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Computer Animation Jobs in Denver, CO (NOW HIRING)

This person is also to assist sales and marketing in developing product concepts and generate CAD-driven marketing assets, including renderings and animations, as needed. While success in this ...

This person is also to assist sales and marketing in developing product concepts and generate CAD-driven marketing assets, including renderings and animations, as needed. While success in this ...

Computer Animation information

See Denver, CO salary details

$10

$40

$72

How much do computer animation jobs pay per hour?

As of Jun 9, 2026, the average hourly pay for computer animation in Denver, CO is $40.56, according to ZipRecruiter salary data. Most workers in this role earn between $22.50 and $65.82 per hour, depending on experience, location, and employer.

What is a Computer Animation job?

A Computer Animation job involves creating moving images and visual effects using computer software. Animators work in industries like film, television, video games, and advertising to bring characters, environments, and objects to life. They use techniques such as 2D animation, 3D modeling, rigging, and motion capture. The role often requires creativity, technical skills, and proficiency in industry-standard software like Maya, Blender, or Adobe After Effects.

What are some typical challenges faced by professionals working in computer animation?

Computer animators often encounter tight deadlines, rapidly changing project requirements, and the need to continuously update their technical skills as software evolves. Working as part of a creative team, animators must adapt their personal style to match the project's vision and collaborate closely with directors, designers, and programmers. Handling feedback constructively and managing workload during peak production times are also common challenges. However, these aspects of the job can foster growth, creativity, and resilience in a dynamic and rewarding field.

What are the key skills and qualifications needed to thrive in the Computer Animation position, and why are they important?

To thrive in Computer Animation, you need a strong foundation in 3D modeling, animation principles, and a keen artistic eye, typically supported by a degree in animation, visual arts, or a related field. Mastery of industry-standard software such as Autodesk Maya, Blender, and Adobe After Effects, along with a robust digital portfolio, is typically required. Creativity, attention to detail, and effective collaboration make candidates stand out in this profession. These skills ensure the creation of compelling animations that meet client or studio standards and contribute to successful project outcomes.

What are popular job titles related to Computer Animation jobs in Denver, CO? For Computer Animation jobs in Denver, CO, the most frequently searched job titles are:
What job categories do people searching Computer Animation jobs in Denver, CO look for? The top searched job categories for Computer Animation jobs in Denver, CO are:
Infographic showing various Computer Animation job openings in Denver, CO as of June 2026, with employment types broken down into 4% As Needed, 3% Full Time, 77% Part Time, 13% Contract, and 3% Nights. Highlights an 88% Physical, 2% Hybrid, and 10% Remote job distribution, with an average salary of $84,374 per year, or $40.6 per hour.
Adjunct Faculty, 2D Animation (On Campus)

Adjunct Faculty, 2D Animation (On Campus)

Rocky Mountain College of Art + Design

Lakewood, CO

Full-time

Posted 24 days ago


Job description

Adjunct Faculty, 2D Animation (On Campus)
Salary: $2,440 (lecture) – $3,340 (studio) per class, per term
Location: Lakewood, CO
Target Fill Date: June 1st, 2026
Rocky Mountain College of Art +Design is looking for an Adjunct Professor who has expertise in 2D Animation. The faculty member works with the Chair and Program Lead of the Animation program, working closely with students, faculty, and administrative staff to advance teaching, student clubs and activities, co-curricular experiences, and curriculum development. They will work closely with academic leadership with a focus on teaching, monitoring and improving student learning and success, and performing duties as assigned by the Chair and the Program Lead.
RMCAD’s Digital Arts + Media Department offers degree programs rooted in industry-aligned practices, emerging technologies, and interdisciplinary collaboration. The successful applicant will have demonstrated expertise in Animation workflows, with an emphasis on character motion studies, performance-based animation, and scene development using Toon Boom Harmony. This position supports the continued design, development, and delivery of dynamic, studio-centered curricula and the advancement of learning outcomes to prepare students for leadership in an evolving digital landscape.
Required Qualifications
  • A graduate degree (MA, MS, MFA, MDes, or equivalent) in Animation, Game Art, Game Design, relevant Motion Graphics, OR a bachelors degree with a sustained record of professional or studio-based work in these areas.
  • Proficiency using and teaching industry-leading 2D Animation software, including, but not limited to ToonBoom Harmony (required), Storyboard Pro (required), Adobe Photoshop (bonus) Adobe After Effects (bonus), etc
  • Examples of pedagogical approaches that align with the institution's mission and values, along with evidence of effective and inclusive teaching that values a diverse student body.
Preferred Qualifications
  • A terminal degree (MFA or PhD) in Art, Design, or a related discipline OR equivalent professional distinction recognized at a national or international level.
  • 2+ years of teaching experience in an accredited postsecondary institution with proven expertise in teaching Animation or related digital media.
  • A sustained record of professional or studio-based work in Animation or related digital media, demonstrated through published short/feature films, series work, studio credits, freelance projects, portfolio, and/or client-based productions.
  • Ongoing engagement with contemporary, emerging industry practices and pipelines with demonstrated expertise in 2D animation production workflows, including character animation, scene development, and rigging/puppetry in Toon Boom Harmony. Experience with storyboarding, motion graphics, or visual development pipelines is also valued.
  • Courses taught may include 2D Animation I–IV (motion studies through advanced scene work), Drawing + Acting for Animation, Storyboarding, and Motion Graphics.
  • Candidates should have experience with character animation, performance-based animation, and scene development using Toon Boom Harmony. Experience with puppetry and rigging workflows in Toon Boom Harmony is strongly encouraged.
  • Knowledge of Storyboard Pro, Adobe Photoshop, and After Effects is preferred.
Working Conditions
This position involves teaching in a higher education environment and may include in-person and/or online instruction depending on course assignment. The role may require a flexible schedule, including daytime and evening hours. Work is typically performed in a classroom, studio, and/or computer-based environment and involves regular use of digital tools and software. The position requires interaction with students in both individual and group settings. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions of the position.
Rocky Mountain College of Art + Design is an Equal Opportunity Employer