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Character Technical Artist Jobs (NOW HIRING)

... artistic vision, technical requirements, and project standards. You will provide clear ... Review real-time VFX assets (environmental effects, combat FX, character abilities, particle ...

Leveraging your expertise in character art production, communication, and real-time game ... Clearly communicate artistic and technical feedback to outsourcing partners while ensuring creative ...

CHARACTER S/he is a self-aware, spiritually mature disciple as embodied by our five marks ... Technical Arts Staff and Worship Staff BENEFITS Family Health/Dental Vision Insurance /2 Weeks ...

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Character Technical Artist information

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$95.5K

$138.7K

$153.5K

How much do character technical artist jobs pay per year?

As of Jul 14, 2026, the average yearly pay for character technical artist in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

How does a Character Technical Artist typically collaborate with animators and modelers during a game development project?

Character Technical Artists serve as the bridge between creative and technical teams, working closely with animators and modelers to ensure character assets are both visually appealing and technically functional. They assist modelers by defining rigging requirements and providing feedback on mesh topology, and they partner with animators to develop and maintain character rigs that support a wide range of expressive movements. Regular communication and problem-solving are essential, as Character Technical Artists often troubleshoot skinning issues, optimize deformation, and implement solutions to improve workflow efficiency across the team.

What are the key skills and qualifications needed to thrive as a Character Technical Artist, and why are they important?

To thrive as a Character Technical Artist, you need a solid background in 3D modeling, rigging, scripting (often with Python or MEL), and a relevant degree in computer graphics or animation. Familiarity with industry-standard tools like Maya, Blender, Unreal Engine, and version control systems is typically required. Strong problem-solving, communication, and collaboration skills help you bridge the gap between artists and programmers. These competencies ensure visually appealing, technically robust character assets that perform well in interactive environments.

What are Character Technical Artists?

Character Technical Artists are specialized professionals in the video game and animation industries who bridge the gap between artists and programmers. They are responsible for developing, implementing, and maintaining character rigs, deformation systems, and animation tools to ensure that characters move and perform realistically and efficiently. Their work includes scripting tools, optimizing character assets, and troubleshooting technical issues related to character animation. Character Technical Artists collaborate closely with animators, modelers, and software engineers throughout the production pipeline.

What is the difference between Character Technical Artist vs Character Artist?

AspectCharacter Technical ArtistCharacter Artist
Primary FocusTechnical implementation, rigging, tools, and pipeline integrationCreative design, modeling, and texturing of characters
Required SkillsTechnical skills, scripting, knowledge of software pipelinesArtistic skills, sculpting, texturing, concept art
Work EnvironmentCollaborates with artists and programmers in game/animation studiosPrimarily works in art departments, focusing on character creation

The Character Technical Artist bridges the gap between art and technology, ensuring characters are both visually appealing and technically functional. In contrast, the Character Artist focuses on creating the visual aspects of characters. Both roles are essential in game and animation industries but serve different purposes within the character development process.

More about Character Technical Artist jobs
What cities are hiring for Character Technical Artist jobs? Cities with the most Character Technical Artist job openings:
What states have the most Character Technical Artist jobs? States with the most job openings for Character Technical Artist jobs include:
Infographic showing various Character Technical Artist job openings in the United States as of July 2026, with employment types broken down into 50% Full Time, 49% Part Time, and 1% Contract. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $138,713 per year, or $66.7 per hour.

Graphic Artist - Specialized in Cartoon & Character Design

QBE LLC (Federal)

Aberdeen, MD

$136K - $163K/yr

Other

Re-posted 14 hours ago


Job description

Description

About QBE, LLC

QBE, LLC is a mission-focused technology and security solutions provider supporting defense and federal customers worldwide. We deliver high-impact capabilities where precision, accountability, and technical excellence directly support national-level objectives.

#qf #qg


QBE is seeking a Graphic Artist - Specialized in Cartoon & Character Design to support the IEW&S contract.


Responsibilities

 Candidate shall provide specialized cartoon illustration and character design support to enhance visual storytelling for CPE IEW&S communication initiatives. Candidate shall demonstrate proficiency in digital illustration software and collaborate closely with public affairs, multimedia designers, and print production staff to ensure creative alignment and message clarity. Candidate's typical associated tasks include: 

  • Develop original cartoon illustrations, character designs, and comic-style graphics to support public-facing and internal communication products across print and digital media. 
  • Translate complex technical or operational content into engaging cartoon visuals that simplify messaging and increase audience comprehension. 
  • Collaborate with the public affairs team and senior creatives to conceptualize cartoon-based campaigns, storyboards, and visual themes aligned with mission objectives. 
  • Prepare artwork for integration into larger multimedia projects, including videos, infographics, social media content, and educational materials. 
  • Ensure all cartoon-based products adhere to Army and CPE IEW&S branding, security, and communication guidelines while maintaining stylistic consistency across deliverables. 

Requirements


  • Bachelor's degree -  computer graphics, animation, fine arts or a related field  
  • Minimum four years' (4) experience in the field of animation and design relevant experience required 
  • OR Associates degree in the field of computer graphics, animation, fine arts or a related field and minimum seven (7) experience in the field of animation and design. 
  • Ability to communicate effectively with team and other stakeholders

Equal Opportunity Employment Statement

QBE is an equal opportunity/affirmative action employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender, gender-identity and/or expression, age, disability, Veteran status, genetic information, pregnancy (including childbirth, lactation, or related medical conditions), marital status, neurodivergence, ethnicity, ancestry, caste, military/uniformed service-member status, or any other characteristic protected by applicable law.