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Computer Games Developer Jobs in Mount Prospect, IL

.NET Developer - QMS

Aurora, IL · On-site

$70K - $105K/yr

Cool amenities from Golf Simulator, Sport Court and Arcade games. * Growing team with a small ... Bachelor's degree in computer science, Engineering, or related field. * 1+ years of professional ...

.NET Developer - QMS

Aurora, IL · On-site

$70K - $105K/yr

Cool amenities from Golf Simulator, Sport Court and Arcade games. * Growing team with a small ... Bachelor's degree in computer science, Engineering, or related field. * 1+ years of professional ...

.NET Developer - QMS

Aurora, IL · On-site

$70K - $105K/yr

Cool amenities from Golf Simulator, Sport Court and Arcade games. * Growing team with a small ... Bachelor's degree in computer science, Engineering, or related field. * 1+ years of professional ...

.NET Developer - QMS

Aurora, IL · On-site

$70K - $105K/yr

Cool amenities from Golf Simulator, Sport Court and Arcade games. * Growing team with a small ... Bachelor's degree in computer science, Engineering, or related field. * 1+ years of professional ...

Sr. Software Developer

Skokie, IL · On-site

$52 - $68.75/hr

... game! In this role, you will be part of a development pod, working closely with the Tech/Team Lead ... Bachelor's/Master's degree in Computer Science, Engineering, or a related field * 5+ years of ...

.Net Developer

Chicago, IL · On-site

$49.75 - $65.75/hr

Elevate the game of the entire team. REQUIREMENTS: 7+ years of experience in software development ... Bachelor's Degree in a Computer Science. Minimum Experience: 7 years in .Net Development Type of ...

Showing results 41-60

Computer Games Developer information

See Mount Prospect, IL salary details

$32.3K

$107.8K

$178.8K

How much do computer games developer jobs pay per year?

As of Sep 14, 2026, the average yearly pay for computer games developer in Mount Prospect, IL is $107,764.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,000.00 and $123,200.00 per year, depending on experience, location, and employer.

What does a computer games developer do?

A Computer Games Developer is responsible for designing, creating, and programming video games for computers, consoles, and mobile devices. They work as part of a team that may include artists, designers, and sound engineers to bring a game concept to life. Their tasks often involve writing code, testing game features, fixing bugs, and optimizing performance to ensure a smooth gaming experience. Computer Games Developers may specialize in areas like gameplay, graphics, or artificial intelligence, depending on the project and their expertise.

What are the key skills and qualifications needed to thrive as a computer games developer?

To thrive as a Computer Games Developer, you need strong programming skills (commonly in C++, C#, or Java), a good understanding of game design principles, and often a relevant degree in computer science or game development. Proficiency with game engines like Unity or Unreal Engine, knowledge of version control systems (e.g., Git), and sometimes certifications in specific platforms are typically required. Creativity, teamwork, problem-solving, and effective communication are essential soft skills that help developers collaborate and innovate. These skills and qualities are crucial for building engaging, technically sound games that succeed in a competitive industry.

What are some common challenges faced by computer games developers during the game development cycle?

Computer games developers often encounter challenges such as managing tight deadlines, adapting to rapidly changing project requirements, and ensuring smooth collaboration across multidisciplinary teams like artists, designers, and programmers. Balancing creativity with technical constraints, optimizing game performance, and fixing bugs under time pressure are also typical hurdles. Additionally, keeping up with evolving technologies and industry trends can be demanding, but overcoming these challenges can lead to significant professional growth and rewarding project outcomes.

What is the difference between Computer Games Developer vs Software Developer?

AspectComputer Games DeveloperSoftware Developer
Required CredentialsBachelor's in Computer Science, Game Design, or related fields; knowledge of game enginesBachelor's in Computer Science or related fields; programming skills
Work EnvironmentGame studios, entertainment companies, independent projectsTech companies, startups, corporate software teams
Industry UsageVideo game industry, entertainment sectorVarious industries including finance, healthcare, tech
Common Search/ComparisonOften compared for programming and development skillsBroader software development roles

Computer Games Developers focus on creating interactive entertainment using specialized game engines and design principles, often working in entertainment or gaming studios. Software Developers have a broader scope, working on various applications across industries. While both roles require programming skills and similar educational backgrounds, their work environments and end products differ significantly.

What cities near Mount Prospect, IL are hiring for Computer Games Developer jobs?

Cities near Mount Prospect, IL with the most Computer Games Developer job openings:

Infographic showing various Computer Games Developer job openings in Mount Prospect, IL as of August 2026, with employment types broken down into 1% As Needed, 82% Full Time, 14% Part Time, 2% Contract, and 1% Nights. Highlights an 76% Physical, 2% Hybrid, and 22% Remote job distribution, with an average salary of $107,764 per year, or $51.8 per hour.

Adjunct Faculty in Intelligent Systems Engineering

Chicago, IL • On-site

DePaul University
Colleges, Universities, and Professional Schools • 1 - 5K employees

Full-time, Part-time

Re-posted 23 days ago


DePaul University rating

7.5

Company rating: 7.5 out of 10

Based on 30 frontline employees who took The Breakroom Quiz


Job description

Description
DePaul's Jarvis College of Computing & Digital Media (CDM) is located in the heart of Chicago's Loop, the central business district of Chicago. Our students represent many different experiences, perspectives, and cultures, and the university strives to recruit and sustain a faculty community where all backgrounds are valued and supported. Part-time teaching positions are available throughout the academic year, including summer sessions. Academic course schedules fluctuate from quarter to quarter, and the college will work with selected individuals to determine a quarterly schedule. Courses are not guaranteed, however the college does its best to give ample notice about available courses. Applicants with expertise that matches course scheduling needs will be contacted for an interview.
The School of Computing (SoC) offers a variety of undergraduate and graduate programs including Computer Science, Artificial Intelligence, Cybersecurity, Data Science, Game Programming, Health Informatics, Human-Computer Interaction, Information Systems, Information Technology, Intelligent Systems Engineering, Network Engineering and Security, and Software Engineering. Find out more about SoC at https://www.cdm.depaul.edu/academics/Pages/School-of-Computing.aspx.
Qualifications
Minimum requirements include a master's degree in the discipline, or 18 semester/27 quarter hours of graduate work in the discipline, or an undergraduate degree with a minimum of five years of demonstrated relevant professional experience. Exceptions may be considered with approval of the dean.
  • Candidates should have the ability to teach foundational courses in electrical and computer engineering, including, but not limited to, analog and digital circuits, embedded systems, and control systems. A strong background in Intelligent Systems Engineering and related areas is highly desirable.

Application Instructions
The BS in Intelligent Systems Engineering program prepares students for engineering systems that integrate physical processes, computation, and control. The BS In Intelligent Systems Engineering is a hybrid program between traditional Computer Science, Computer Engineering, and "generalist" Engineering programs. Just like any engineering program, it has rigorous math and science requirements and a focus on building systems based on theoretical foundations and fundamental engineering design principles. Unlike most engineering programs, it is multi-disciplinary and includes a broad and deep foundation in computer science and software development.
We are looking for instructors with an engineering background who can teach courses on embedded systems, electromagnetism and electronic circuits, signals and signal processing, linear physical systems and feedback control, and/or the design of reliable cyber-physical systems.
Considerations:
Exceptions to standard rates may apply to courses with unique credit hours, supervision, labs, clinical/practicum courses, coaching, administrative tasks, and courses that are either over-enrolled or under-enrolled.
General Compensation/Benefits Statement:
DePaul University has provided a compensation range that represents its good faith estimate of what the University may pay for the position at the time of posting. The salary offered to the selected candidate will be determined based on factors such as (but not limited to) the qualifications, education, experience, and training of the selected candidate, the scope and responsibilities of the position, departmental budget availability, internal salary equity considerations, and available market information.
DePaul University offers a variety of benefit options for qualified part-time employees. Further information regarding benefits can be found here: https://offices.depaul.edu/human-resources/benefits/part-time/Pages/default.aspx
About DePaul University's Academic Calendar:
Except for the College of Law, DePaul University operates on a quarter system. Classes in Autumn, Winter, and Spring quarters are 11 weeks in length (including finals week) and Summer courses, in two sessions, are typically 5 weeks in length. The College of Law operates on the semester system. Classes in the Fall and Spring semesters are 16 weeks in length (including finals week) and it offers a Summer Session of 7 weeks (including final exams).
Equal Employment Opportunity Statement
DePaul University is an Equal Opportunity employer with a strong commitment to hiring for our mission and diversifying our faculty and staff. All qualified applicants will receive consideration for employment without regard to race, color, religion (except where religion is a bona fide occupational qualification for the job), national origin, sex, age, disability, marital status, sexual orientation, gender identity, protected veteran status or any other factor protected by law.
DePaul University and Our Mission
As an innovative Catholic, Vincentian university anchored in the global city of Chicago, DePaul supports the integral human development of its students. The university does so through its commitment to outstanding teaching, academic excellence, real-world experience, and community engagement. DePaul prepares its graduates to be successful in their chosen fields and agents of transformation throughout their lives.
Guided by an ethic of Vincentian personalism and professionalism, DePaul passionately upholds the dignity of all members of its diverse, multi-faith, and inclusive community. Through education, creative endeavors, and research, the university addresses the great questions of our day, promoting peaceful, just, and equitable solutions to social and environmental challenges. Since its founding in 1898, DePaul University has remained dedicated to making education accessible to all, with special attention to including underserved and underrepresented communities.
Comprised of ten colleges and schools, offering 130+ undergraduate majors and 170+ graduate programs, DePaul's faculty challenges its students to analyze and solve real-world problems with rigor and innovation.
As an urban faith-based institution with a diverse student body, DePaul is committed to growing and maintaining a faculty dedicated to advancing the Vincentian mission through research, teaching, and service. DePaul upholds a fair and equitable recruitment, interview, and hiring process where supporting diverse populations and academic excellence are compatible goals. Our vibrant and diverse faculty is supported through academic and professional development resources. Successful candidates thrive and are at home in an environment where diverse cultures and identities, ideas, backgrounds, and experiences are welcomed and supported.

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