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Capture Artist Jobs in California (NOW HIRING)

Color Artist

Burbank, CA ยท On-site

$40 - $50/hr

... clients capture the heart, minds, and loyalty of their customers. For more than 30 years, The ... The Color Artist performs image finishing, retouching, enhancement, improvement, and composition ...

Roblox Thumbnail Artist

Los Angeles, CA ยท On-site +1

$35 - $45/hr

... that capture attention, drive engagement, and elevate the worlds we build. Blending 2D and 3D ... Artistic Fundamentals: Strong grasp of composition, lighting, posing, visual hierarchy, and color ...

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Capture Artist information

See California salary details

$9

$24

$65

How much do capture artist jobs pay per hour?

As of Aug 3, 2026, the average hourly pay for capture artist in California is $24.96, according to ZipRecruiter salary data. Most workers in this role earn between $16.59 and $23.70 per hour, depending on experience, location, and employer.

What is a Capture Artist?

A Capture Artist is a professional responsible for creating in-game screenshots, cinematic trailers, and other visual assets by utilizing game engines or development tools. They work closely with marketing teams, developers, and artists to capture visually compelling images and videos that showcase a game's features, graphics, and story. Capture Artists need a strong eye for composition, lighting, and storytelling, as well as technical skills to manipulate in-game cameras and settings. Their work is often used in promotional materials, advertisements, and on social media to generate excitement and interest in a video game.

How does a Capture Artist typically collaborate with game developers and marketing teams during a project?

Capture Artists work closely with game developers to understand the vision, key features, and visual highlights of a game. They coordinate with marketing teams to ensure that the captured images or videos align with campaign goals and brand messaging. This role often involves attending planning meetings, discussing creative briefs, and iterating on feedback to produce compelling assets. Effective communication and adaptability are essential, as Capture Artists must balance technical requirements with artistic direction to deliver high-quality promotional content.

What are the key skills and qualifications needed to thrive as a Capture Artist, and why are they important?

To thrive as a Capture Artist, you need a strong understanding of visual composition, attention to detail, and proficiency in digital imaging, often supported by experience in photography, video production, or graphic design. Familiarity with industry-standard tools such as Adobe Creative Suite, game engines (like Unreal Engine), and video capture hardware is typically required. Creativity, collaboration, and strong communication skills help Capture Artists excel in translating concepts into compelling visuals and working with multidisciplinary teams. These skills ensure the creation of high-quality visual assets that effectively showcase products or experiences in entertainment, gaming, and marketing industries.

What is the difference between Capture Artist vs Photographer?

AspectCapture ArtistPhotographer
CredentialsOften requires specialized training in capturing specific media or content, sometimes with certifications in digital media or content creationTypically requires a photography degree or portfolio; certifications are optional
Work EnvironmentWorks in studios, events, or on location, focusing on capturing media for clients or projectsWorks in studios, on location, or in various settings, focusing on taking photographs for clients, publications, or personal projects
Industry UsageCommon in media production, advertising, and entertainment industriesWidely used across media, art, commercial, and personal photography sectors

The main difference between a Capture Artist and a Photographer lies in their focus and specialization. Capture Artists often emphasize capturing specific types of media or content, sometimes with specialized training, while Photographers generally focus on taking photographs across various genres. Both roles work in similar environments and industries, but Capture Artists may have a more niche or technical focus related to media capture for digital or multimedia projects.

What are popular job titles related to Capture Artist jobs in California? For Capture Artist jobs in California, the most frequently searched job titles are:
What job categories do people searching Capture Artist jobs in California look for? The top searched job categories for Capture Artist jobs in California are:
What cities in California are hiring for Capture Artist jobs? Cities in California with the most Capture Artist job openings:
Infographic showing various Capture Artist job openings in California as of July 2026, with employment types broken down into 68% Full Time, 18% Part Time, and 14% Temporary. Highlights an 74% In-person, and 26% Remote job distribution, with an average salary of $51,916 per year, or $25 per hour.

Director, Demand Capture Excellence

Electronic Arts Inc.

Los Angeles, CA โ€ข On-site

$182K - $276K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 15 days ago


Job description

General Information
Locations: Los Angeles - Del Rey, California, United States of America
Role ID
214922
Worker Type
Regular Employee
Studio/Department
Marketing
Work Model
Hybrid
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Director, Demand Capture Media Excellence
Electronic Arts
Redwood City, Los Angeles, Kirkland, Vancouver
The future of entertainment is interactive, and our Growth Marketing team plays an important role in this future by building content, culture, and community around our brands. We empower audiences to Play, Create, Watch, and Connect across our amazing franchises and experiences, including FC, Madden NFL, College Football, The Sims, Battlefield, Plants vs. Zombies, Design Home, Star Wars, Sim City, Golf Clash, Pogo, and more. We're a multi-functional group, with world-class expertise in building fandoms, driving interactive storytelling, and positioning our franchises at the center of the broader entertainment ecosystem.
We are looking for a Director of Demand Capture Media Excellence to join the Growth Marketing Organization. You will report into the Senior Director Franchise Media, and be directly responsible for pushing forward demand capture media capabilities across all franchises. This is a hybrid role, with 3 days a week in office in one of the mentioned locations.
Responsibilities
  • Partner with high-performing team of data-driven Demand Capture media buyers, specializing in media across PC, console and mobile
  • Set standards for demand capture media innovation across EA's campaign, including channel strategy, optimization levers and existing AI adoption
  • Partner with platforms to prioritize demand capture media features and capabilities for greater EA outcomes
  • Develop EA strategies to optimize outcomes from media platform evolutions and industry updates
  • Lead demand capture media AI initiatives with thought leadership and projects to move EA forward
  • Develop and gain alignment for Media Investment Framework, to be used by Franchise Directors in funnel allocations
  • Set channel execution standards (Campaign set-up, Usage of platform features, measurement implementation, experimentation implementation, etc.)
  • Cross-functional change management and remove barriers to functional best practices (Flexible Funding, Creative Funding, etc.)
  • Develop training material and programs for Demand Capture buying skills and cross-train talent

Requirements
  • 10+ years' experience in performance media, managing demand creation and demand conversion across PC, console and mobile games
  • 5+ years of influencing senior leaders
  • Experience managing AAA game media budgets
  • Ownership, accountability & ability to solution complex problems.
  • In-depth understanding of user acquisition algorithms, Measurements, and creative best practices.
  • BA/BS Degree in marketing/finance or equivalent quantitative field
  • Passion/knowledge for video games

Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* California (depending on location e.g. Los Angeles vs. San Francisco) *$182,600 - $276,300 USD
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.