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Blueprint Designer Jobs in Texas (NOW HIRING)

Manage feasibility studies, schematic designs, working drawings, and project specifications ... Eligible for Blueprint Helpers referral program (find out more: blueprinthires.com/bphelpers)

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Plumbing Designer / Engineer (MEP) Company Name: RTM Engineering Consulting Location: Dallas, TX ... blueprint for project success. * Integrated Design Coordination: Collaborate seamlessly with ...

Plumbing Designer / Engineer (MEP) Company Name: RTM Engineering Consulting Location: Dallas, TX ... blueprint for project success. * Integrated Design Coordination: Collaborate seamlessly with ...

Plumbing Designer / Engineer (MEP) Company Name: RTM Engineering Consulting Location: Dallas, TX ... blueprint for project success. * Integrated Design Coordination: Collaborate seamlessly with ...

... blueprint designs Excellent communication, organizational, leadership, and problem-solving skills Enforce all company wide policies and safety regulations Must be able to maintain and ensure company ...

... blueprint designs Excellent communication, organizational, leadership, and problem-solving skills Enforce all company wide policies and safety regulations Must be able to maintain and ensure company ...

... engineering/blueprint designs · Excellent communication, organizational, leadership, and problem-solving skills · Enforce all company wide policies and safety regulations · Must be able to ...

... blueprint designs • Excellent communication, organizational, leadership, and problem-solving skills • Enforce all company wide policies and safety regulations • Must be able to maintain and ...

... blueprint designs • Excellent communication, organizational, leadership, and problem-solving skills • Enforce all company wide policies and safety regulations • Must be able to maintain and ...

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CAD Draftsperson

Dallas, TX · On-site

$19 - $32/hr

Draft designs based on project requirements and standards * Collaborate with team members and ... Strong skills in technical drawing and blueprint reading * Exceptional attention to detail

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Blueprint Designer information

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$13

$22

$40

How much do blueprint designer jobs pay per hour?

As of Aug 22, 2026, the average hourly pay for blueprint designer in Texas is $22.09, according to ZipRecruiter salary data. Most workers in this role earn between $18.37 and $22.40 per hour, depending on experience, location, and employer.

What does a blueprint designer do?

A Blueprint Designer creates detailed technical drawings and plans used in construction, manufacturing, and engineering projects. They use computer-aided design (CAD) software to develop precise schematics that guide builders, architects, and engineers. Their work ensures accuracy in dimensions, materials, and structural integrity, complying with industry standards and regulations. Blueprint Designers collaborate with project teams to revise and refine plans as needed before construction begins.

What are the typical daily responsibilities of a blueprint designer?

As a Blueprint Designer, your daily activities often include creating detailed design drawings, reviewing project specifications, and collaborating closely with architects, engineers, and project managers. You'll use CAD software to draft plans and make revisions based on feedback from various stakeholders. The role may also involve conducting site visits or reviewing survey data to ensure design accuracy. Clear communication and teamwork are vital since you must align your blueprints with the broader project goals and regulatory requirements. This dynamic workflow ensures that final construction documents are precise and up to all codes and client expectations.

What are the key skills and qualifications needed to thrive in the blueprint designer position, and why are they important?

To excel as a Blueprint Designer, you need proficiency in drafting, architectural design principles, and a relevant educational background in engineering, architecture, or a related field. Mastery of computer-aided design (CAD) software and familiarity with building codes and standards are typically required, with certifications like Autodesk Certified Professional being advantageous. Attention to detail, strong communication, and effective problem-solving set outstanding blueprint designers apart. These skills ensure accurate, compliant, and collaborative project blueprints that meet client requirements and industry standards.

How to become a blueprint designer?

To become a blueprint designer, typically one needs a high school diploma or equivalent, followed by a postsecondary education such as an associate's or bachelor's degree in architecture, engineering, or drafting. Proficiency in CAD software like AutoCAD or Revit, strong technical skills, and understanding of building codes are essential, along with experience through internships or apprenticeships to develop practical skills.

What are the most commonly searched types of Blueprint Designer jobs in Texas?

The most popular types of Blueprint Designer jobs in Texas are:

What are popular job titles related to Blueprint Designer jobs in Texas?

For Blueprint Designer jobs in Texas, the most frequently searched job titles are:

Infographic showing various Blueprint Designer job openings in Texas as of August 2026, with employment types broken down into 89% Full Time, 6% Part Time, 1% Temporary, and 4% Contract. Highlights an 86% Physical, 6% Hybrid, and 8% Remote job distribution, with an average salary of $45,949 per year, or $22.1 per hour.

Combat Designer (Associate/Mid-Level/Senior / Principal)

Gunfire Games

Austin, TX • On-site

Full-time

Re-posted 17 hours ago


Job description

Job Summary:
Gunfire Games is a company passionate about creating unforgettable worlds and experiences, known for titles like Darksiders 3 and The Remnant Series. They are seeking a Combat Designer (Associate, Mid-Level, Senior, or Principal) to focus on creature design for upcoming titles, involving conceptualizing and implementing compelling creature mechanics using Unreal Engine 5.
Responsibilities:
• Conceptualize and implement compelling creature mechanics using Unreal Engine 5, helping bring dynamic and memorable encounters to life.
• Work in-engine, using tools such as state machines and Blueprints to implement and iterate on creature behaviors.
• Demonstrates potential through portfolio work, with a focus on implementation.
• Ability to own features from concept through iteration and polish.
• Mentor other designers and drive quality across systems.
Qualifications:
Required:
• 0–2+ years of experience (professional, internship, or equivalent personal/indie work)
• Foundational understanding of combat design, AI behaviors, or gameplay systems
• Familiarity with Unreal Engine (UE4/UE5) and Blueprint scripting
• Demonstrates potential through portfolio work, with a focus on implementation
• Eagerness to learn, take feedback, and grow within a collaborative team
• 2–5+ years of experience in combat or gameplay design
• Portfolio demonstrating implemented creature behaviors and combat encounters
• Strong working knowledge of Unreal Engine (UE4/UE5), including animation systems and state machines
• Proficiency with Blueprint scripting to implement gameplay systems
• Ability to own features from concept through iteration and polish
• Solid understanding of combat feel, AI behaviors, and animation fundamentals
• 5+ years of professional experience in combat or systems design
• Shipped at least one title with meaningful contribution to combat or AI systems
• Deep understanding of creature design, combat mechanics, and player experience
• Advanced experience with Unreal Engine systems, including optimization and technical constraints
• Ability to lead features, mentor other designers, and drive quality across systems
• Strong cross-disciplinary collaboration and problem-solving skills
• 8+ years of experience with a focus on combat systems or AI-driven gameplay
• Multiple shipped titles with significant ownership of combat or creature systems
• Proven ability to define and drive combat design vision at a system or project level
• Establishes best practices, pipelines, and long-term direction for combat design
• Mentors across the discipline and influences both creative and technical decision-making
• Balances high-level vision with hands-on execution when needed
• Strong technical understanding of Unreal Engine (UE4/UE5), especially animation systems and state machines
• Experience working with 3D game engines and understanding of game development pipelines
• Excellent communication skills and ability to collaborate across disciplines
• Ability to iterate quickly without compromising quality
• Strong problem-solving, time management, and organizational skills
• Adaptability in a fast-paced, evolving development environment
• Self-motivated with the ability to work independently
• Must be based in the U.S. and legally authorized to work without sponsorship
Preferred:
• Animation experience, especially related to creature behaviors
• Shipped a AA/AAA title (For Mid, Senior, Principal Levels)
• Experience iterating on work based on playtests and player feedback
Company:
This is generally the blurb where we try to sell ourselves, and convince everyone why we are so awesome. It is a sub-organization of THQ Nordic. Founded in 2014, the company is headquartered in Austin, USA, with a team of 51-200 employees. The company is currently Growth Stage.