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Combat Game Designer Jobs (NOW HIRING)

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Combat Game Designer information

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$47K

$156K

How much do combat game designer jobs pay per year?

As of Jun 8, 2026, the average yearly pay for combat game designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is the difference between Combat Game Designer vs Level Designer?

AspectCombat Game DesignerLevel Designer
Required SkillsGame mechanics, combat systems, player engagementLevel layout, environment design, pacing
Work EnvironmentCollaborates with gameplay, art, and programming teamsWorks closely with art and level teams to craft environments
Industry UsageUsed in action, shooter, and fighting gamesCommon in adventure, platformer, and open-world games

While both roles involve designing aspects of a game, Combat Game Designers focus on creating engaging combat mechanics and systems, whereas Level Designers craft the environments and levels players explore. Both roles require collaboration across teams and are vital to game development, but they specialize in different facets of gameplay experience.

What is a Combat Game Designer?

A Combat Game Designer is a professional in the video game industry who specializes in designing, balancing, and refining the combat systems within a game. They are responsible for creating engaging and fair mechanics for player battles, including character abilities, weapons, enemy behavior, and progression systems. Combat Game Designers work closely with programmers, artists, and other designers to ensure that combat feels satisfying and aligns with the game's overall vision. Their work often involves prototyping, playtesting, and iterating on combat features based on feedback from both the development team and players.

What are the key skills and qualifications needed to thrive as a Combat Game Designer, and why are they important?

A Combat Game Designer needs a solid understanding of game design principles, experience with balancing gameplay mechanics, and often a degree in game design or a related field. Familiarity with industry-standard tools such as Unity or Unreal Engine, scripting languages like C#, and version control systems is typically required. Creativity, teamwork, and strong problem-solving skills help designers collaborate effectively and craft engaging combat experiences. These abilities are crucial for developing immersive, balanced, and enjoyable combat systems that keep players engaged.

How does a Combat Game Designer typically collaborate with other departments during the development process?

As a Combat Game Designer, you will work closely with various teams such as artists, animators, programmers, and sound designers to create engaging and balanced combat systems. Collaboration often involves frequent meetings to discuss mechanics, prototyping features, and iterating based on feedback. You'll also coordinate with narrative and level design teams to ensure that combat fits seamlessly within the game's world and story. Effective communication and a willingness to adapt your ideas are essential, as your work will impact many aspects of the game's overall experience.
Infographic showing various Combat Game Designer job openings in the United States as of May 2026, with employment types broken down into 74% Full Time, 24% Part Time, and 2% Temporary. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.
Senior Game Designer, Systems (Sand Table)

Senior Game Designer, Systems (Sand Table)

Anduril Industries

Seattle, WA • On-site

Full-time

Posted 3 days ago


Anduril rating

9.4

Company rating: 9.4 out of 10

Based on 7 frontline employees who took The Breakroom Quiz


Job description

Job Summary:
Anduril Industries is a defense technology company dedicated to transforming military capabilities with advanced technology. The Senior Game Designer will create engaging gameplay systems for next-generation wargaming and briefing capabilities in XR headsets, collaborating closely with creative and technical teams.
Responsibilities:
• Design and develop core gameplay systems including unit behavior models, command structures, and decision-making frameworks for military simulations
• Create detailed combat systems that accurately model weapons effectiveness, damage modeling, and battlefield outcomes
• Create design documentation that clearly communicates system functionality, user interactions, and expected outcomes
• Design scenario creation tools that allow users to quickly build and modify complex military simulations
• Balance simulation fidelity with usability to ensure systems are both realistic and accessible to military users
• Work closely with AI programmers to design behavior trees, finite state machines, and other AI systems that drive realistic simulation behavior
• Collaborate with engineering teams to implement sensor modeling systems (radar, sonar, ELINT, etc.)
• Partner with UI/UX designers to create intuitive command interfaces for complex military operations that are presented effectively in XR environments
• Identify technical constraints early and develop creative solutions that maintain design integrity while meeting platform requirements
• Prototype gameplay systems to validate concepts before full implementation
• Present gameplay system designs to stakeholders, explaining design decisions and gathering feedback
• Collaborate with business teams and defense subject matter experts to scope system design deliverables
• Maintain effective working relationships with military stakeholders to ensure gameplay systems support mission objectives
• Partner with project managers to ensure design deliverables align with program milestones and customer expectations
• Monitor design scope and iterate based on user feedback, technical constraints, and evolving requirements
• Champion best practices for systems design within the organization
• Mentor junior designers on gameplay systems development
• Foster a culture of open communication, and continuous improvement
• Drive innovation in military simulation design by researching and applying emerging game design methodologies
• Contribute to the overall vision of the Sand Table platform by identifying opportunities for gameplay and usability enhancements
Qualifications:
Required:
• Bachelor's degree in Game Design, Computer Science, or related field (or equivalent professional experience)
• 5+ years of professional experience in systems design for games or interactive simulations
• Strong portfolio demonstrating systems design work for complex interactive applications
• Experience with behavior trees, finite state machines, and other AI-driven gameplay systems
• Excellent documentation skills with the ability to create clear design specifications
• Strong analytical skills for gameplay balancing and iterative design
• Excellent spoken and written communication with experience presenting design concepts to stakeholders
• Ability to work in a fast-paced, autonomously driven environment
• Experience with Custom Game Engines, Unity or Unreal Engine
• Must be eligible to obtain and maintain a U.S. Secret security clearance
Preferred:
• Experience designing RTS Games, military simulations, wargames, or defense applications
• Knowledge of XR design principles and constraints
• Background in AI design for games or simulations
• Experience shipping at least one AAA game title in a similar role
• Active security clearance
Company:
Anduril Industries is a defense technology company that specializes in developing advanced autonomous systems to enhance national security. Founded in 2017, the company is headquartered in Costa Mesa, USA, with a team of 1001-5000 employees. The company is currently Late Stage.

Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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