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Cloud Chamber Jobs (NOW HIRING)

Combat Designer (Gameplay)

Los Angeles, CA ยท On-site

$167K/yr

As a Combat Designer at Cloud Chamber, you will join our talented development team to help shape the combat gameplay and immersive sandbox world of BioShock. In this role, you'll collaborate with a ...

Gameplay Engineer

Novato, CA ยท On-site

$85K - $126K/yr

As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and creative vision, ensuring that our player-centric gameplay feels as impactful as it looks. You will ...

Senior Combat Designer (AI archetype)

Novato, CA ยท On-site

$119K - $128K/yr

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to ...

Gameplay Engineer

Novato, CA ยท On-site

$85K - $126K/yr

As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and creative vision, ensuring that our player-centric gameplay feels as impactful as it looks. You will ...

As a Lead Level Artist at Cloud Chamber you will join our talented group of developers and lead a team of artists responsible for creating compelling, stylized, high-quality level art and immersive ...

Combat Designer (Gameplay)

Los Angeles, CA ยท On-site

$167K/yr

As a Combat Designer at Cloud Chamber, you will join our talented development team to help shape the combat gameplay and immersive sandbox world of BioShock. In this role, you'll collaborate with a ...

Senior Combat Designer (AI archetype)

Novato, CA ยท On-site

$119K - $128K/yr

As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team of designers, artists, and engineers to create industry-leading AI characters and combat gameplay. You will ...

Senior Combat Designer (AI archetype)

Novato, CA ยท On-site

$119K - $128K/yr

As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team of designers, artists, and engineers to create industry-leading AI characters and combat gameplay. You will ...

Senior Combat Designer (Encounters)

Novato, CA ยท On-site

$100K - $148K/yr

As a Senior Combat Designer at Cloud Chamber, you will be responsible for scripting and shaping unforgettable encounters throughout the world of BioShock 4. You will set the standard for what ...

As a Senior Level Artist at Cloud Chamber, you will join our talented development team to shape the next installment of the BioShock franchise. In this role, you'll collaborate with a passionate ...

As a Senior Level Artist at Cloud Chamber, you will join our talented development team to shape the next installment of the BioShock franchise. In this role, you'll collaborate with a passionate ...

Senior Rendering Engineer

Novato, CA ยท On-site

$108K - $161K/yr

As a Senior Rendering Engineer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of ...

Senior Combat Designer (Encounters)

Novato, CA ยท On-site

$100K - $148K/yr

As a Senior Combat Designer at Cloud Chamber, you will be responsible for scripting and shaping unforgettable encounters throughout the world of BioShock 4. You will set the standard for what ...

As a Lead Level Artist at Cloud Chamber you will join our talented group of developers and lead a team of artists responsible for creating compelling, stylized, high-quality level art and immersive ...

Showing results 21-40

Cloud Chamber information

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$10

$61

$84

How much do cloud chamber jobs pay per hour?

As of Aug 8, 2026, the average hourly pay for cloud chamber in the United States is $61.71, according to ZipRecruiter salary data. Most workers in this role earn between $54.09 and $74.04 per hour, depending on experience, location, and employer.

What is the difference between Cloud Chamber vs Cloud Engineer?

AspectCloud ChamberCloud Engineer
Required CredentialsTypically requires physics or scientific research background, with some roles needing security clearancesRequires computer science, IT, or engineering degrees, often with certifications like AWS or Azure
Work EnvironmentResearch labs, scientific institutions, or government agenciesTech companies, cloud service providers, or enterprise IT departments
Industry UsagePrimarily in scientific research and experimental physicsIn cloud computing, IT infrastructure, and software development

Cloud Chamber and Cloud Engineer roles differ significantly in credentials, work environment, and industry focus. Cloud Chamber is a scientific research position in physics, while Cloud Engineer is a technical role in IT and cloud services. They share some technical skills but serve distinct fields.

What is a cloud chamber?

A Cloud Chamber job typically refers to work involving particle detection using a cloud chamber, a device that visualizes ionizing radiation. This role is common in experimental physics, radiation safety, or scientific research. Responsibilities may include setting up experiments, analyzing particle tracks, and maintaining the chamber's environmental conditions. Scientists and technicians in this field contribute to studies in nuclear physics, cosmic rays, and subatomic particles.

What are some common challenges faced by professionals working in a cloud chamber laboratory environment?

Working in a cloud chamber laboratory often involves handling delicate, sensitive equipment and maintaining strict environmental controls to ensure accurate results. Professionals may face challenges such as troubleshooting technical malfunctions, ensuring precise calibration, and adhering to safety protocols when working with radioactive sources. Collaboration with physicists, engineers, and data analysts is common, as is the need to document experimental results accurately for further analysis. Adaptability and strong problem-solving skills are key to overcoming the dynamic challenges in this research-driven environment.

What are the key skills and qualifications needed to thrive as a cloud chamber engineer?

To excel as a Cloud Chamber Engineer, you need a solid background in physics, instrumentation, and laboratory techniques, generally supported by a relevant science or engineering degree. Familiarity with particle detection systems, vacuum technology, and data acquisition software is typically required. Strong analytical thinking, attention to detail, and effective communication set outstanding professionals apart in this role. These skills are crucial for ensuring accurate experiments, reliable data interpretation, and collaborative research in particle physics and related fields.

What does a cloud chamber scientist do?

Cloud Chamber scientists are researchers who use a device called a cloud chamber to visualize the paths of charged particles, such as alpha and beta particles, as they move through supersaturated vapor. The cloud chamber allows scientists to study radiation, subatomic particles, and their interactions by observing the trails left behind. This work is fundamental in nuclear and particle physics, and has contributed to many discoveries about the basic building blocks of matter. Cloud chambers are used in research, education, and sometimes in museums to demonstrate the behavior of invisible particles.
What cities are hiring for Cloud Chamber jobs? Cities with the most Cloud Chamber job openings:
What are the most commonly searched types of Cloud Chamber jobs? The most popular types of Cloud Chamber jobs are:
What states have the most Cloud Chamber jobs? States with the most job openings for Cloud Chamber jobs include:
Infographic showing various Cloud Chamber job openings in the United States as of August 2026, with employment types broken down into 88% Full Time, 3% Part Time, and 9% Contract. Highlights an 78% Physical, 6% Hybrid, and 16% Remote job distribution, with an average salary of $128,365 per year, or $61.7 per hour.

Combat Designer (Gameplay)

2K

Los Angeles, CA โ€ข On-site

$167K/yr

Full-time

This job post hasย expired today.ย Applications are no longer accepted.


Job description

As a Combat Designer at Cloud Chamber, you will join our talented development team to help shape the combat gameplay and immersive sandbox world of BioShock. In this role, you'll collaborate with a passionate group of game developers to craft experimental gameplay experiences that support player expression and ingenuityโ€”bringing the richly imagined world of BioShock to life. What You'll Do: Partner with and support a team of designers to implement combat gameplay content in an immersive sandbox world. Maintain best practices and support the workflows conducive to consistency and deliverability of game content within the team. Participate in the cross-pollination of ideas and sharing of knowledge amongst content creators. Help build and refine the combat systems development and the gameplay framework for encounters. Collaborate with other developers to help build an FPS combat paradigm that is accessible, satisfying, and allows for a high degree of player expression and experimentation within a highly reactive world. Be curious and get creative: look beyond direct conflict, accommodate various playstyles and design encounters that can be resolved through player ingenuity. What We'll Do Together: At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles. We strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after the credits roll. Skills & Experiences: Knowledge of current game trends in technology. Experience working with a variety of established game toolsets. Understanding of game mechanics, combat systems, and AI NPC design. Familiarity with game development tools, and experience with pipelines, standards, and workflows. Experience working in a collaborative environment with cross-disciplinary groups. Solid presentation skills. Current knowledge of gaming industry development landscape, technology and tools. Understanding of how AI, tactical space, and player verbs combine to create magic in both scripted and unscripted settings. Knowledge of behavior trees in Unreal Engine 5. Knowledge of industry standard AI, progression systems, and player mechanics features. Who You Are: A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment. A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism. A persistent and self-motivated person with a proactive mindset. Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities. An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence. Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints. A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality. Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors. Who We Are: At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players. For candidates located in Quebec: This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication). As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation. Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts. #J-18808-Ljbffr