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Cartoon Network Software Engineer Jobs (NOW HIRING)

... of network operating systems such as (i.e. Junos, IOS, EOS) is a plus Minimum Qualifications 8+ years of experience in software engineering. Expert level of proficiency with modern programming ...

Network Software Developer

Lexington, MA · On-site

$101K - $152K/yr

Title: Network Software Developer Belong. Connect. Grow. with KBR! KBR's National Security Solutions team provides high-end engineering and advanced technology solutions to our customers in the ...

Network Software Developer

Lexington, MA · On-site

$101K - $152K/yr

Title: Network Software Developer Belong. Connect. Grow. with KBR! KBR's National Security Solutions team provides high-end engineering and advanced technology solutions to our customers in the ...

Join Apple's Cloud network Infrastructure team as a site reliability engineer to help support and scale cloud services. The Apple Networking team builds software-defined cloud network infrastructure ...

Cloud Network Software Engineer

Sunnyvale, CA · On-site

$70.50 - $91.50/hr

Join Apple's Cloud network Infrastructure team as a site reliability engineer to help support and scale cloud services...The Apple Networking team builds software-defined cloud network infrastructure ...

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Cartoon Network Software Engineer information

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$31K

$109K

$158K

How much do cartoon network software engineer jobs pay per year?

As of Jun 6, 2026, the average yearly pay for cartoon network software engineer in the United States is $109,040.00, according to ZipRecruiter salary data. Most workers in this role earn between $89,000.00 and $133,500.00 per year, depending on experience, location, and employer.

What is the difference between Cartoon Network Software Engineer vs Animation Software Developer?

AspectCartoon Network Software EngineerAnimation Software Developer
Required CredentialsBachelor's in Computer Science or related field, coding skillsBachelor's in Computer Graphics, Animation, or related field, coding skills
Work EnvironmentMedia/entertainment company, software development teamsAnimation studios, multimedia companies, software teams
Employer & Industry UsageCartoon Network, media entertainmentAnimation studios, multimedia firms
Common Search & ComparisonYesYes

The Cartoon Network Software Engineer and Animation Software Developer roles both require programming skills and work within media or entertainment industries. The main difference lies in their focus: Cartoon Network Software Engineers develop software tools and applications for broadcasting and content delivery, while Animation Software Developers create animation-specific software or tools used in animation production. Both roles often share similar credentials and work environments, but their end goals and project focus differ.

What are the key skills and qualifications needed to thrive as a Cartoon Network Software Engineer, and why are they important?

To thrive as a Cartoon Network Software Engineer, you need strong programming skills (such as JavaScript, Python, or C++), a bachelor's degree in computer science or a related field, and experience with software development fundamentals. Familiarity with game engines, web development frameworks, cloud platforms, and version control systems like Git is typically required. Excellent problem-solving, creativity, and teamwork abilities help you deliver engaging digital experiences and collaborate with cross-functional teams. These skills and qualities are crucial for building innovative, high-quality software that supports the brand's content and user engagement goals.

What does a Cartoon Network Software Engineer do?

A Cartoon Network Software Engineer is responsible for designing, developing, and maintaining software applications, tools, and systems that support the network's digital products, such as websites, mobile apps, and streaming platforms. They collaborate with designers, artists, and other engineers to create engaging and interactive experiences for Cartoon Network's audience. Their work includes coding, testing, troubleshooting, and optimizing software to ensure high performance and reliability.

What types of projects do Software Engineers at Cartoon Network typically work on, and how do they collaborate with creative teams?

Software Engineers at Cartoon Network often work on developing and maintaining digital platforms, such as mobile apps, streaming services, and interactive games. Collaboration with creative teams—including animators, designers, and producers—is a key aspect of the role, as engineers translate creative concepts into functional, engaging digital experiences. Regular cross-functional meetings and agile workflows are common, ensuring alignment between technical and creative objectives. This environment offers opportunities to contribute to innovative projects that reach a wide audience, and to grow by learning from diverse professionals across technology and media.
Infographic showing various Cartoon Network Software Engineer job openings in the United States as of May 2026, with employment types broken down into 12% Locum Tenens, 3% Internship, 16% As Needed, 1% Temporary, 67% Contract, and 1% Nights. Highlights an 81% Physical, 12% Hybrid, and 7% Remote job distribution, with an average salary of $109,040 per year, or $52.4 per hour.
Principal Network Software Engineer - TS/SCI

Principal Network Software Engineer - TS/SCI

Rocket Lab Corporation

Long Beach, CA • On-site

Other

Posted 25 days ago


Rocket Lab rating

8.8

Company rating: 8.8 out of 10

Based on 6 frontline employees who took The Breakroom Quiz

7th of 59 rated aerospace companies


Job description

SPACE SYSTEMS

At Rocket Lab, we're not just launching rockets - we're building the future of space. Our Space Systems team builds everything from complete spacecraft, precision payloads to the components and subsystems that allow them to thrive in space, like solar panels, flight software, star trackers, optical systems, separation systems, radios, and more.

Our Space Systems team has enabled more than 1,700 missions, ranging from interplanetary exploration, in-space manufacturing to national security and defense initiatives. The team has built spacecraft, payloads, and components for missions to the Moon and Mars, working with partners including NASA, the Space Development Agency, and the U.S. Space Force. Whether it's a single high-performance spacecraft, constellation, or the vertically integrated components that help them get to space - our world class Space Systems team is empowering some of the boldest and most ambitious space missions. 

PRINCIPAL NETWORK SOFTWARE ENGINEER

Rocket Lab is looking for a driven Principal Network Software Engineer, to be based out of our headquarters in Long Beach, CA. This role will work with a team of engineers on Rocket Lab's flagship efforts to deliver on program milestones related to Space-to-Space Communications, Space-to-Ground Communications, Payload Software, and Data Security. The successful candidate will have prior experience managing software development efforts for embedded systems and government programs. Knowledge of secure network systems is a must have, with RF and spacecraft experience being an additional benefit. This role will report to the Senior Director of Space Systems Software.  

WHAT YOU'LL GET TO DO:

  • Manage the software development and integration of routers, radios, and laser communication devices on a constellation of spacecraft. 
  • Manage suppliers and subcontractors to successfully develop and test an integrated system
  • Interface directly with subcontractors, consultants, and internal engineering teams to develop and maintain product development plans, provide progress updates, and meet project delivery milestones
  • Design and develop simulation and test approaches for constellation networking
  • Define KPIs for contractors and internal development teams
  • Set the battle rhythm for subcontractors to provide feature drops to the overall program
  • Develop and maintain staffing plans with senior leadership
  • Plan major integration points and testing between teams
  • Drive best practices for collecting feedback and implementing improvements
  • Develop and maintain software development standards and procedures to ensure that all software deliverables are of the highest quality and meet customer requirements 

YOU'LL BRING THESE QUALIFICATIONS:

  • Bachelor's degree in computer science, software engineering, aerospace engineering or similar technical discipline
  • 12+ years of relevant work industry experience
  • 3+ years of experience with project management and interfacing with external contractors
  • Thorough understanding of network software
  • Thorough understanding of the software development lifecycle
  • Experience using Jira for software development management
  • Experience with systems engineering methods including systems trades, requirements management, performance characterization, and interface management
  • Active TS/SCI clearance
  • U.S citizenship required due to program requirements

THESE QUALIFICATIONS WOULD BE NICE TO HAVE: 

  • Master's degree in aerospace, computer science, electrical engineering, or other technical discipline
  • An ownership outlook with the desire to build lasting systems and a willingness to identify gaps, develop plans to address them, and engage stakeholders to fill them.
  • Experience with SDA NEBULA architectures
  • Experience with Cyber Security controls
  • Experience with encryption
  • Experience leading a team utilizing agile methodologies
  • Project management qualifications such as PMP, APMP, etc.
  • Ability to identify and address problems with a proactive and systemic approach
  • Proficiency with project and engineering management tools such as Microsoft Project, Smartsheet, etc. \
  • Experience with Docker
  • Experience with Kubernetes
  • Experience with DevSecOps
  • Ability to work under pressure and adhere to tight deadlines
  • Excellent communication skills, with the ability to build strong working relationships

ADDITIONAL REQUIREMENTS:

  • Specific vision abilities required by this job include close vision, distance vision, peripheral vision, depth perception, and the ability to focus.   
  • Regularly required to sit, use hands and fingers, operate computer keyboard and controls, and communicate verbally and in writing.  
  • Must be physically able to commute to buildings 
  • Occasional exposure to dust, fumes and moderate levels of noise.