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Client Side Game Developer Jobs (NOW HIRING)

Nevada or Texas -- REMOTE Description The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project ...

Description The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support ...

At Side, we work alongside some of the world's leading developers and innovators to create ... client requirements and project priorities. What We're Looking For * Proven experience as a Senior ...

Senior Game Developer / UE5 Engineer

$125K - $165K/yr

At Side, we work alongside some of the world's leading developers and innovators to create ... of changing client requirements and project priorities. Requirements What We're Looking For

Client-Side Developer

Los Angeles, CA · On-site

$112K - $130K/yr

Client-Side Developer Location: United States Job Type: Full-Time Experience Level: Entry-Level / Associate Job Overview We are seeking a motivated and detail-oriented Client-Side Developer to ...

Your job is to empower these teams to leverage the systems that Client provides in order to ... Gather feedback from our game developer partners and help improve our processes and documentation.

Become an expert of Client Games technical products, services, and best practices to increase the ... Gather feedback from our game developer partners and help improve our processes and documentation.

Senior Software Engineer

Cedar Falls, IA

$113K - $150K/yr

Design, implement, and maintain client side and server side code for web based games Work on client ... developers to integrate client/server calls into client side user interfaces Qualifications:

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Client Side Game Developer information

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$32.5K

$108.5K

$180K

How much do client side game developer jobs pay per year?

As of Sep 10, 2026, the average yearly pay for client side game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is a client side game developer?

A Client Side Game Developer is a software engineer who focuses on creating the part of a video game that runs on the player's device, such as a computer, console, or mobile phone. Their main responsibilities include developing game features, user interfaces, graphics rendering, and input handling to provide a smooth and engaging experience for players. They work closely with designers and server-side developers to ensure gameplay mechanics and visuals are implemented as intended. Client Side Game Developers often use programming languages like C++, C#, or JavaScript and work with game engines such as Unity or Unreal Engine.

What are the key skills and qualifications needed to thrive as a client side game developer?

To thrive as a Client Side Game Developer, you need strong programming skills in languages such as C#, C++, or JavaScript, and a solid understanding of game development principles, often supported by a degree in computer science or a related field. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and experience with debugging and profiling tools are essential. Creativity, teamwork, and effective communication help developers collaborate with designers and artists to deliver engaging user experiences. These skills are crucial for building responsive, visually appealing games that meet performance and quality standards in a competitive industry.

What are the typical collaboration dynamics between a client side game developer and other teams in the game development process?

Client side game developers frequently collaborate with designers, artists, and backend engineers to ensure a seamless and engaging player experience. They work closely with UI/UX designers to translate visual concepts into interactive features and with artists to integrate assets efficiently. Communication with backend engineers is essential for synchronizing game logic and managing data exchange between client and server. This collaborative environment requires clear communication, agile workflows, and a willingness to iterate based on feedback from multiple disciplines.

What are popular job titles related to Client Side Game Developer jobs?

For Client Side Game Developer jobs, the most frequently searched job titles are:

Game Developer

Nevada, IA • On-site

Other

Posted 7 days ago


Job description

Game Developer

Department: Development

Employment Type: Full Time

Location: Nevada or Texas -- REMOTE

Description

The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support role, working across multiple projects within a single year. The ideal candidate will be responsible for conceptualizing and executing clear, quality code to develop the best software.

Key Responsibilities
  • Designs, codes and debugs core platform components.
  • Works at all stages of the product lifecycle from requirements capture, through design and implementation to system testing and integration.
  • Increases efficiency through automation, workflow streamlining, and system optimization.
  • Keeps current with new technologies and makes recommendations to the team.
  • Collaborates with members of the QA and delivery teams to ensure products are tested, installed and maintained to a high standard.
  • Promotes high code standards within the team.
  • Maintains and enhances existing product code.
  • Actively participates in the agile scrum process.
  • Facilitates and supports the agile development process.
  • Sets up, configures and maintains development, testing and staging environments.
Skills, Knowledge and Expertise Required:
  • 6+ years of experience creating slot games
  • 6+ years of experience developing component-based web applications and user interfaces
  • Strong proficiency in modern JavaScript (ES2018+) and TypeScript
  • Hands-on experience with PixiJS and related rendering libraries (including Spine integration)
  • Solid understanding of Canvas and WebGL-based rendering
  • Experience building and maintaining component-based game and UI systems
  • Experience with tweening and animation libraries (e.g. GSAP, TweenJS)
  • Awareness of performance and memory considerations in long-running browser applications
  • Experience with asset pipelines, including spritesheets, audio, localization, and preloading
  • Familiarity with game audio systems (e.g. Howler.js or similar)
  • Experience with TypeScript-based development workflows and Node.js
  • Experience with git-based workflows and collaborative development practices
Preferred:
  • Familiarity with state machines, game flow management, or modular architectures
  • Experience working in Agile/Scrum teams
  • Exposure to multi-resolution layouts and cross-browser/device constraintsExperience with modern build tools (Vite, esbuild, webpack)
  • Knowledge of BitBucket pipelines, Azure DevOps, YAML, Docker etc
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