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Character Designer Animation Jobs (NOW HIRING)

Through utilizing strong collaboration skills to align with cross-functional partners, you'll collaborate closely with animators, designers, character artists, and gameplay engineers. This role is ...

Lead Character Artist

Santa Monica, CA ยท On-site

$170K - $200K/yr

Work closely with rigging, animation, and technical art teams to ensure characters are ready for ... Knowledge of Marvelous Designer or similar tools for clothing simulation. * Experience with rigid ...

Lead Character Artist

Santa Monica, CA ยท On-site

$170K - $200K/yr

Work closely with rigging, animation, and technical art teams to ensure characters are ready for ... Knowledge of Marvelous Designer or similar tools for clothing simulation. * Experience with rigid ...

Deliver polished animations (2D, 3D, Character, Compositing) working with team members across all ... Your Credentials * * 5+ years of experience working as a motion designer and a portfolio ...

Ensure sets are designed with camera angles, character movement, lighting, and puppet/animation scale in mind. * Integrate story and visual language to craft environments that enhance character ...

Ensure sets are designed with camera angles, character movement, lighting, and puppet/animation scale in mind. * Integrate story and visual language to craft environments that enhance character ...

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Character Designer Animation information

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$19

$31

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How much do character designer animation jobs pay per hour?

As of Jun 22, 2026, the average hourly pay for character designer animation in the United States is $31.64, according to ZipRecruiter salary data. Most workers in this role earn between $28.85 and $36.30 per hour, depending on experience, location, and employer.

What is the difference between Character Designer Animation vs Character Modeler?

AspectCharacter Designer AnimationCharacter Modeler
Primary FocusDesigning characters' appearance, personality, and style for animation projectsCreating detailed 3D models of characters based on designs
Skills & ToolsConcept art, character design, animation principles, software like Photoshop, Illustrator3D modeling, sculpting, texturing, software like Maya, ZBrush
Work EnvironmentAnimation studios, game development, film production3D modeling studios, game studios, VFX companies

While both roles involve character creation, Character Designer Animation focuses on conceptual design and visual storytelling, whereas Character Modeler specializes in building the 3D models based on those designs. Understanding these differences helps clarify career paths and skill requirements in animation and game development industries.

What are some typical challenges faced by Character Designers in animation studios, and how can they overcome them?

Character Designers in animation often face the challenge of balancing creative vision with production constraints, such as tight deadlines or the technical limitations of animation pipelines. Collaborating closely with directors, animators, and modelers is crucial to ensure that designs are both appealing and functional for animation. Effective communication and flexibility help address feedback and revisions, while staying updated on industry-standard software and design trends can streamline the workflow. Building a strong portfolio and learning to adapt to different art styles also support long-term career growth in this competitive field.

What are the key skills and qualifications needed to thrive as a Character Designer in Animation, and why are they important?

To thrive as a Character Designer in Animation, you need strong drawing abilities, a solid understanding of anatomy and movement, and a relevant degree in art, animation, or a related field. Familiarity with digital illustration tools like Adobe Photoshop, Illustrator, and animation software such as Toon Boom Harmony or TVPaint is typically required. Creativity, adaptability, and strong collaboration skills help you effectively interpret scripts and work well with directors and other team members. These skills and qualities are essential to create compelling, visually consistent characters that support storytelling and resonate with audiences.

What does a Character Designer do in animation?

A Character Designer in animation is responsible for creating the visual appearance and personality of characters that appear in animated films, TV shows, or games. They develop concept art, sketches, and model sheets that define a character's look, expressions, and poses, ensuring consistency throughout the production. Their designs are crucial for guiding animators and other team members in bringing the characters to life. Character Designers often collaborate closely with directors, writers, and other artists to make sure the characters fit the story and style of the project.
More about Character Designer Animation jobs
What job categories do people searching Character Designer Animation jobs look for? The top searched job categories for Character Designer Animation jobs are:
Infographic showing various Character Designer Animation job openings in the United States as of June 2026, with employment types broken down into 70% Full Time, and 30% Part Time. Highlights an 69% Physical, 4% Hybrid, and 27% Remote job distribution, with an average salary of $65,817 per year, or $31.6 per hour.

Senior Animation Programmer

CD PROJEKT RED

Boston, MA โ€ข On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 22 days ago


Job description

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers โ€” this is our mission. Want to dive deeper into our companyโ€™s culture? Explore our social media and check out ourย YouTube channelย where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Senior Animation Programmer to join our development efforts on Cyberpunk 2, the next mainline Cyberpunk 2077 game.
The Senior Animation Programmer is responsible for the implementation of CDPR-specific extensions and animation technology while working with the code for Unreal Engine's animation technology, tools, and pipelines. Through utilizing strong collaboration skills to align with cross-functional partners, youโ€™ll collaborate closely with animators, designers, character artists, and gameplay engineers. This role is key to bringing the world and characters to life, directly enhancing the player experience. You will be instrumental in a variety of areas, including creating large animated crowds with intricate behaviors, implementing complex interaction mechanics that seamlessly integrate animations into the environment, and developing realistic character reactions for deep narrative sequences.

Daily Responsibilities:

  • Developing bespoke animation systems and extensions for Unreal 5 animation systems to support character locomotion & lifelike behaviors, object & world interaction, large animated crowds, and more.
  • Developing gameplay mechanics related to locomotion and animation.
  • working daily in close collaboration with a diverse group of colleagues, including other engineers, designers, and animators.
  • Writing readable, high quality, efficient C++ code.
  • Maintaining, debugging, profiling, and bug fixing code to achieve the best quality and performance.
  • Documenting code and work, creating debug tools for other developers, creating tests to cover existing functionality.
Qualifications
  • 5+ years of practical expertise in designing and implementing modern game animation systems.
  • Thorough understanding of how animations are integrated in complex animation blend trees and state graphs.
  • Understanding of IK systems and their interaction with traditional FK solutions to ground characters in the environment.
  • Knowledge of modern game animation systems architectures.
  • Deep knowledge of C++.
  • Advanced math & algorithmic skills required to implement bespoke animation algorithms and functionality.
  • Advanced knowledge of multithreading practices and algorithms.
  • Thorough understanding of the overall character animation & geometry deformation stack.
  • Excellent communication and collaboration skills.

Nice to have

  • Solid foundation in Unreal Engine 5, specifically, features and systems related to animation.
  • Knowledge of motion-matching technology.
  • Experience in creating a AAA title for game consoles, debugging and profiling these games in a console environment.
  • Proven track record of addressing performance issues related to large numbers of animated NPCs.
  • Experience developing systems accelerated by GPUs.

Additional Information

The application window for this position will close by 10/30/2026.

This job can be hybrid/in-office or fully remote.

Remote roles in the US are only available to candidates that reside in the following states:ย California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin.

Health & Well-Being

  • Company-paid medical healthcare (dental, vision, and mental).
  • Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
  • Paid leave โ€” 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
  • 401K with employer matching.
  • Lifestyle Spending Account (LSA) โ€“ $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more.
  • Menstrual leave โ€” employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network โ€” support for working parents.
  • Flexible working hours.

Perks & Professional Growth

  • Trainings, lectures, and courses โ€” internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
  • A welcome pack filled with goodies โ€” to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office โ€” bring your pooch with you and look after them while working! Thereโ€™s always a furry friend or two to meet.
  • Truly international working environment โ€” a chance to meet and work with a diverse selection of people from all around the world.
  • No dress-code โ€” we like to keep it casual.

This position is a new role.

Estimated pay range for this position:ย $118,800 -ย $217,800 USD annually.ย 

At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers areย dependent on job-related factors like experience, qualifications, and location.

If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please clickย hereย to report them anonymously.