1

Character Design Jobs in Wisconsin (NOW HIRING)

Be Seen First

Residential Design Consultant

Oshkosh, WI ยท On-site

$30 - $40/hr

In this role, you'll meet directly with clients, help bring their vision to life, design functional and beautiful kitchen and bath spaces, create cabinet layouts using Mozaik and Cabinet Vision ...

Be Seen First

In this role, you'll meet directly with clients, help bring their vision to life, design functional and beautiful kitchen and bath spaces, create cabinet layouts using Mozaik and Cabinet Vision ...

Be Seen First

In this role, you'll meet directly with clients, help bring their vision to life, design functional and beautiful kitchen and bath spaces, create cabinet layouts using Mozaik and Cabinet Vision ...

Showroom Design Consultant

Milwaukee, WI ยท On-site

$20 - $24/hr

Summary: The Customer Service Representative (CSR) is an on-site role responsible for engaging with customers through multiple channels, including phone, email, and in-person interactions. Front-desk ...

Showroom Design Consultant

Milwaukee, WI ยท On-site

$20 - $24/hr

Summary: The Customer Service Representative (CSR) is an on-site role responsible for engaging with customers through multiple channels, including phone, email, and in-person interactions. Front-desk ...

... character and modern design. As a Pizza Cook you will work on a team and assist in producing high quality pizzas for our guests to enjoy. Recognized as one of Milwaukee's most esteemed hotels with an ...

Proof Pizza Cook

Milwaukee, WI ยท On-site

$18 - $20/hr

... character and modern design. As a Pizza Cook you will work on a team and assist in producing high quality pizzas for our guests to enjoy. Recognized as one of Milwaukee's most esteemed hotels with an ...

Systems Technician

Pewaukee, WI ยท On-site

$24 - $31/hr

We design, install and service systems and products that are critical to the safety and security of seniors, healthcare, and multifamily organizations. We are looking to add a high-character ...

next page

Showing results 1-20

Character Design information

See Wisconsin salary details

$10

$19

$38

How much do character design jobs pay per hour?

As of Jun 9, 2026, the average hourly pay for character design in Wisconsin is $19.26, according to ZipRecruiter salary data. Most workers in this role earn between $13.61 and $24.52 per hour, depending on experience, location, and employer.

How does a Character Designer typically collaborate with other team members during the production process?

Character Designers work closely with art directors, animators, writers, and sometimes 3D modelers to ensure their designs align with the project's visual style and narrative. Regular meetings and feedback sessions are common, where designers present sketches, receive input, and make iterative changes. Effective communication and openness to feedback are essential, as character designs often need to be adapted for animation, merchandising, or game mechanics. Collaboration helps ensure the characters not only look appealing but also function well in different media formats.

What are the key skills and qualifications needed to thrive as a Character Designer, and why are they important?

To thrive as a Character Designer, you need strong drawing skills, a solid understanding of anatomy, color theory, and visual storytelling, often supported by a degree in art, illustration, or animation. Proficiency with digital illustration tools like Adobe Photoshop, Illustrator, and drawing tablets is typically required. Creativity, adaptability, and effective communication help character designers collaborate with teams and bring unique concepts to life. These skills are essential for creating compelling, memorable characters that visually support narratives and resonate with audiences.

How much do character designers make?

Character designers typically earn between $40,000 and $80,000 annually, depending on experience, location, and industry. Entry-level designers may start lower, while experienced professionals working in animation, gaming, or film can earn higher salaries, often supplemented by strong portfolios and proficiency in design software like Adobe Photoshop or Illustrator.

What is the difference between Character Design vs Character Modeling?

AspectCharacter DesignCharacter Modeling
Primary FocusCreating the visual concept, style, and personality of charactersBuilding the 3D digital model based on designs
Required SkillsDrawing, illustration, concept art, creativity3D modeling, software proficiency (e.g., Maya, Blender)
Work EnvironmentConcept art studios, animation, gaming companies3D animation studios, game development, VFX
Common UsageDesigning characters' appearance and personalityCreating detailed 3D models for animation or games

While both roles are essential in character creation, Character Design focuses on conceptualizing and visualizing characters, whereas Character Modeling involves transforming those concepts into detailed 3D models. Understanding these differences helps professionals and employers identify the right skill set for each stage of character development.

What is character design?

Character design is the process of creating the visual appearance, personality, and style of characters for use in media such as animation, video games, comics, and films. Character designers combine art skills and storytelling to develop unique and memorable characters that fit the project's narrative and aesthetic. This includes designing physical features, clothing, expressions, and poses, often collaborating with writers, directors, and animators to ensure the characters support the story and appeal to the target audience.
What are the most commonly searched types of Character Design jobs in Wisconsin? The most popular types of Character Design jobs in Wisconsin are:
What are popular job titles related to Character Design jobs in Wisconsin? For Character Design jobs in Wisconsin, the most frequently searched job titles are:
What job categories do people searching Character Design jobs in Wisconsin look for? The top searched job categories for Character Design jobs in Wisconsin are:
What cities in Wisconsin are hiring for Character Design jobs? Cities in Wisconsin with the most Character Design job openings:
Infographic showing various Character Design job openings in Wisconsin as of June 2026, with employment types broken down into 92% Full Time, 5% Part Time, and 3% Contract. Highlights an 86% Physical, 4% Hybrid, and 10% Remote job distribution, with an average salary of $40,051 per year, or $19.3 per hour.
Senior Technical Animator - Character Rigging (Apex Legends)

Senior Technical Animator - Character Rigging (Apex Legends)

Electronic Arts Inc.

Madison, WI โ€ข On-site

$143K - $217K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 8 days ago


Job description

General Information
Locations: Vancouver - Great Northern Way, British Columbia, Canada
  • Location: Los Angeles - Chatsworth
  • State: California
  • Country: United States of America

  • Location: Madison
  • State: Wisconsin
  • Country: United States of America

Role ID
213475
Worker Type
Regular Employee
Studio/Department
EA Studios - Respawn
Work Model
Hybrid
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide.
Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Warsโ„ข Jedi: Fallen Order, Star Warsโ„ข Jedi: Survivor and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.
We're looking for an accomplished Senior Technical Animator - Character Rigging R&D who will embrace our philosophy and share their hard-earned expertise to provide support to our Apex Legends Animation and Character teams. As a Senior Technical Animator, you will play a key role in empowering other developers by working closely with the Tech Anim, Character Art and Animation Departments. If this sounds like you, we're eager to chat!
What you'll do
  • Reporting to the Lead Technical Animator, you will be responsible for developing character rigs, scripting tools and supporting artist workflows.
  • Pioneer and develop solutions for emerging character workflows across the current area of responsibility.
  • Work directly with relevant contributors and department heads to develop our DCC and runtime tools for our animation and character pipelines in Maya and Source Engine.
  • Partner with Tech, Anim and Character Art to implement solutions that are robust, performant and scalable.
  • Provide troubleshooting support to the relevant Art and Animation Teams, primarily for rigs and tools in Maya and integrating assets in engine.

Ideally, you'll have
  • 5+ years' game industry experience working on the technical side of Art/Animation for games.
  • Strong communication skills. We'll be relying on you to understand the needs of your peers while being able to communicate your own.
  • The ability to give and receive feedback in a constructive, timely, and professional manner.
  • Experience rigging and skinning characters, mechanical setups and creatures in Maya.
  • Experience with live service content workflows, character personalization, skins, etc.
  • Experience with real time deformation and physics setups in a game engine.
  • Experience in writing Artist/Animator facing tools for relevant software (Python/PySide).
  • Experience working with both keyframe animation and motion capture data.
  • Experience contributing to a FACS based facial animation pipeline is a plus.
  • Experience on 1 or more shipped titles, ideally in the FPS genre.

If this opportunity sounds like a great fit for you, please submit your resume and we will get back to you once we have reviewed it.
In addition to opportunities for creative impact and professional growth which come with being a member of our team, working at Respawn has many other perks and benefits! Learn more at respawn.com/perks.
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$122,300 - $170,700 CAD
* California (depending on location e.g. Los Angeles vs. San Francisco) *$143,800 - $217,200 USD
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.