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Book Publishing Software Developer Jobs in Oklahoma

This exciting role researches, develops, publishes, and maintains digital technical documentation ... Proficient with MS Office or other productivity software suites. * Working knowledge of technical ...

Data Engineer II

Tulsa, OK · On-site

$104K - $125K/yr

Responsibilities : • Write, modify, extend and debug data pipelines based on QuikTrip's Software ... Model and publish data sets for users to access through reporting and business intelligence ...

Data Engineer II

Tulsa, OK

$98K - $118K/yr

Model and publish data sets for users to access through reporting and business intelligence ... Software * Hardware * Virtual Ware * Tech Teams - Development, Data, Infrastructure, Contractors ...

Data Engineer II

Tulsa, OK · On-site

$98K - $118K/yr

Model and publish data sets for users to access through reporting and business intelligence ... Software * Hardware * Virtual Ware * Tech Teams - Development, Data, Infrastructure, Contractors ...

Familiarity with INCOSE and the Systems Engineering Book of Knowledge (SEBOK) * Degree in Software Engineering, Electrical Engineering, Mechanical Engineering, Industrial Engineering, Computer ...

Data Engineer II

Tulsa, OK · On-site

$120/hr

Develop and publish data models and datasets for reporting, analytics, and business intelligence ... Understanding of software development and data management best practices. * Excellent communication ...

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Book Publishing Software Developer information

What is the difference between Book Publishing Software Developer vs Book Editor?

AspectBook Publishing Software DeveloperBook Editor
Primary RoleDevelops and maintains software tools for publishingReviews, revises, and improves written content
Skills RequiredProgramming, software engineering, knowledge of publishing workflowsEditing, language proficiency, content organization
Work EnvironmentTech companies, publishing software firms, remote or office-basedPublishing houses, freelance, editorial teams
Common Industry UsageTechnology-driven publishing projectsContent creation and quality control

The main difference is that Book Publishing Software Developers focus on creating and maintaining the digital tools used in publishing, while Book Editors concentrate on refining and improving the content itself. Both roles are essential in the publishing industry but serve different functions related to technology and content quality.

What are the key skills and qualifications needed to thrive as a Book Publishing Software Developer, and why are they important?

To thrive as a Book Publishing Software Developer, you need strong programming skills (such as Python, Java, or C#), experience in software development, and often a degree in computer science or a related field. Familiarity with publishing-specific tools like Adobe InDesign, XML workflows, content management systems (CMS), and version control systems (e.g., Git) is typically required. Excellent problem-solving, collaboration, and communication skills help developers understand publisher needs and work effectively with cross-functional teams. These skills ensure the creation of robust, user-friendly software that streamlines the publishing process and meets industry standards.

What are Book Publishing Software Developers?

Book Publishing Software Developers are professionals who design, develop, and maintain software applications specifically for the book publishing industry. They create tools that help publishers manage manuscripts, automate workflows, format content for print and digital platforms, and track sales or distribution. These developers often work with publishing standards like EPUB, PDF, and XML, and collaborate with editors, designers, and production teams to streamline the publication process. Their work ensures that publishers can efficiently produce and distribute books in various formats while maintaining high quality.

How do Book Publishing Software Developers typically collaborate with editors and designers during the development process?

Book Publishing Software Developers frequently work closely with editors and designers to understand workflow requirements, digital formatting standards, and user-interface needs. This collaboration often involves gathering feedback on prototypes, troubleshooting layout or conversion issues, and integrating editorial tools that streamline content management. Effective communication and agile development practices are essential, as developers must adapt to changing publishing trends and ensure the software supports both creative and production teams efficiently. Regular cross-functional meetings and iterative feedback loops help ensure the final product aligns with the needs of all stakeholders.
What cities in Oklahoma are hiring for Book Publishing Software Developer jobs? Cities in Oklahoma with the most Book Publishing Software Developer job openings:
Infographic showing various Book Publishing Software Developer job openings in Oklahoma as of July 2026, with employment types broken down into 74% Full Time, 10% Part Time, 3% Temporary, and 13% Contract. Highlights an 91% In-person, 3% Hybrid, and 6% Remote job distribution.

$106K - $140K/yr

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Re-posted 28 days ago


FlightSafety International rating

8.9

Company rating: 8.9 out of 10

Based on 8 frontline employees who took The Breakroom Quiz

8th of 226 rated education and training


Job description

About FlightSafety International

FlightSafety International is the world's premier professional aviation training company and supplier of flight simulators, visual systems and displays to commercial, government and military organizations. The company provides training for pilots, technicians and other aviation professionals from 167 countries and independent territories. FlightSafety operates the world's largest fleet of advanced full-flight simulators and award-winning maintenance training at Learning Centers and training locations in the United States, Canada, France and the United Kingdom.

Purpose of Position
 

Designs, develops, and evolves high-fidelity simulation environments and real-time software systems. This role bridges the gap between hardware interfaces and complex software architectures to deliver accurate training and testing platforms. Able to guide others in performing assignments. Ability to define and negotiate simulation engineering requirements, cost of labor assessments and establishing a team structure to execute task/project. 

Tasks and Responsibilities

ESSENTIAL FUNCTIONS AND RESPONSIBILITIES: The following duties are essential to the successful and satisfactory performance of this job. Other duties may be assigned. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

Creates and modifies a real-time executive and control software.
Develops and maintains data-centric services.
Migrates legacy systems to Service Oriented Architecture (SOA) using API-driven design principles and then maintains them.
Develops and maintains distributed simulation environment with protocols such as DIS, HLA or TENA.
Designs, creates, modifies, and maintains applications, development frameworks, and systems level software.
Modifies and writes device drivers (or updating middleware) for interfacing with hardware in a distributed software architecture.
Designs and develops manual and automated tests to ensure software quality contributing to existing Test suite.
Performs application design from research to testing phase with limited supervision using structure interfaces and applies object-oriented design principles such as polymorphism, encapsulation and hierarchy.
Provides recommendations for improvements.
Provides guidance to less senior engineers in the department.
Evaluates hardware and software to be installed within a complex distributed training system of system. Provides reports and recommendations.

To perform the job successfully, an individual should demonstrate the following competencies:

Accountability - Shows up to work as scheduled, and follows instructions, policies, and procedures. Meets productivity standards, deadlines, and work schedules. Accepts full responsibility for quality of work, both independent and team projects.

Adaptability - Quickly modifies behavior to maintain effectiveness when experiencing major changes in work tasks or work environment. Approaches change as opportunities for learning and development.

Results Oriented - Focuses on results and desired outcomes and how best to achieve them by ensuring that they and others stay focused on the objective and perform in accordance with clear expectations.

Teamwork - Cooperates and collaborates with all teammates to achieve common goals by sharing information or expertise; working together to solve problems in a positive manner while valuing the contributions of others.

Minimum Education

Bachelor's degree in engineering and five years related experience, preferably in simulation; or equivalent combination of education and experience.
Experience required in transitioning legacy software to Service-Oriented Architecture (SOA) utilizing API-driven design principles.
Knowledge and expertise for this level usually results from internal progressive experience. However, selection for this position is based on the demonstrated ability of the person to successfully fulfill the requirements listed.

Minimum Experience

5+ years of related software engineering experience required.
Experience with DDS or other Publish/Subscribe (Pub-Sub) messaging protocols preferred.
Experience with the Joint Simulation Environment (JSE), a secure, distributed simulation environment for large-scale virtual test and training, and the Global Reusable Interface Domain (GRID), a high-performance, low-latency message-passing framework for real-time communication between simulation components, preferred.

Knowledge, Skills, Abilities

Software Knowledge and Skills

Languages: C, Modern C++, C#, .NET, Fortran, Lua, Python.
Simulation Protocols: DIS, HLA, TENA.
Middlewares: ZeroMQ, DDS, EMQX, JSE\GRID.
Simulation Concepts: Command and Control, Scheduling.
Model-Based Systems Engineering: UML/SysML.
Service-Oriented Architecture: API-driven engineering.
IDEs: Visual Studio, VS Code, Eclipse.
Operating Systems: Windows, Linux (RHEL and Ubuntu).
Test Frameworks: Google Test.
Source Control Methodologies: Git.
Issue Management: JIRA, GitLab.

Language, Mathematical, and Reasoning Skills

Language Skills: Fluency in English through both verbal and written communication. Able to read, analyze, and interpret general business documents, technical procedures, and governmental regulations. Able to write reports, business correspondence, and procedure manuals. Able to effectively present information and respond to questions from groups of managers, clients, and customers.

Mathematical Skills: Able to work with mathematical concepts such as probability and statistical inference, and fundamentals of plane and solid geometry and trigonometry. Able to apply concepts such as fractions, percentages, ratios, and proportions to practical situations.

Reasoning Ability: Able to define problems, collect data, establish facts, and draw valid conclusions. Able to interpret an extensive variety of technical instructions in mathematical or diagram form and deal with several abstract and concrete variables.

Physical Demands and Work Environment

The physical demands and work environment described here are representative of those that must be met and or encountered by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. The employee will be regularly required to sit, demonstrate dexterity to handle or feel, speak, and hear. The employee is occasionally required to stand, walk, and reach with hands and arms. The employee must occasionally lift and/or move up to 10 pounds. Specific vision abilities required close vision, distance vision, color vision, peripheral vision, depth perception and ability to adjust focus. While performing the duties of the job, the employee is occasionally exposed to moving mechanical parts and vibration.  The noise level in the work environment is usually moderate. 

FlightSafety is an Equal Opportunity Employer/Vet/Disabled. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, or disability.

Any offer of employment is contingent upon successful completion of required compliance reviews, including verification that the candidate is not prohibited from employment under U.S. economic sanctions programs administered by the U.S. Department of the Treasury's Office of Foreign Assets Control (OFAC).

This position may require access to export-controlled technology or services subject to the International Traffic in Arms Regulations (ITAR) and/or the Export Administration Regulations (EAR). Employment consideration and any offer of employment are contingent upon the applicant's ability to comply with these requirements, including qualifying as a "U.S. Person" under applicable regulations or otherwise eligible for export authorization within a timeframe consistent with business needs. A "U.S. Person" includes U.S. citizens, lawful permanent residents (holders of approved and unexpired green cards), and certain refugees or asylees with protected status under U.S. law.

This position may also require eligibility to obtain and maintain a U.S. Government security clearance for the duration of employment.

Cybersecurity Notice: All official recruiting communication from FlightSafety International will come from an @flightsafety.com email address.  FlightSafety International will never ask for personal or financial information through social media or third-party email providers.


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