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Commission Audio Engineer Jobs in Texas (NOW HIRING)

Audio Visual Design Engineer

Conroe, TX · On-site

$70K - $100K/yr

Audio Visual Design Engineer Location: Conroe, TX -- On-site with regional travel to project sites ... Commission systems through tuning, EQ/delay alignment, and performance verification. Our Primary ...

Audio/ Visual Collaboration Engineer

Richardson, TX · On-site

$73K - $96K/yr

... an experienced Audio/Visual (AV) Collaboration Engineer to join a high-performing IT team ... Commission newly installed conference rooms and provide onsite end-user training. * Research ...

AV Field Engineer

San Antonio, TX · On-site

$28 - $35/hr

... audio, video, and control systems across a wide range of environments. You'll travel to project ... Commission AV Systems - Run performance checks and verify full functionality of sound, video, and ...

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AV Field Engineer

Dallas, TX · On-site

$30 - $36/hr

... audio, video, and control systems across a wide range of environments. You'll travel to project ... Commission AV Systems - Run performance checks and verify full functionality of sound, video, and ...

Yorktel is currently seeking a Senior Field Engineer who will install, commission, and manage the technical aspects of large scale commercial networked Audio/Visual Presentation and Videoconferencing ...

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Showing results 1-20

Commission Audio Engineer information

See Texas salary details

$40.5K

$89.6K

$138.8K

How much do commission audio engineer jobs pay per year?

As of Sep 5, 2026, the average yearly pay for commission audio engineer in Texas is $89,619.00, according to ZipRecruiter salary data. Most workers in this role earn between $69,900.00 and $104,800.00 per year, depending on experience, location, and employer.

What is the difference between Commission Audio Engineer vs Sound Designer?

AspectCommission Audio EngineerSound Designer
CredentialsAudio engineering certifications, technical trainingAudio or music production background, often with a degree
Work EnvironmentEvent venues, theaters, live productionsFilm, video games, theater, multimedia projects
Industry UsageUsed in live event and concert settingsUsed in media, entertainment, and creative projects

The Commission Audio Engineer primarily focuses on live sound reinforcement and technical setup for events, while the Sound Designer creates audio elements for media and entertainment projects. Both roles require technical skills, but their work environments and end goals differ significantly.

Are commission audio engineers paid well?

Commission audio engineers' pay varies based on experience, location, and the scope of projects, but they often earn competitive rates for live sound, studio work, or event production. Many work freelance or on contract, which can impact income stability and earning potential. Skilled engineers with specialized knowledge of audio equipment and mixing can command higher compensation.

Is there a demand for commission audio engineers?

Commission audio engineers are in demand for specialized projects such as live events, studio recordings, and broadcast productions. Employment opportunities depend on industry growth, technical skills, and experience with audio editing, mixing, and equipment. The role often requires a strong understanding of audio technology and certification in relevant software or hardware tools.

What are the most commonly searched types of Audio Engineer jobs in Texas?

The most popular types of Audio Engineer jobs in Texas are:

SoC Audio Engineer, Platform Architecture

Apple

Austin, TX

$175K - $263K/yr

Full-time

Medical, Dental, Retirement

Posted 23 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 683 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Do you love crafting elegant solutions to the hardest problems in audio and acoustics? Are you a big-picture, forward-thinking engineer who understands how audio subsystems integrate into a SoC and a system? At Apple, our Architecture group is responsible for connecting the hardware and software that bring sound to life across our products. Join this team, and you'll collaborate with engineers across Apple to design how our audio technologies work in unison!
Description
We are looking for a SoC Audio Architect to join our team defining the audio subsystem architecture for Apple's SoCs - technology that powers experiences across nearly every Apple product, from ultra-low-power keyword detection to high-fidelity spatial audio. This is primarily an audio subsystem architecture role, not an audio IP design role; experience designing audio IP is valued as background but is not the core function of the position.
In this highly visible role, you will own the multi-generational subsystem architecture and roadmap for audio subsystems, collaborating closely with Silicon Engineering, Software Engineering, and Hardware Engineering teams to size subsystems and optimize trade-offs between performance, power, and area. You will have visibility across every product line and be accountable for architectures that scale across the portfolio, from early concept through tape-out and into shipping product.","responsibilities":"Define and own architecture specifications for audio subsystems across multiple Apple SoC product lines
Author and maintain multi-generational technical roadmaps for audio subsystems, securing executive buy-in
Contribute to performance and power modeling of audio workloads to determine subsystem sizing and partitioning across interfaces, accelerators, DSPs, and software
Collaborate with Silicon Engineering, Software Engineering, Hardware Engineering, and Firmware teams from concept through tape-out
Present architecture and performance study results to cross-functional and executive audiences to inform technical decisions
Mentor engineers and support onboarding and talent development within the team
Preferred Qualifications
Master's degree with 10+ years of relevant industry experience
Experience defining architecture specifications for audio, DSP, or signal processing subsystems within an SoC
In-depth understanding of SoC architecture concepts, such as on-chip fabric protocols, memory concepts, and clocking, reset, and power management
Skilled in digital signal processing algorithms, including audio algorithms
Understanding of SoC power modeling and Power/Performance/Area (PPA) optimization
Understanding of SoC audio interfaces (e.g., I2S, PDM, TDM, MIPI SWI3S)
Proficiency in hardware/software co-design, including familiarity with RTL design concepts (e.g., System Verilog)
Excellent interpersonal, leadership, and collaboration skills, with the ability to influence across organizations.
Minimum Qualifications
Bachelor’s degree
Experience with SoC architecture principles
Experience with SoC audio processing
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $175,000 and $263,300, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976