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Computer Game Design Jobs in Houston, TX (NOW HIRING)

Part-Time PC Technician III

Kingwood, TX · On-site

$32K - $41K/yr

... computer gaming and dental hygiene. Location address is 20000 Kingwood Drive, Kingwood, TX 77339 ... Ability to work to resolve conflicts (e.g., technical disagreements or design reviews) in own work ...

... care, gaming, financial services and retail, Pivot3 is a fast-growing company (recognized by ... Contribute to the design and architecture of new or re-engineered software in our core areas of ...

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Computer Game Design information

See Houston, TX salary details

$44.9K

$149K

How much do computer game design jobs pay per year?

As of Jun 12, 2026, the average yearly pay for computer game design in Houston, TX is $142,403.00, according to ZipRecruiter salary data. Most workers in this role earn between $148,000.00 and $148,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Computer Game Designer, and why are they important?

To thrive as a Computer Game Designer, you need strong creative problem-solving skills, a solid understanding of game mechanics, storytelling, and typically a degree in game design or a related field. Familiarity with industry-standard tools like Unity, Unreal Engine, and graphic design software, as well as knowledge of scripting languages, is commonly required. Excellent collaboration, communication, and adaptability help designers work effectively with multidisciplinary teams and respond to player feedback. These skills ensure engaging, technically sound, and marketable games that resonate with target audiences.

What is the difference between Computer Game Design vs Computer Game Programming?

AspectComputer Game DesignComputer Game Programming
Primary FocusConcept development, story, gameplay mechanicsWriting code, implementing game features
Required SkillsCreativity, storytelling, user experienceProgramming languages, software development
Work EnvironmentDesign studios, collaborative teamsDevelopment teams, technical environments
Common CertificationsGame design degrees, portfoliosComputer science degrees, coding certifications

Computer Game Design focuses on creating the overall concept, story, and gameplay experience, while Computer Game Programming involves coding and implementing those ideas into a playable game. Both roles often collaborate closely but require different skill sets and educational backgrounds.

What jobs can you get as a game designer?

As a game designer, you can pursue roles such as level designer, gameplay designer, narrative designer, systems designer, or creative director. These positions involve developing game concepts, mechanics, storylines, and user experiences, often requiring skills in design tools, programming, and understanding player engagement. Career progression may lead to senior or lead designer roles, project management, or specialized design positions within the gaming industry.

What is computer game design?

Computer game design is the process of creating the content and rules of a video game, including its story, characters, gameplay mechanics, and user experience. Game designers work collaboratively with artists, programmers, and sound engineers to bring interactive entertainment to life. They conceptualize ideas, develop prototypes, and refine gameplay to ensure the final product is engaging and fun for players. The field combines creativity, technical skills, and an understanding of player psychology to produce compelling gaming experiences.

What are some common challenges faced by computer game designers when working in a collaborative development team?

Computer game designers often encounter challenges such as aligning creative vision with technical constraints, coordinating with programmers and artists, and balancing gameplay mechanics with storytelling. Effective communication is key, as designers must clearly convey ideas and adapt to feedback from different departments. Navigating tight deadlines and rapidly changing project scopes is also common, requiring flexibility and problem-solving skills to ensure the final product meets quality standards and player expectations.

How do you become a computer game designer?

To become a computer game designer, individuals typically earn a bachelor's degree in game design, computer science, or a related field, and develop skills in programming, storytelling, and graphic design. Gaining experience through internships, creating a portfolio of game projects, and proficiency with game development tools like Unity or Unreal Engine are also important steps.

Will AI replace game designers?

AI can assist game designers by automating repetitive tasks and generating content, but it is unlikely to fully replace the creative and strategic aspects of game design. Human designers are essential for storytelling, player experience, and innovative concepts that require intuition and artistic judgment. Therefore, game designers will continue to play a vital role alongside AI tools in the development process.

Is game design math heavy?

Computer game design often involves some math skills, particularly in areas like physics, algorithms, and scripting. However, the level of math required varies depending on the specific role, with some positions focusing more on creativity and storytelling than advanced mathematics. Familiarity with programming tools and game engines can also be important for success in the field.
What are popular job titles related to Computer Game Design jobs in Houston, TX? For Computer Game Design jobs in Houston, TX, the most frequently searched job titles are:
What job categories do people searching Computer Game Design jobs in Houston, TX look for? The top searched job categories for Computer Game Design jobs in Houston, TX are:
What cities near Houston, TX are hiring for Computer Game Design jobs? Cities near Houston, TX with the most Computer Game Design job openings:
Infographic showing various Computer Game Design job openings in Houston, TX as of June 2026, with employment types broken down into 70% Full Time, 15% Part Time, and 15% Temporary. Highlights an 92% In-person, and 8% Remote job distribution, with an average salary of $142,403 per year, or $68.5 per hour.

I&C Design Engineer

WASEYABEK DEVELOPMENT COMPANY LLC

Houston, TX • On-site

$192K/yr

Full-time

Posted 16 days ago


Job description

Mission

Waséyabek Federal Services, LLC (WFS) is a 100% Tribally owned, Native American SBA 8(a) small business of the Nottawaseppi Huron Band of the Potawatomi (NHBP). WFS is part of a portfolio of companies managed by Waséyabek Development Company, LLC, a 100% Tribally owned economic development firm focused on income diversification on behalf of NHBP that reaches beyond gaming and is a well-funded, experienced small business, with substantial liquid assets and experience in federal contracting. WFS has borrowing capacity to meet the daily cash needs of new business development, new award support, and operational working capital. WFS is well-versed in federal contract compliance and provides outstanding support services


Job Description

  • Provide essential technical knowledge and perform engineering work as described below. This position serves as a staff engineer performing engineering assignment of intermediate complexity.
  • Under direct supervision of the Discipline Lead Engineer or Area Lead Engineer, analyze and make independent recommendations regarding technical solutions to problems of intermediate complexity in accordance with project requirements
  • Develop and review specifications and design criteria
  • Perform and check engineering analyses and calculations; specify materials, equipment and systems; and solve technical problems of intermediate complexity
  • Coordinate technical issues with other disciplines, project management, vendors and clients
  • Execute work in compliance with Project Quality Plan and procedures
  • Execute work in accordance with the approved project scope, cost, and schedule baselines
  • Establish, control and report on material key quantities; provide analysis, and forecasts
  • Provide technical support to activities associated with equipment and material procurement and subcontracting including scopes of work, technical bid evaluations, and review of vendor submittals
  • Provide technical support to activities associated with construction administration including response to construction requests-for-information and field changes
  • Other duties as assigned

Basic Job Requirements

  • U.S. Citizenship required
  • Bachelor of Science degree in Control Systems Engineering, Electrical Engineering, Chemical Engineering or related engineering field and minimum five (5) years of work related experience
  • Working knowledge of applicable federal (including Department of Energy orders), state, and local codes and standards
  • Ability to communicate effectively with audiences that include but are not limited to project management, coworkers, clients, vendors, and subcontractors
  • Job related technical knowledge necessary to complete the job
  • Intermediate knowledge of discipline codes and standards
  • Ability to perform work in compliance with applicable local, state, and federal codes, statutes and guidelines
  • Ability to attend to detail and work in a time-conscious and time-effective manner
  • Intermediate computer and software skills to include proficiency in the use of word processing, e-mail, spreadsheet and electronic presentation programs
  • Experience providing Engineering, Procurement, and Construction (EPC) services on commercial or industrial projects
  • Proficiency executing EPC projects utilizing engineering analysis, 3D modeling and 2D
  • Computer-Aided Drafting and Design (CADD) automation tools in a multi-discipline environment

Discipline Specific Job Requirements

  • Perform a broad range of I&C design activities, including design definition, control systems architecture and development, digital systems, Programmable Logic Controller (PLC), Distributed Control Systems (DCS), network configuration, logic development, network switches, process controls, Piping and Instrumentation Diagram (P&ID) development support and review, HMI, communication protocols, routing, and layout, Safety Integrity Level (SIL), and procurement activities
  • Prepare and modify instrument and control systems design documents (e.g., instrument datasheets, Input / Output wiring diagrams, schematics, panel layouts, logic diagrams, cable schedules, and instrument installation details)
  • Perform control systems sizing calculations for control valves, relief valves, flow elements, thermowells and other instrumentation
  • Create instrument index and datasheets and generate reports in Intergraph SmartPlant Instrumentation (SPI) database
  • Develop intermediate complexity control systems narrative specifications
  • Develop basic control systems logic diagrams and/or cause and effect diagrams
  • Represent control systems and participate in model reviews
  • Develop specifications and design of DCS, PLC and Safety Instrumented
  • Systems (SIS) hardware and software applications; monitor DCS / PLC / SIS design developed by the design group

Preferred Qualifications

  • Professional Engineer license
  • Practical field experience
    • EPC project experience for the following industries:
    • U.S Department of Energy or other U.S. Federal Government Agency
    • Nuclear facilities under a nuclear quality assurance program
  • Manufacturing, pharmaceutical or biotechnology
  • Proficiency with Bentley MicroStation
  • Proficiency with Autodesk AutoCAD
  • Proficiency with Intergraph SPI
  • Intermediate knowledge of:
    • Specifying instrumentation
    • Control systems procurement activities
    • P&ID representation; can recognize / report problems associated with control systems representation on P&ID
    • Developing control strategies and represent on P&ID
  • Instrument design and installation requirements

Disclaimer:

This job description indicates, in general, the nature and levels of work, knowledge, skills, abilities, and other essential functions (as covered under the Americans with Disabilities Act) expected of an incumbent. It is not designed to cover or contain a comprehensive listing of activities, duties, or responsibilities required of an incumbent. An incumbent may be asked to perform other duties as required.