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Computer Engineer Jobs in Saint George, UT (NOW HIRING)

Senior Compiler Engineer

Santa Clara, UT · On-site

$93K - $128K/yr

D. in Computer Science, Computer Engineering, a related field, or equivalent experience. * 5+ years of relevant work or research experience in compiler development, language design, or GPU code ...

Structural Project Engineer

Saint George, UT · On-site

$71K - $95K/yr

Structural model using computer-aided design software (Revit, RAM, etc.) * Redline structural ... Bachelor's Degree in Civil Engineering (Emphasis in Structural Engineering) * Master's Degree in ...

Bachelor's degree in Computer Science, Data Science, Engineering, or related field, or equivalent experience. * 4-8 years of experience in AI engineering, data science, software engineering, software ...

AI Engineer

Saint George, UT · On-site

$50K - $90K/yr

Bachelor's degree in Computer Science, Data Science, Engineering, or related field, or equivalent experience. * 4-8 years of experience in AI engineering, data science, software engineering, software ...

Working knowledge of 3D CAD software (SolidWorks, Solid Edge, or AutoCAD). * Technical Fundamentals ... Understanding of basic engineering calculations, geometric dimensioning and tolerancing (GD&T), and ...

Working knowledge of 3D CAD software (SolidWorks, Solid Edge, or AutoCAD). * Technical Fundamentals ... Understanding of basic engineering calculations, geometric dimensioning and tolerancing (GD&T), and ...

The Tooling Engineer is responsible for designing, developing, and maintaining tools, fixtures ... Proficiency with CAD software such as NX, CATIA, SolidWorks, or similar platforms. * Strong ...

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Computer Engineer information

See Saint George, UT salary details

$43.2K

$108.2K

$122.5K

How much do computer engineer jobs pay per year?

As of Sep 10, 2026, the average yearly pay for computer engineer in Saint George, UT is $108,244.00, according to ZipRecruiter salary data. Most workers in this role earn between $99,300.00 and $117,100.00 per year, depending on experience, location, and employer.

What is a computer engineer?

A computer engineer designs, researches, tests, and develops computer equipment and software such as circuit boards, chips, routers, and application programs. Computer engineers analyze complex equipment and systems to understand the best way to improve it. They create new types of information technology devices and use logic and reasoning to hone in on goals, test assumptions, and identify the strengths and weaknesses of alternative solutions to problems. Engineers often work in teams and have to be able to communicate with other types of engineers, including non-technical team members. Computer engineers make sure that components fit together properly and function according to the latest software developments.

What are the key skills and qualifications needed to thrive as a computer engineer?

To thrive as a Computer Engineer, you need a strong background in computer science, mathematics, and hardware/software design, typically supported by a bachelor’s degree in computer engineering or a related field. Familiarity with programming languages (such as C/C++ or Python), circuit design tools, and industry certifications like CompTIA or Cisco are highly valuable. Problem-solving, teamwork, and effective communication are essential soft skills that set top performers apart. These abilities ensure that computer engineers can design, implement, and optimize systems that meet technical requirements and business goals.

What are common challenges computer engineers face when working on cross-functional teams?

Computer engineers often collaborate with software developers, hardware designers, and project managers, which can present challenges in aligning technical requirements and communication styles. Ensuring that everyone has a clear understanding of system limitations and integration points is crucial, as miscommunication can lead to project delays or rework. Staying adaptable and proactively clarifying expectations helps computer engineers navigate these collaborative environments successfully.

What is the difference between Computer Engineer vs Software Developer?

AspectComputer EngineerSoftware Developer
Required CredentialsBachelor's in Computer Engineering or related field; certifications like Cisco, CompTIABachelor's in Computer Science or Software Engineering; certifications like Microsoft, AWS
Work EnvironmentDesigning hardware, embedded systems, and software integration in labs or officesWriting, testing, and maintaining software applications in offices or remote setups
Employer & Industry UsageTech companies, manufacturing, telecommunications, embedded systemsIT firms, software companies, startups, enterprise software development

Computer Engineers focus on both hardware and software systems, often working on embedded systems and hardware integration. Software Developers primarily create and maintain software applications. While their roles overlap in programming, Computer Engineers have a broader scope including hardware design, whereas Software Developers specialize in software solutions.

What are the most commonly searched types of Computer Engineer jobs in Saint George, UT?

The most popular types of Computer Engineer jobs in Saint George, UT are:

What are popular job titles related to Computer Engineer jobs in Saint George, UT?

For Computer Engineer jobs in Saint George, UT, the most frequently searched job titles are:

What cities near Saint George, UT are hiring for Computer Engineer jobs?

Cities near Saint George, UT with the most Computer Engineer job openings:

Infographic showing various Computer Engineer job openings in Saint George, UT as of September 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $108,244 per year, or $52 per hour.

Senior Compiler Engineer

Santa Clara, UT • On-site

Socket.dev
Network Security • 1 - 10 employees

$93K - $128K/yr

Other

Posted 4 days ago


Job description

NVIDIA is dedicated to reinvent accelerated computing. Reinvention requires great technology and amazing people. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.

NVIDIA is hiring a Senior Compiler Engineer to join our team driving the next generation of GPU systems programming. We are redefining how developers write high-performance GPU software by bringing the safety, expressiveness, and modern tooling of Rust to native GPU and CUDA development. On this team, you will build cutting-edge compiler pipelines, custom intermediate representation (IR) frameworks, and JIT compilation systems that bridge host and device execution—allowing developers to write memory-safe, high-performance GPU kernels in idiomatic Rust.

What you’ll be doing:
  • Develop Rust-to-GPU Compiler Pipelines: Design, implement, and maintain custom compiler backends (such as rustc codegen backends and proc-macros) and Rust-native intermediate representation (IR) frameworks to compile standard Rust directly to high-performance CUDA PTX and machine code.

  • Build compiler IRs and Optimizers: Work with modern compiler architectures to lower Rust AST and MIR into IRs including MLIR, PTX, and LLVM, including GPU-specific optimizations.

  • Support complex ahead-of-time, just-in-time, and link time optimization workflows: Build state-of-the-art tooling to support users targeting a broad family of NVIDIA GPUs, host platforms, and feature sets.

  • Define Safe Parallel Abstractions: Architect innovative compiler-enforced safety models that extend Rust's ownership, borrowing, and lifetime disciplines across the GPU launch boundary—preventing data races and enforcing memory safety during asynchronous GPU execution.

  • Expose Next-Gen Hardware Features: Implement type-safe, ergonomic device-side abstractions in Rust for low-level GPU hardware primitives, including shared memory, barriers, scoped atomics, Tensor Memory Accelerator (TMA), and warp/cluster-level operations.

  • Build the future: Supporting today’s accelerated computing applications is not sufficient. We have to build composable building blocks for others around us to build the applications of tomorrow.

What we need to see:
  • Bachelor's, Master's, or Ph.D. in Computer Science, Computer Engineering, a related field, or equivalent experience.

  • 5+ years of relevant work or research experience in compiler development, language design, or GPU code generation.

  • Deep expertise in the Rust programming language, including a strong grasp of compiler internals (rustc), Rust MIR, procedural macros, and Rust's borrow-checker/lifetime model.

  • Hands-on experience with compiler infrastructures, intermediate representations (IRs), and code generation (such as LLVM IR, MLIR, or custom IR systems).

  • Solid understanding of parallel programming models, GPU architectures, and CUDA programming.

  • Strong software design skills, including debugging, profiling, and benchmarking compilers and GPU kernels.

  • Ability to orchestrate agents for product requirement design, architecture, code development, testing, code review, and issue triage.

  • Ability to work independently, define project goals and scope, and drive complex compiler-engineering efforts from research to production.

Ways to stand out from the crowd:
  • A track record of contributing to the Rust compiler (rustc), Cargo tooling, or open-source Rust-to-GPU projects.

  • Experience building custom compiler front-ends, AST translators, or JIT engines.

  • Familiarity with MLIR or other extensible compiler frameworks.

  • Deep proficiency in low-level GPU programming, including the use of modern hardware features (e.g., Tensor Cores, warp-level shuffles, or asynchronous transfer pipelines).

  • Experience designing Domain-Specific Languages (DSLs) or tile-based programming abstractions for tensor processing.

With competitive salaries and a generous benefits package, we are widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us and, due to unprecedented growth, our exclusive engineering teams are rapidly growing. If you're a creative and autonomous engineer with a real passion for programming languages and systems technology, we want to hear from you.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until September 6, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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