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Commission 3D Modeling Artist Jobs (NOW HIRING)

Define and enforce asset standards for modeling, UVs, materials, naming conventions, LODs, and optimization * Create and refine photo-realistic 3D props and materials that meet both artistic and ...

We are looking for a highly capable 3D Artist to create high-quality, photo-realistic assets and ... Develop and revise models, materials, lighting, and compositions for interactive and rendered ...

3D Designer

Culver City, CA · On-site

$50 - $65/hr

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... What You'll Do: • Model new product ideas from sketches and scrap, including both hard surfaces ...

As a 3D Artist, you will create visual concepts, explore design directions, and partner with UI ... poly modeling, texturing, and visualization workflows. * Experience using post-production tools ...

New

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... What You'll Do: • Model new product ideas from sketches and scrap, including both hard surfaces ...

Technical Artist

San Francisco, CA · On-site

$149K - $179K/yr

Interactive 3D worlds * World models * Real-time generation * AI infrastructure Moonlake is ... The Role We're looking for a Technical Artist / 3D Generalist who can create high-quality ...

Create models and set dress these landscapes to support the narrative * Collaborate with project ... Great artistic sensibility and excellent eye for design, color, lighting, composition, and ...

3D Character Artist

Herndon, VA · On-site

$124K - $130K/yr

... 3D Character Artists to work across client projects on a full time basis on-site in Herndon, VA ... modeling, sculpting and texturing expertise from scratch or scan data based on concept art.

3D Character Artist

Herndon, VA · On-site

$124K - $130K/yr

... 3D Character Artists to work across client projects on a full time basis on-site in Herndon, VA ... modeling, sculpting and texturing expertise from scratch or scan data based on concept art.

Job Title 3D Visualization Artist About Canoo Canoo's mission is to bring EVs to Everyone and build ... business model that spans all owners in the full lifecycle of the vehicle. Canoo is starting ...

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Commission 3D Modeling Artist information

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How much do commission 3d modeling artist jobs pay per hour?

As of Jun 14, 2026, the average hourly pay for commission 3d modeling artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

How much should I charge as a 3D artist?

Commission 3D Modeling Artists typically charge between $25 and $100 per hour, depending on experience, complexity of the project, and the industry. Some artists set fixed project rates ranging from a few hundred to several thousand dollars for complete models or animations. Rates can vary based on skill level, software proficiency, and client requirements.

How does a Commission 3D Modeling Artist typically collaborate with clients and other creative professionals during a project?

A Commission 3D Modeling Artist frequently works closely with clients to understand their vision and requirements, often starting with concept discussions and reference gathering. Throughout the project, they provide regular updates, share drafts, and incorporate feedback to ensure the final model meets expectations. Collaboration with other creatives—such as animators, texture artists, or art directors—is common, especially when the model will be used in larger projects like games or animations. Clear communication, adaptability, and responsiveness to revisions are important for successful client relationships and project outcomes.

Where can I commission a 3D model?

Commissioning a 3D modeling artist typically involves finding freelance platforms such as Upwork, Fiverr, or specialized art communities like ArtStation and DeviantArt. These platforms connect clients with artists skilled in software like Blender, Maya, or ZBrush, and often include portfolios and reviews to assess expertise. Clear project details and communication are essential for successful commissions.

What is a Commission 3D Modeling Artist?

A Commission 3D Modeling Artist is a creative professional who creates three-dimensional digital models based on specific requests or commissions from clients. These artists use specialized software to design characters, environments, props, or products for use in video games, movies, advertising, or other visual media. They work closely with clients to ensure the final model meets the desired style, purpose, and technical requirements. Commission 3D Modeling Artists may work freelance or as part of a studio, and their work often requires strong artistic skills and technical proficiency in 3D modeling tools.

How much do 3D artists get paid?

The salary of a Commission 3D Modeling Artist varies based on experience, skill level, and project complexity, but typically ranges from $40,000 to $80,000 annually. Freelance artists may charge hourly rates between $20 and $100 depending on their expertise and the scope of work, often working with industry-standard tools like Blender or Maya.

How much is it to commission a 3D model?

The cost to commission a 3D modeling artist varies based on project complexity, detail, and the artist's experience, typically ranging from $50 to several hundred dollars per model. More detailed or high-poly models for gaming or animation may cost more, and artists often provide quotes based on specific requirements and deadlines.

What are the key skills and qualifications needed to thrive as a Commission 3D Modeling Artist, and why are they important?

To thrive as a Commission 3D Modeling Artist, you need proficiency in 3D modeling, texturing, and rendering techniques, often backed by a portfolio showcasing your work and a relevant degree or training. Expertise with industry-standard software such as Blender, Autodesk Maya, or ZBrush, and familiarity with file formats and digital sculpting tools are typically required. Strong communication, time management, and creativity help artists effectively interpret client briefs and deliver high-quality work on schedule. These skills ensure accurate client satisfaction, efficient workflow, and the ability to produce compelling 3D assets in a competitive market.
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Infographic showing various Commission 3D Modeling Artist job openings in the United States as of June 2026, with employment types broken down into 85% Full Time, and 15% Part Time. Highlights an 85% In-person, and 15% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.
3D Prop Artist

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 28 days ago


Job description

About Us
Higharc is a VC-backed startup that is changing how new homes are designed and built. Join a founding team who've shipped products for Autodesk, Electronic Arts, Nike, and Apple. We have raised a total of $83M with support from top-notch venture capital firms and more than 18 strategic investors-industry leaders in construction, building products manufacturing, and distribution.
Higharc's cutting edge Visualization team is growing! We are seeking a 3D Prop Artist to lead outsourced asset production and oversee the translation of large manufacturer product libraries into high-quality, optimized, production-ready 3D assets.
What You'll Do
You will help scale our visualization capabilities by establishing clear asset standards, building efficient prop pipelines, and ensuring consistent quality across both internal and external production. Expect to:
  • Lead outsourced prop production, including vendor selection, briefing, quality control, and continuous improvement of workflows
  • Translate large manufacturer product catalogs into efficient, standardized, high-quality 3D prop libraries
  • Define and enforce asset standards for modeling, UVs, materials, naming conventions, LODs, and optimization
  • Create and refine photo-realistic 3D props and materials that meet both artistic and technical requirements
  • Build scalable pipelines for asset ingestion, review, iteration, and deployment into a custom web based platform and the Unreal Engine
  • Partner with internal visualization, engineering, and product teams to ensure assets integrate cleanly into production environments
  • Identify automation opportunities and leverage AI-assisted workflows to improve velocity without sacrificing quality
About You
You're a systems thinker brings strong game development experience, has shipped major projects, and understands how to turn real-world products into performant, reusable digital assets at scale.
You have:
  • 5+ years in game development or real-time production managing outsourced art production at scale
  • Expert knowledge utilizing Unreal Engine Editor
  • Professional experience utilizing Maya, Zbrush, Adobe Photoshop, and Substance Painter/Designer
  • Proven experience leading complex asset initiatives independently with strong ownership and a high quality bar
  • A track record of building or improving structured, scalable asset pipelines and asset standards
  • Experience developing automation or AI-enhanced production tools
  • Exceptional attention to detail--you work fast and accurately
  • Passion for architecture and interior design with a deep understanding of real-world materials, manufacturing logic, and construction details
Working at Higharc
Higharc has been remote first since our founding in 2018. We offer flexible hours so you can do your best work without missing out on life. Higharc offers competitive salaries with significant equity, in a fast-growing, well-funded company.
Personal healthiness is an important value for us- we provide comprehensive medical, dental, and vision coverage, with unlimited PTO, and meaningful maternity/paternity leave to all U.S based employees that are full-time. You'll also have access to other big-company benefits such like short and long-term disability plans and a 401K. Haven't worked remotely before? We provide a stipend to create the ideal home office.