looking for the brightest talent, so we can continue to create experiences that connect with millions of hearts and minds the world over.

Reporting to the Senior Data Science Manager, we are seeking a full-stack Machine Learning Engineer to operationalize, deploy, and scale high-impact machine learning solutions and end-to-end pipelines that power personalized, in-game experiences. As a key member of our multidisciplinary team, you will act as the bridge between technical engineering and strategic business objectives, ensuring robust software integration for our machine learning initiatives. The ideal candidate thrives in a dynamic environment, balancing applied technical execution with cross-team collaboration. You will be responsible for implementing resilient data architectures, maintaining scalable infrastructure, and collaborating with stakeholders to translate requirements into high-performance, production-ready systems.

Your Responsibilities:

Pipeline Management - Deploy and maintain end-to-end Machine Learning pipelines to ensure robust data delivery and optimal model performance.

Edge Deployment - Deploy Machine Learning models directly on target devices like gaming consoles and PC, optimized for specific platform constraints.

LLM Optimization - Execute Large Language Model deployment and optimization for generative content and immersive in-game systems.

Cross-functional Collaboration - Share technical knowledge by engaging with game teams to develop and ship high-impact features.

Technical Evangelism - Promote Machine Learning best practices through presentations and interactive demonstrations to elevate the team's craft.

Innovation Research - Stay abreast of latest ML advancements and prototype new application opportunities within the FC franchise.

Your Qualifications:

Academic Foundation - Possess a BS in Computer Science, Mathematics, or a related field, or equivalent professional engineering experience.

LLM Expertise - Demonstrate experience with Large Language Model deployment, fine-tuning, and retrieval-augmented generation techniques.

Programming Proficiency - Exhibit strong computer programming fundamentals with proficiency in Python and C++ or Java.

Workflow Tooling - Apply hands‑on experience with Databricks, Trino, and Apache Airflow to manage production data and model workflows.

Production Record - Provide a proven record of building, deploying, and maintaining Machine Learning applications within productized software.

Full‑stack Versatility - Maintain experience deploying models on edge devices across the entire Machine Learning lifecycle.

Pay Transparency - North America COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

Pay is just one part of the overall compensation at EA.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top‑up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full‑time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well‑being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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