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Board Game Design Intern Jobs in Minnesota (NOW HIRING)

Game Development Producer (Temporary)

Roseville, MN ยท On-site

$125K - $127K/yr

Fantasy Flight Games (FFG) is a pioneering publisher of hobby board and card games, including ... Work with Design Lead and External Designer to create/maintain a vision document for the project.

Fantasy Flight Games (FFG) is a pioneering publisher of hobby board and card games, including ... Additionally, the Game Design Manager is considered the central point of contact for the TCG Design ...

$22/hr

The Intern - Brand Design contributes to a variety of creative projects and initiatives, which can ... At Workiva, you'll bring technology to market that executives, boards, and regulators depend on.

New

$22/hr

The Intern - Brand Design contributes to a variety of creative projects and initiatives, which can ... At Workiva, you'll bring technology to market that executives, boards, and regulators depend on.

New

$22/hr

The Intern - Brand Design contributes to a variety of creative projects and initiatives, which can ... At Workiva, you'll bring technology to market that executives, boards, and regulators depend on.

New

$22/hr

The Intern - Brand Design contributes to a variety of creative projects and initiatives, which can ... At Workiva, you'll bring technology to market that executives, boards, and regulators depend on.

New

$22/hr

The Intern - Brand Design contributes to a variety of creative projects and initiatives, which can ... At Workiva, you'll bring technology to market that executives, boards, and regulators depend on.

New

$15 - $19.75/hr

... Board, a performance-driven team responsible for shaping and executing the visual identity of CCS ... Graphic Design & Branding Event materials, social assets, sponsor decks, brand consistency

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Board Game Design Intern information

See Minnesota salary details

$8

$18

$36

How much do board game design intern jobs pay per hour?

As of Sep 3, 2026, the average hourly pay for board game design intern in Minnesota is $18.98, according to ZipRecruiter salary data. Most workers in this role earn between $14.13 and $21.20 per hour, depending on experience, location, and employer.

What does a board game design intern do?

A Board Game Design Intern assists in the creation and development of board games by helping with tasks such as playtesting, prototyping, rule-writing, and providing creative input. Interns often work closely with experienced designers to brainstorm ideas, balance game mechanics, and refine gameplay. They may also conduct research on industry trends and help with administrative or marketing tasks. This role is ideal for those interested in learning the board game development process and gaining hands-on experience in the industry.

What skills and qualifications are needed to thrive as a board game design intern?

To thrive as a Board Game Design Intern, you need a solid understanding of game mechanics, creativity, and a passion for tabletop games, often supported by coursework in game design or related fields. Familiarity with prototyping tools like Tabletop Simulator, Adobe Creative Suite, and basic graphic design or illustration software is valuable. Strong collaboration, communication, and problem-solving skills help interns contribute ideas and adapt to feedback within a creative team. These skills are crucial for developing engaging and playable games while effectively working with designers, artists, and playtesters.

What are common challenges faced by board game design interns during the development process?

Board Game Design Interns often encounter challenges such as balancing game mechanics to ensure fairness and engagement, adhering to deadlines while iterating on prototypes, and incorporating feedback from playtesters effectively. Collaboration with illustrators, writers, and senior designers is key, as clear communication helps align creative visions and project goals. Additionally, interns may need to quickly learn industry-standard tools and adapt to fast-paced changes in design direction, making adaptability and a willingness to learn crucial for success.

What is the difference between Board Game Design Intern vs Game Designer?

AspectBoard Game Design InternGame Designer
Required CredentialsTypically pursuing or holding a relevant degree (e.g., game design, art, or related fields)Usually has a degree or experience in game design, development, or related areas
Work EnvironmentInternship setting, often in tabletop game companies or studiosFull-time or freelance roles in digital or tabletop game companies
Industry UsageCommon in tabletop and board game industriesUsed across digital, mobile, and tabletop game industries

The main difference is that a Board Game Design Intern is an entry-level position focused on learning and supporting game design projects, often during an internship period. A Game Designer is a more experienced role responsible for creating, developing, and refining game concepts across various platforms. Interns typically gain hands-on experience, while game designers lead the design process.

What are the most commonly searched types of Board Game Design jobs in Minnesota?

The most popular types of Board Game Design jobs in Minnesota are:

What are popular job titles related to Board Game Design Intern jobs in Minnesota?

For Board Game Design Intern jobs in Minnesota, the most frequently searched job titles are:

What cities in Minnesota are hiring for Board Game Design Intern jobs?

Cities in Minnesota with the most Board Game Design Intern job openings:

Infographic showing various Board Game Design Intern job openings in Minnesota as of August 2026, with employment types broken down into 87% Full Time, 10% Part Time, and 3% Contract. Highlights an 86% Physical, 4% Hybrid, and 10% Remote job distribution, with an average salary of $39,475 per year, or $19 per hour.

Game Development Producer (Temporary)

Asmodee

Roseville, MN โ€ข On-site

$125K - $127K/yr

Temporary

Posted 6 days ago


Job description

Fantasy Flight Games (FFG) is a pioneering publisher of hobby board and card games, including trademarked Living Card Games. Established in 1995, FFG has earned a reputation for its epic themes, immersive gameplay, and top-level components. Many of FFG's most popular titles are based on beloved licenses such as Star Wars, Marvel, J.R.R. Tolkien's The Lord of the Rings, and George R.R. Martin's A Song of Ice and Fire. In addition, FFG has its own iconic universes such as Arkham Horror Files, Terrinoth Legends, and Twilight Imperium. Throughout the course of the studio's rich history, FFG has published games in over thirty languages and distributed to more than fifty territories. Fantasy Flight Games is a subsidiary of Paris-based Asmodee Group, a leading global publisher of tabletop games.

Job Summary

The temporary Game Development Producer role coordinatesย projects forย FFG'sย variousย game development teams, while providing development support to the design teams they engage with. They are the hub of their projects and work with multiple people every day. The main responsibility of this position is to manage projects through development, overseeing them from concept to completion. This includes creating and maintaining project schedules and visions, leading playtesting and gathering player feedback, and engaging with a multitude of teams to ensure team awareness and on-time delivery of project milestones. The overarching goal of these activities being to continuously refine the project into one that is balanced, engaging, and within the budget and overall scope of the project.

What will your role involve
  • Manage multiple projects and their teams simultaneously and be able to clearly communicate their status to management.ย 
  • Coordinate and manage daily project meetings with various teams.ย 
  • Work closely with game designers, graphic designers, art directors, and others to ensure each project meets its deadlines while reaching its full potential.ย 
  • Ensure that budgets for assigned projects are within defined specifications.ย ย 
  • Work with Design Lead and External Designer to create/maintain a vision document for the project. Ensure final game products are aligned with that vision and the project's budget, as well as the intellectual property involved when applicable.
  • Investigate the feasibility of game design ideasย insofar asย to how they mightย impactย production and/or manufacturing.ย 
  • Ensure that sufficient project milestones are in place to meet planned deadlines.ย 
  • Provide documentation to other creative departments (Art, Graphic Design, Sculpting, etc.) using defined document procedures to detail what elements are required to support the game design and content.ย 
  • Communicateย andย deliverย projectย needs toย multiple teams across the studio and publisher, as well as licensors and other parties when applicable.ย 
  • Lead internal and external playtesting by providing all necessary test components, answering questions, collecting feedback, and analyzing it to improve the balance and usability of the game's design, rules, and content.ย ย ย 
  • Collaborate with sculpting department staff to ensure the game's plastic components are delivered to the Plastic Production team.ย 
  • Investigate the feasibility of game design ideasย insofar asย to how they mightย impactย production and/or manufacturing.ย 
  • Prepare andย submitย files for final approval, relaying approval feedback to the rest of the team.ย 
  • Manage and organize all project files on a shared server so that others can easily find all files associated with a given project.ย 
  • Create final, print-ready game product layouts using Adobe InDesign.ย ย ย 
  • Other tasks and assignments as directed by management.ย 
What do you bring

Position Skills & Qualificationsย 

  • Strong written and verbal communication skills.ย 
  • Strong organizational and multitasking skills.ย 
  • Strong project management skills.ย 
  • Strong leadership skillsย 
  • Proficient in word processing applications (e.g., MS Word), spreadsheet applications (e.g.,MSย Excel)ย 
  • Familiar with Project Management software, Adobeย inDesign, Photoshop, and Illustrator.ย 
  • Experience with hobbyย gamesย a plus.ย 
  • Self-motivated and able to work independently.ย 
  • Ability to collaborate effectively and adapt to a changing landscape.ย 
  • Able to travel up to 10% of the time; sometimes withย very littleย notice.ย 

Knowledge & Experience Requirementsย ย 

  • One to three years of experience in project management, technical writing, desktop publishing, or related experience.ย 
  • Prior experience in tabletop, video game, or board game production is a plus.ย 

Hesitant to apply because you don't have all the experience or qualifications listed? Let us decide! The right candidate doesn't always match up perfectly on paper. We believe that diverse perspectives and experiences bring fresh ideas and innovation to our team. If you're passionate about this role and believe your unique background and skills could contribute to our mission, we'd love to hear from you!ย 

Why join us

Actual compensation for this role is based on several factors, including but not limited to job-related skills, qualifications, experience, market conditions and specific work location. Base Houly Rate Range: $33.00-$35.00.

Our Commitment

asmodee's purpose is Bringing People Together. To us that means all kinds of people, no matter their perceived differences.ย 

We strive to create a workplace where everyone feels empowered to show up as their full and authentic selves. We seek to support our diverse community of players by creating representative gaming experiences that celebrate a variety of backgrounds, skills, and views. Diversity and Inclusion fuels our creativity and promotes internal and external equity which allows us to continue in our efforts to bring people together around the game table. Games are for everyone.ย