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Commission Unity Game Developer Jobs in Pittsburgh, PA

PennDOT and/or Pennsylvania Turnpike Commission (PTC) design experience preferred. * Proficiency in ... unity. We are proud to offer the following: Benefits: Kleinfelder, and its' subsidiaries and ...

PennDOT and/or Pennsylvania Turnpike Commission (PTC) bridge design experience preferred ... unity. We are proud to offer the following: Benefits: Kleinfelder, and its' subsidiaries and ...

Commission Unity Game Developer information

See Pittsburgh, PA salary details

$31.6K

$105.3K

$174.7K

How much do commission unity game developer jobs pay per year?

As of Jul 30, 2026, the average yearly pay for commission unity game developer in Pittsburgh, PA is $105,305.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,100.00 and $120,400.00 per year, depending on experience, location, and employer.

What is the difference between Commission Unity Game Developer vs Freelance Unity Game Developer?

AspectCommission Unity Game DeveloperFreelance Unity Game Developer
CredentialsTypically requires a portfolio, Unity certifications, and relevant experienceSimilar credentials; often self-taught or certified, with portfolio needed
Work EnvironmentUsually employed by a company or studio, working on in-house projectsWorks independently, often remotely, on various client projects
Industry UsageCommon in gaming studios, entertainment, and app development companiesPopular among independent developers and small studios
Search & Comparison IntentOften compared based on employment type, project scope, and payment structure

The main difference between a Commission Unity Game Developer and a Freelance Unity Game Developer lies in their employment setup. Commission developers are typically employed by a company or studio, working on in-house projects, while freelance developers operate independently, taking on various client projects. Both roles require similar skills and credentials but differ mainly in work environment and project management.

What are the most commonly searched types of Unity Game Developer jobs in Pittsburgh, PA? The most popular types of Unity Game Developer jobs in Pittsburgh, PA are:
What cities near Pittsburgh, PA are hiring for Commission Unity Game Developer jobs? Cities near Pittsburgh, PA with the most Commission Unity Game Developer job openings:
Infographic showing various Commission Unity Game Developer job openings in Pittsburgh, PA as of June 2026, with employment types broken down into 25% Internship, and 75% Full Time. Highlights an 75% In-person, and 25% Hybrid job distribution, with an average salary of $105,305 per year, or $50.6 per hour.

Faculty Position in Entertainment Technology

Carnegie Mellon University

Pittsburgh, PA • On-site

Full-time

Posted 13 days ago


Carnegie Mellon University rating

8.6

Company rating: 8.6 out of 10

Based on 24 frontline employees who took The Breakroom Quiz

67th of 613 rated colleges and universities


Job description

Description
The Entertainment Technology Center (ETC) at Carnegie Mellon University invites applications for a full-time, Assistant or Associate Teaching Track position at the ETC. While preferred, an advanced degree is not required for candidates with extensive professional experience in one of the program's focus areas (gaming, location based entertainment, experimental media, VR/AR/XR, immersive content). The ETC is interested in those individuals that hold some industry experience, with an emphasis on current professional pipeline production practices, and a basis in design fundamentals. Ideal candidates for this position will have an active interest in gaming, computer science, AI, robotics, and computer graphics as it is applied on teams in both games, interactive media, and live entertainment. Additionally, candidates should have a high level of expertise and have teaching, research, or professional experience in this area.
You are encouraged to contribute to teaching our core Project Course, supervising student teams in their project course work, and critiquing student work. Additionally, you will teach one to two elective courses in your specialty content area each year. We are looking for someone who will contribute to our teaching mission, be a passionate mentor and advisor, and serve with colleagues to help promote the general success of the department.
Responsibilities include teaching, advising, service, supervising student projects, critiquing student portfolios and demo reels, helping recommend the best artistic tools and process, and continued creative activities and scholarship in the field.
Your responsibilities will include:
  • Teach, with co-faculty, the semester ETC Project Course. Supervise students within their project teams of typically 4-6 students and provide constructive criticism on project materials;
  • Conduct code reviews with teams interested in deeper discussions on their software artifacts, which often utilize frameworks dependent on project needs;
  • Hold office hours each week to help students;
  • Be a mentor to incoming students and assist their professional growth and preparation for careers as creative developers in entertainment technology;
  • Teach one to two elective classes per year;
  • Attend presentations, faculty meetings, and program events.

Qualifications
We are seeking a professional who ideally holds a MS (or PhD) in a relevant discipline and has proven industrial experience of five or more years. Additionally, we are looking for you to have:
  • Strong verbal and written communication skills;
  • The ability to bridge the gap between programmers and artists to help students work well on interdisciplinary teams;
  • Strong collaboration and interpersonal skills;
  • The capability of critiquing software engineering and conducting code reviews across a myriad of semester-length projects in the entertainment technology space;
  • A passion for teaching, perhaps expressed through books or online forums, shared code repositories with blog walkthroughs, and/or evidence of helping programming teams grow in knowledge through instruction delivered directly, i.e., an "inspiring leader" willing to share.

Preferred additional skills include the following:
  • Game engine development experience;
  • Gameplay development experience, especially interactive 3D applications and real-time systems development;
  • Teaching experience in related areas;
  • Proficiency using Unity and Unreal Engine 4;
  • Development experience with Unity and/or Unreal Engine 5;
  • Mobile application development for Android or iOS.

Carnegie Mellon offers highly competitive salaries and start-up packages in an attractive urban environment frequently rated as one of the most livable in the U.S. The Entertainment Technology Center is committed to building a faculty within an increasingly broad university community, and we strongly encourage applications from individuals who have unique lived experiences. We also work actively to meet the needs of dual-career couples.
Application Instructions
Application Instructions
The position begins Fall of 2027. Rank and salary are commensurate with qualifications and experience. Review of applications will begin immediately and reviewed on a rolling basis until the position is filled; we encourage early submissions.
Applications must be in PDF format and include (1) resume that highlights research or professional development work in the listed areas of interest, (2) teaching and creative interest statement, (3) the names and email addresses of three or more individuals who can be asked to provide letters of reference. The Search Committee will not directly request letters until the final round of the process. Please reference the ETC in your cover letter for the position.
All applications must be submitted through Interfolio: https://apply.interfolio.com/189698
About Carnegie Mellon University Entertainment Technology Center
Carnegie Mellon University, located in Pittsburgh, PA is a major research university of approximately 13,000 students, consistently ranked as one of the top research universities on the globe by US News and World Report. The Entertainment Technology Center (ETC) offers a two-year professional graduate Masters in Entertainment Technology program. Each year, an incoming class of 75-80 students pursues an educational experience addressing their professional development through applied research on interdisciplinary projects. Founded in 1998, the ETC has over 1,000 alumni whose achievements help illustrate the solid basis of the ETC's curriculum. For more information, please visit https://www.etc.cmu.edu/

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